我得到了一个AsyncTask,应该检查对主机名的网络访问。但是doInBackground()永远不会超时。有人知道吗?

public class HostAvailabilityTask extends AsyncTask<String, Void, Boolean> {

    private Main main;

    public HostAvailabilityTask(Main main) {
        this.main = main;
    }

    protected Boolean doInBackground(String... params) {
        Main.Log("doInBackground() isHostAvailable():"+params[0]);

        try {
            return InetAddress.getByName(params[0]).isReachable(30); 
        } catch (UnknownHostException e) {
            e.printStackTrace();
        } catch (IOException e) {
            e.printStackTrace();
        }
        return false;       
    }

    protected void onPostExecute(Boolean... result) {
        Main.Log("onPostExecute()");

        if(result[0] == false) {
            main.setContentView(R.layout.splash);
            return;
        }

        main.continueAfterHostCheck();
    }   
}

当前回答

这是我解决这个问题的解决方案,并检查有效的互联网连接,因为正如他们所说,网络信息类不能给你预期的结果,它可能会在网络连接但没有互联网时返回true。

所以这是我基于@Levite回答的完整解决方案:

首先,你必须有AsynckTask检查网络可用性,这是我的:

public class Connectivity {
 private static final String TAG = "Connectivity";
private static boolean hasConnected = false, hasChecked = false;
private InternetListener internetListener;
private Activity activity;

public Connectivity(InternetListener internetListener, Activity activity) {
    this.internetListener = internetListener;
    this.activity = activity;
}

public void startInternetListener() {


    CheckURL checkURL = new CheckURL(activity);

    checkURL.execute();

    long startTime = System.currentTimeMillis();

    while (true) {
        if (hasChecked && hasConnected) {
            activity.runOnUiThread(new Runnable() {
                @Override
                public void run() {
                    internetListener.onConnected();
                }
            });

            checkURL.cancel(true);
            return;
        }

        // check if time
        if (System.currentTimeMillis() - startTime >= 1000) {
            activity.runOnUiThread(new Runnable() {
                @Override
                public void run() {
                    internetListener.onDisconnected();
                }
            });


            checkURL.cancel(true);
            return;
        }
    }

    //return hasConnected;
}


class CheckURL extends AsyncTask<Void, Void, Boolean> {

    private Activity activity;

    public CheckURL(Activity activity) {
        this.activity = activity;
    }

    @Override
    protected Boolean doInBackground(Void... params) {
        if (!isNetWorkAvailable(activity)) {
            Log.i(TAG, "Internet not available!");
            return false;
        }

        int timeoutMs = 3000;

        try {
            Socket sock = new Socket();
            SocketAddress sockaddr = new InetSocketAddress("8.8.8.8", 53);
            sock.connect(sockaddr, timeoutMs);
            sock.close();
            Log.i(TAG, "Internet available :)");
            return true;

        } catch (IOException e) {
            e.printStackTrace();
            return false;
        }

    }

    @Override
    protected void onPostExecute(Boolean result) {
        hasChecked = true;
        hasConnected = result;
        super.onPostExecute(result);}}
     

private static final String TAG = "Connectivity";


private static boolean isNetWorkAvailable(Activity activity) {

    ConnectivityManager connectivityManager =
            (ConnectivityManager) 
   activity.getSystemService(Activity.CONNECTIVITY_SERVICE);
    NetworkInfo networkInfo =
            null;
    if (connectivityManager != null) {
        networkInfo = 
   connectivityManager.getNetworkInfo(ConnectivityManager.TYPE_WIFI);
    }
    boolean isConnected;
    boolean isWifiAvailable = false;
    if (networkInfo != null) {
        isWifiAvailable = networkInfo.isAvailable();
    }
    boolean isWifiConnected = false;
    if (networkInfo != null) {
        isWifiConnected = networkInfo.isConnected();
    }
    if (connectivityManager != null) {
        networkInfo =
                connectivityManager.getNetworkInfo(ConnectivityManager.TYPE_MOBILE);
    }
    boolean isMobileAvailable = false;
    if (networkInfo != null) {
        isMobileAvailable = networkInfo.isAvailable();
    }
    boolean isMobileConnected = false;
    if (networkInfo != null) {
        isMobileConnected = networkInfo.isConnected();
    }
    isConnected = (isMobileAvailable && isMobileConnected) ||
            (isWifiAvailable && isWifiConnected);
    return (isConnected);}
    }}



private static boolean isNetWorkAvailable(Context context) {

    ConnectivityManager connectivityManager =
            (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
    NetworkInfo networkInfo =
            null;
    if (connectivityManager != null) {
        networkInfo = connectivityManager.getNetworkInfo(ConnectivityManager.TYPE_WIFI);
    }
    boolean isConnected;
    boolean isWifiAvailable = false;
    if (networkInfo != null) {
        isWifiAvailable = networkInfo.isAvailable();
    }
    boolean isWifiConnected = false;
    if (networkInfo != null) {
        isWifiConnected = networkInfo.isConnected();
    }
    if (connectivityManager != null) {
        networkInfo =
                connectivityManager.getNetworkInfo(ConnectivityManager.TYPE_MOBILE);
    }
    boolean isMobileAvailable = false;
    if (networkInfo != null) {
        isMobileAvailable = networkInfo.isAvailable();
    }
    boolean isMobileConnected = false;
    if (networkInfo != null) {
        isMobileConnected = networkInfo.isConnected();
    }
    isConnected = (isMobileAvailable && isMobileConnected) ||
            (isWifiAvailable && isWifiConnected);
    return (isConnected);

