我有一个小的“浮动工具箱”-一个div的位置:fixed;溢出:汽车。 工作得很好。

但是当滚动到盒子里面(用鼠标滚轮)并到达底部或顶部时,父元素“接管”“滚动请求”:工具箱后面的文档滚动。 -这是恼人的,而不是用户“要求”。

我正在使用jQuery,并认为我可以用event.stoppropagation()停止这种行为: $(" #工具箱”)。Scroll (function(event){event.stoppropagation()});

它确实进入了函数,但传播仍然发生(文档滚动) 在SO(和谷歌)上搜索这个话题是非常困难的,所以我不得不问: 如何防止滚动事件的传播/冒泡?

编辑: 工作解决方案感谢amustill(和Brandon Aaron的鼠标轮插件在这里: https://github.com/brandonaaron/jquery-mousewheel/raw/master/jquery.mousewheel.js

$(".ToolPage").bind('mousewheel', function(e, d)  
    var t = $(this);
    if (d > 0 && t.scrollTop() === 0) {
        e.preventDefault();
    }
    else {
        if (d < 0 && (t.scrollTop() == t.get(0).scrollHeight - t.innerHeight())) {
            e.preventDefault();
        }
    }
});

当前回答

我也遇到过类似的情况,我是这样解决的: 所有可滚动的元素使类可滚动。

$(document).on('wheel', '.scrollable', function(evt) {
  var offsetTop = this.scrollTop + parseInt(evt.originalEvent.deltaY, 10);
  var offsetBottom = this.scrollHeight - this.getBoundingClientRect().height - offsetTop;

  if (offsetTop < 0 || offsetBottom < 0) {
    evt.preventDefault();
  } else {
    evt.stopImmediatePropagation();
  }
});

stopImmediatePropagation()确保不从可滚动的子区域滚动父可滚动区域。

下面是它的一个普通JS实现: http://jsbin.com/lugim/2/edit?js,output

其他回答

值得一提的是,在像reactJS, AngularJS, VueJS等现代框架中,当处理固定位置元素时,这个问题有简单的解决方案。例如侧板或叠加元素。

这种技术被称为“传送门”,这意味着应用程序中使用的一个组件,不需要从你正在使用它的地方实际提取它,将在body元素的底部装载它的子元素,在你试图避免滚动的父元素之外。

注意,它不会避免滚动body元素本身。你可以结合这种技术,在滚动div中安装你的应用程序,以达到预期的结果。

React material-ui中的门户实现示例:https://material-ui-next.com/api/portal/

我也遇到过类似的情况,我是这样解决的: 所有可滚动的元素使类可滚动。

$(document).on('wheel', '.scrollable', function(evt) {
  var offsetTop = this.scrollTop + parseInt(evt.originalEvent.deltaY, 10);
  var offsetBottom = this.scrollHeight - this.getBoundingClientRect().height - offsetTop;

  if (offsetTop < 0 || offsetBottom < 0) {
    evt.preventDefault();
  } else {
    evt.stopImmediatePropagation();
  }
});

stopImmediatePropagation()确保不从可滚动的子区域滚动父可滚动区域。

下面是它的一个普通JS实现: http://jsbin.com/lugim/2/edit?js,output

使用Brandon Aaron的Mousewheel插件,这是可能的。

这里是一个演示:http://jsbin.com/jivutakama/edit?html,js,output

$(function() {

  var toolbox = $('#toolbox'),
      height = toolbox.height(),
      scrollHeight = toolbox.get(0).scrollHeight;

  toolbox.bind('mousewheel', function(e, d) {
    if((this.scrollTop === (scrollHeight - height) && d < 0) || (this.scrollTop === 0 && d > 0)) {
      e.preventDefault();
    }
  });

});

