我使用Swift与iOS编程,我使用这段代码来移动UITextField,但它不起作用。我正确地调用了函数keyboardWillShow,但是文本字段没有移动。我正在使用自动布局。

override func viewDidLoad() {
    super.viewDidLoad()
    NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillShow:"), name:UIKeyboardWillShowNotification, object: nil);
    NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillHide:"), name:UIKeyboardWillHideNotification, object: nil);
}

deinit {
    NSNotificationCenter.defaultCenter().removeObserver(self);
}

func keyboardWillShow(notification: NSNotification) {
    if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
        //let contentInsets = UIEdgeInsets(top: 0, left: 0, bottom: keyboardSize.height, right: 0)

        var frame = self.ChatField.frame
        frame.origin.y = frame.origin.y - keyboardSize.height + 167
        self.chatField.frame = frame
        println("asdasd")
    }
}

当前回答

我喜欢简洁的Swift代码。这是我能想出的最严格的代码,可以用键盘上下移动文本视图。它目前正在iOS8/9 Swift 2生产应用程序中运行。

更新(2016年3月): 我只是尽可能地压缩了之前的代码。此外,这里还有一些流行的答案,它们硬编码了键盘高度和动画参数。这是没有必要的,更不用说这些答案中的数字并不总是与我在6s+ iOS9上看到的实际值一致(键盘高度226,持续时间0.25,动画曲线7)。在任何情况下,几乎不需要额外的代码来直接从系统获取这些值。见下文。

override func viewDidLoad() {
    super.viewDidLoad()

    NSNotificationCenter.defaultCenter().addObserver(self, selector: "animateWithKeyboard:", name: UIKeyboardWillShowNotification, object: nil)
    NSNotificationCenter.defaultCenter().addObserver(self, selector: "animateWithKeyboard:", name: UIKeyboardWillHideNotification, object: nil)
}

func animateWithKeyboard(notification: NSNotification) {

    // Based on both Apple's docs and personal experience, 
    // I assume userInfo and its documented keys are available.
    // If you'd like, you can remove the forced unwrapping and add your own default values.

    let userInfo = notification.userInfo!
    let keyboardHeight = (userInfo[UIKeyboardFrameEndUserInfoKey] as! NSValue).CGRectValue().height
    let duration = userInfo[UIKeyboardAnimationDurationUserInfoKey] as! Double
    let curve = userInfo[UIKeyboardAnimationCurveUserInfoKey] as! UInt
    let moveUp = (notification.name == UIKeyboardWillShowNotification)

    // baseContraint is your Auto Layout constraint that pins the
    // text view to the bottom of the superview.

    baseConstraint.constant = moveUp ? -keyboardHeight : 0

    let options = UIViewAnimationOptions(rawValue: curve << 16)
    UIView.animateWithDuration(duration, delay: 0, options: options,
        animations: {
            self.view.layoutIfNeeded()
        },
        completion: nil
    )

}

注意:这段代码涵盖了大多数注释/一般情况。然而,处理不同的方向和/或自定义键盘可能需要更多的代码。如果你需要处理每一个场景,这可能会有所帮助。

其他回答

struct MoveKeyboard {
    static let KEYBOARD_ANIMATION_DURATION : CGFloat = 0.3
    static let MINIMUM_SCROLL_FRACTION : CGFloat = 0.2;
    static let MAXIMUM_SCROLL_FRACTION : CGFloat = 0.8;
    static let PORTRAIT_KEYBOARD_HEIGHT : CGFloat = 216;
    static let LANDSCAPE_KEYBOARD_HEIGHT : CGFloat = 162;
}


  func textFieldDidBeginEditing(textField: UITextField) {
    let textFieldRect : CGRect = self.view.window!.convertRect(textField.bounds, fromView: textField)
    let viewRect : CGRect = self.view.window!.convertRect(self.view.bounds, fromView: self.view)

    let midline : CGFloat = textFieldRect.origin.y + 0.5 * textFieldRect.size.height
    let numerator : CGFloat = midline - viewRect.origin.y - MoveKeyboard.MINIMUM_SCROLL_FRACTION * viewRect.size.height
    let denominator : CGFloat = (MoveKeyboard.MAXIMUM_SCROLL_FRACTION - MoveKeyboard.MINIMUM_SCROLL_FRACTION) * viewRect.size.height
    var heightFraction : CGFloat = numerator / denominator

    if heightFraction < 0.0 {
        heightFraction = 0.0
    } else if heightFraction > 1.0 {
        heightFraction = 1.0
    }

    let orientation : UIInterfaceOrientation = UIApplication.sharedApplication().statusBarOrientation
    if (orientation == UIInterfaceOrientation.Portrait || orientation == UIInterfaceOrientation.PortraitUpsideDown) {
        animateDistance = floor(MoveKeyboard.PORTRAIT_KEYBOARD_HEIGHT * heightFraction)
    } else {
        animateDistance = floor(MoveKeyboard.LANDSCAPE_KEYBOARD_HEIGHT * heightFraction)
    }

    var viewFrame : CGRect = self.view.frame
    viewFrame.origin.y -= animateDistance

