刚开始使用Xcode 4.5,我在控制台得到了这个错误:

警告:试图在< ViewController: 0x1ec3e000>上显示< finishViewController: 0x1e56e0a0 >,其视图不在窗口层次结构中!

视图仍在显示,应用程序中的一切都在正常工作。这是iOS 6的新功能吗?

这是我用来在视图之间更改的代码:

UIStoryboard *storyboard = self.storyboard;
finishViewController *finished = 
[storyboard instantiateViewControllerWithIdentifier:@"finishViewController"];

[self presentViewController:finished animated:NO completion:NULL];

当前回答

斯威夫特5

我在viewDidLayoutSubviews中调用present,因为在viewDidAppear中呈现会在模态加载之前导致视图控制器的瞬间显示,这看起来像一个丑陋的故障

确保检查窗口是否存在并只执行一次代码

var alreadyPresentedVCOnDisplay = false

override func viewDidLayoutSubviews() {
        
    super.viewDidLayoutSubviews()
    
    // we call present in viewDidLayoutSubviews as
    // presenting in viewDidAppear causes a split second showing 
    // of the view controller before the modal is loaded
    
    guard let _ = view?.window else {
        // window must be assigned
        return
    }
    
    if !alreadyPresentedVCOnDisplay {
        alreadyPresentedVCOnDisplay = true
        present(...)
    }
    
}

其他回答

我也有同样的问题。我必须嵌入一个导航控制器,并通过它呈现控制器。下面是示例代码。

- (void)viewDidLoad
{
    [super viewDidLoad];
    // Do any additional setup after loading the view, typically from a nib.

    UIImagePickerController *cameraView = [[UIImagePickerController alloc]init];
    [cameraView setSourceType:UIImagePickerControllerSourceTypeCamera];
    [cameraView setShowsCameraControls:NO];

    UIView *cameraOverlay = [[UIView alloc]initWithFrame:CGRectMake(0, 0, 768, 1024)];
    UIImageView *imageView = [[UIImageView alloc]initWithImage:[UIImage imageNamed:@"someImage"]];
    [imageView setFrame:CGRectMake(0, 0, 768, 1024)];
    [cameraOverlay addSubview:imageView];

    [cameraView setCameraOverlayView:imageView];

    [self.navigationController presentViewController:cameraView animated:NO completion:nil];
//    [self presentViewController:cameraView animated:NO completion:nil]; //this will cause view is not in the window hierarchy error

}

我通过将start()函数移动到解散完成块内部来修复它:

self.tabBarController.dismiss(animated: false) {
  self.start()
}

Start包含对self.present()的两个调用,一个用于UINavigationController,另一个用于UIImagePickerController。

这为我解决了问题。

    let alert = UIAlertController(title: "", message: "YOU SUCCESSFULLY\nCREATED A NEW\nALERT CONTROLLER", preferredStyle: .alert)
    func okAlert(alert: UIAlertAction!)
    {
        
    }
    alert.addAction(UIAlertAction(title: "OK", style: .default, handler: okAlert))
    
    let scenes = UIApplication.shared.connectedScenes
    let windowScene = scenes.first as? UIWindowScene
    let window = windowScene?.windows.first
    var rootVC = window?.rootViewController
    
    if var topController = rootVC
    {
        while let presentedViewController = topController.presentedViewController
        {
            topController = presentedViewController
        }
        rootVC = topController
    }
    rootVC?.present(alert, animated: true, completion: nil)

要将任何子视图显示到主视图,请使用以下代码

UIViewController *yourCurrentViewController = [UIApplication sharedApplication].keyWindow.rootViewController;

while (yourCurrentViewController.presentedViewController) 
{
   yourCurrentViewController = yourCurrentViewController.presentedViewController;
}

[yourCurrentViewController presentViewController:composeViewController animated:YES completion:nil];

对于从主视图中解散任何子视图,请使用以下代码

UIViewController *yourCurrentViewController = [UIApplication sharedApplication].keyWindow.rootViewController;

while (yourCurrentViewController.presentedViewController) 
{
   yourCurrentViewController = yourCurrentViewController.presentedViewController;
}

[yourCurrentViewController dismissViewControllerAnimated:YES completion:nil];

你只能有1个rootViewController,它是最近出现的一个。所以不要尝试让一个视图控制器呈现另一个视图控制器当它已经呈现了一个没有被解散的视图控制器。

在做了一些自己的测试之后,我得出了一个结论。

如果你有一个rootViewController你想要显示所有东西,那么你就会遇到这个问题。

下面是我的rootController代码(打开是从根节点显示视图控制器的快捷方式)。

func open(controller:UIViewController)
{
    if (Context.ROOTWINDOW.rootViewController == nil)
    {
        Context.ROOTWINDOW.rootViewController = ROOT_VIEW_CONTROLLER
        Context.ROOTWINDOW.makeKeyAndVisible()
    }

    ROOT_VIEW_CONTROLLER.presentViewController(controller, animated: true, completion: {})
}

如果我在一行中调用open两次(不管时间流逝),这将在第一个开放上工作,但不是在第二个开放上。第二次打开尝试将导致上述错误。

然而,如果我关闭最近呈现的视图然后调用open,当我再次调用open(在另一个视图控制器上)时,它工作得很好。

func close(controller:UIViewController)
{
    ROOT_VIEW_CONTROLLER.dismissViewControllerAnimated(true, completion: nil)
}

我的结论是,只有MOST-RECENT-CALL的rootViewController在视图层次结构上(即使您没有解散它或删除视图)。我试着玩所有的加载器调用(viewDidLoad, viewDidAppear,并做延迟调度调用),我发现我能让它工作的唯一方法是从最顶层的视图控制器调用present。