上面的方法不是那么自然,经过一些谷歌我找到了一个更好的解决方案,不需要jQuery。参见[1]和演示[2]。

var element = document.getElementById('uf-notice-ul'); var isMacWebkit = (navigator.userAgent.indexOf("Macintosh") !== -1 && navigator.userAgent.indexOf("WebKit") !== -1); var isFirefox = (navigator.userAgent.indexOf("firefox") !== -1); element.onwheel = wheelHandler; // Future browsers element.onmousewheel = wheelHandler; // Most current browsers if (isFirefox) { element.scrollTop = 0; element.addEventListener("DOMMouseScroll", wheelHandler, false); } // prevent from scrolling parrent elements function wheelHandler(event) { var e = event || window.event; // Standard or IE event object // Extract the amount of rotation from the event object, looking // for properties of a wheel event object, a mousewheel event object // (in both its 2D and 1D forms), and the Firefox DOMMouseScroll event. // Scale the deltas so that one "click" toward the screen is 30 pixels. // If future browsers fire both "wheel" and "mousewheel" for the same // event, we'll end up double-counting it here. Hopefully, however, // cancelling the wheel event will prevent generation of mousewheel. var deltaX = e.deltaX * -30 || // wheel event e.wheelDeltaX / 4 || // mousewheel 0; // property not defined var deltaY = e.deltaY * -30 || // wheel event e.wheelDeltaY / 4 || // mousewheel event in Webkit (e.wheelDeltaY === undefined && // if there is no 2D property then e.wheelDelta / 4) || // use the 1D wheel property e.detail * -10 || // Firefox DOMMouseScroll event 0; // property not defined // Most browsers generate one event with delta 120 per mousewheel click. // On Macs, however, the mousewheels seem to be velocity-sensitive and // the delta values are often larger multiples of 120, at // least with the Apple Mouse. Use browser-testing to defeat this. if (isMacWebkit) { deltaX /= 30; deltaY /= 30; } e.currentTarget.scrollTop -= deltaY; // If we ever get a mousewheel or wheel event in (a future version of) // Firefox, then we don't need DOMMouseScroll anymore. if (isFirefox && e.type !== "DOMMouseScroll") { element.removeEventListener("DOMMouseScroll", wheelHandler, false); } // Don't let this event bubble. Prevent any default action. // This stops the browser from using the mousewheel event to scroll // the document. Hopefully calling preventDefault() on a wheel event // will also prevent the generation of a mousewheel event for the // same rotation. if (e.preventDefault) e.preventDefault(); if (e.stopPropagation) e.stopPropagation(); e.cancelBubble = true; // IE events e.returnValue = false; // IE events return false; }

[1] https://dimakuzmich.wordpress.com/2013/07/16/prevent-scrolling-of-parent-element-with-javascript/

[2] http://jsfiddle.net/dima_k/5mPkB/1/

有es6跨浏览器+移动香草js决定:

function stopParentScroll(selector) {
    let last_touch;
    let MouseWheelHandler = (e, selector) => {
        let delta;
        if(e.deltaY)
            delta = e.deltaY;
        else if(e.wheelDelta)
            delta = e.wheelDelta;
        else if(e.changedTouches){
            if(!last_touch){
                last_touch = e.changedTouches[0].clientY;
            }
            else{
                if(e.changedTouches[0].clientY > last_touch){
                    delta = -1;
                }
                else{
                    delta = 1;
                }
            }
        }
        let prevent = function() {
            e.stopPropagation();
            e.preventDefault();
            e.returnValue = false;
            return false;
        };

        if(selector.scrollTop === 0 && delta < 0){
            return prevent();
        }
        else if(selector.scrollTop === (selector.scrollHeight - selector.clientHeight) && delta > 0){
            return prevent();
        }
    };

    selector.onwheel = e => {MouseWheelHandler(e, selector)}; 
    selector.onmousewheel = e => {MouseWheelHandler(e, selector)}; 
    selector.ontouchmove  = e => {MouseWheelHandler(e, selector)};
}