    UIView.beginAnimations(nil, context: nil)
    UIView.setAnimationBeginsFromCurrentState(true)
    UIView.setAnimationDuration(NSTimeInterval(MoveKeyboard.KEYBOARD_ANIMATION_DURATION))

    self.view.frame = viewFrame

    UIView.commitAnimations()
}


func textFieldDidEndEditing(textField: UITextField) {
    var viewFrame : CGRect = self.view.frame
    viewFrame.origin.y += animateDistance

    UIView.beginAnimations(nil, context: nil)
    UIView.setAnimationBeginsFromCurrentState(true)

    UIView.setAnimationDuration(NSTimeInterval(MoveKeyboard.KEYBOARD_ANIMATION_DURATION))

    self.view.frame = viewFrame

    UIView.commitAnimations()

}

最后,因为我们使用委托方法

func textFieldShouldReturn(textField: UITextField) -> Bool {
        textField.resignFirstResponder()
        return true
    }

使用objective-c重构http://www.cocoawithlove.com/2008/10/sliding-uitextfields-around-to-avoid.html

只需将文本框包含在视图中,然后覆盖返回视图的inputAccessoryView。 重要:您的视图应该以编程方式创建。不要使用@IBOutlets。

 override var inputAccessoryView: UIView? {
    get {
        return newlyProgramaticallyCreatedView
    }}

一个简单的解决方案是移动视图与键盘高度常数。

override func viewDidLoad() {
   super.viewDidLoad()        
   NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillShow:"), name:UIKeyboardWillShowNotification, object: nil);
   NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillHide:"), name:UIKeyboardWillHideNotification, object: nil);
}

@objc func keyboardWillShow(sender: NSNotification) {
     self.view.frame.origin.y = -150 // Move view 150 points upward 
}

@objc func keyboardWillHide(sender: NSNotification) {
     self.view.frame.origin.y = 0 // Move view to original position  
}

斯威夫特5:

NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow(sender:)), name: UIResponder.keyboardWillShowNotification, object: nil);

NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide(sender:)), name: UIResponder.keyboardWillHideNotification, object: nil);

管理键盘的完整代码。

        override func viewWillAppear(_ animated: Bool) {
            NotificationCenter.default.addObserver(self, selector: #selector(StoryMediaVC.keyboardWillShow), name: UIResponder.keyboardWillShowNotification, object: nil)
            NotificationCenter.default.addObserver(self, selector: #selector(StoryMediaVC.keyboardWillHide), name: UIResponder.keyboardWillHideNotification, object: nil)
        }
        override func viewWillDisappear(_ animated: Bool) {
            NotificationCenter.default.removeObserver(self, name: UIResponder.keyboardWillShowNotification, object: nil)
            NotificationCenter.default.removeObserver(self, name: UIResponder.keyboardWillHideNotification, object: nil)
        }
        @objc func keyboardWillShow(notification: NSNotification) {
            guard let userInfo = notification.userInfo else {return}
            guard let keyboardSize = userInfo[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue else {return}
            let keyboardFrame = keyboardSize.cgRectValue

            if self.view.bounds.origin.y == 0{
                self.view.bounds.origin.y += keyboardFrame.height
            }
        }


        @objc func keyboardWillHide(notification: NSNotification) {
            if self.view.bounds.origin.y != 0 {
                self.view.bounds.origin.y = 0
            }
        }
    func registerForKeyboardNotifications(){
        //Keyboard
        NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(keyboardWasShown), name: UIKeyboardDidShowNotification, object: nil)
        NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(keyboardWillBeHidden), name: UIKeyboardDidHideNotification, object: nil)


    }
    func deregisterFromKeyboardNotifications(){

        NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillShowNotification, object: nil)
        NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillHideNotification, object: nil)

    }
    func keyboardWasShown(notification: NSNotification){

        let userInfo: NSDictionary = notification.userInfo!
        let keyboardInfoFrame = userInfo.objectForKey(UIKeyboardFrameEndUserInfoKey)?.CGRectValue()

        let windowFrame:CGRect = (UIApplication.sharedApplication().keyWindow!.convertRect(self.view.frame, fromView:self.view))

        let keyboardFrame = CGRectIntersection(windowFrame, keyboardInfoFrame!)

        let coveredFrame = UIApplication.sharedApplication().keyWindow!.convertRect(keyboardFrame, toView:self.view)

        let contentInsets = UIEdgeInsetsMake(0, 0, (coveredFrame.size.height), 0.0)
        self.scrollViewInAddCase .contentInset = contentInsets;
        self.scrollViewInAddCase.scrollIndicatorInsets = contentInsets;
        self.scrollViewInAddCase.contentSize = CGSizeMake((self.scrollViewInAddCase.contentSize.width), (self.scrollViewInAddCase.contentSize.height))

    }
    /**
     this method will fire when keyboard was hidden

     - parameter notification: contains keyboard details
     */
    func keyboardWillBeHidden (notification: NSNotification) {

        self.scrollViewInAddCase.contentInset = UIEdgeInsetsZero
        self.scrollViewInAddCase.scrollIndicatorInsets = UIEdgeInsetsZero

    }