}

}

之后,你应该创建另一个线程来启动AscnkTask并使用InternetListener监听结果。

public interface InternetListener {
void onConnected();
void onDisconnected();
}

而等待AsynckTask结果的线程,你可以把它放在Utility类中:

 private static Thread thread;

public static void startNetworkListener(Context context, InternetListener 
    internetListener) {

    if (thread == null){
        thread = new Thread(new Runnable() {
            @Override
            public void run() {
                Looper.prepare();
                new Connectivity(internetListener,context).startInternetListener();
            }
        });
    }

    thread.start();
 }

最后调用startNetworkListener()方法并监听结果。

My Utils.java类中的activity示例:

     Utils.startNetworkListener(this, new InternetListener() {
        @Override
        public void onConnected() {
           // do your work when internet available. 
        }

        @Override
        public void onDisconnected() {
          // do your work when no internet available. 
        }
    });

快乐编码:)。

其他回答

正如Android文档建议的那样,之后

getActiveNetworkInfo()在Android 10中已弃用。使用 而不是针对Android 10 (API级别)的应用程序的NetworkCallbacks 29)更高。

下面是我们目前检查网络连接的方法:

val cm = context.getSystemService(Context.CONNECTIVITY_SERVICE) as ConnectivityManager
val activeNetwork: NetworkInfo? = cm.activeNetworkInfo
val isConnected: Boolean = activeNetwork?.isConnectedOrConnecting == true

使用NetworkCallbacks检查网络连接的新方法

步骤1:

    private lateinit var connectivityManager:ConnectivityManager

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        ...
        connectivityManager = getSystemService(Context.CONNECTIVITY_SERVICE) as ConnectivityManager
    }

步骤2:创建回调:

private val callback = object : ConnectivityManager.NetworkCallback() {
    override fun onAvailable(network: Network) {
        super.onAvailable(network)
        Timber.e("Network:onAvailable")
    }

    override fun onLost(network: Network) {
        super.onLost(network)
        Timber.e("Network:onLost")
    }

}

步骤3:注册和取消注册回调:

private fun registerNetworkCallback() {
    if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
        connectivityManager.registerDefaultNetworkCallback(callback)
    } else {
        // Old way to check network connection
    }
}

override fun onStop() {
    unRegisterNetworkCallback()
    super.onStop()
}

private fun unRegisterNetworkCallback() {
    connectivityManager.unregisterNetworkCallback(callback)
}

结帐更新详情如下链接:

https://developer.android.com/training/monitoring-device-state/connectivity-status-type

public boolean isOnline() {
    boolean var = false;
    ConnectivityManager cm = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE);
    if ( cm.getActiveNetworkInfo() != null ) {
        var = true;
    }
    return var;
} 

我是这样做的。 我想会更短更有可读性。

干杯!

Saiyan

The other answers that use ConnectivityManager are wrong because having a network connection doesn't mean you have internet access. For example, the user might be connected to a coffee shop's WiFi portal but can't get to the internet. To check that the internet is accessible you have to try to connect to an actual server. Normally when you want to do this you have a specific server in mind that you want to connect to, so go ahead and check if you can connect to that server. Here's a simple method for checking connectivity to a server.

private boolean isOnTheInternet() {
    try {
        URLConnection urlConnection = new URL("http://yourserver").openConnection();
        urlConnection.setConnectTimeout(400);
        urlConnection.connect();
        return true;
    } catch (Exception e) {
        return false;
    }
}

设置ConnectTimeout的原因是,否则它默认为TCP超时,可以有很多秒长。

还要注意的是,Android不允许你在主线程上运行这个程序。

这里有一个简单的解决方案,以确保你的应用程序可以访问互联网:

static final String CHECK_INTERNET_ACCESS_URL = "https://www.google.com";

public static void isInternetAccessWorking(Context context) {

    StringRequest stringRequest = new StringRequest(Request.Method.GET, CHECK_INTERNET_ACCESS_URL,
            new Response.Listener<String>() {
                @Override
                public void onResponse(String response) {
                    // Internet access is OK
                }
            }, new Response.ErrorListener() {
        @Override
        public void onErrorResponse(VolleyError error) {
            // NO internet access
        }
    });

    Volley.newRequestQueue(context).add(stringRequest);
}

这个解决方案使用Android的Volley库,必须在build.gradle中声明:

implementation 'com.android.volley:volley:1.1.1'

Jetpack组成/芬兰湾的科特林

根据Levite的回答,我们可以在Jetpack Compose中使用这个组合:

val DNS_SERVERS = listOf("8.8.8.8", "1.1.1.1", "4.2.2.4")
const val INTERNET_CHECK_DELAY = 3000L
@Composable
fun InternetAwareComposable(
    dnsServers: List<String> = DNS_SERVERS,
    delay: Long = INTERNET_CHECK_DELAY,
    successContent: (@Composable () -> Unit)? = null,
    errorContent: (@Composable () -> Unit)? = null,
    onlineChanged: ((Boolean) -> Unit)? = null
) {
    suspend fun dnsAccessible(
        dnsServer: String
    ) = try {
        withContext(Dispatchers.IO) {
            Runtime.getRuntime().exec("/system/bin/ping -c 1 $dnsServer").waitFor()
        } == 0
    } catch (e: Exception) {
        false
    }

    var isOnline by remember { mutableStateOf(false) }
    LaunchedEffect(Unit) {
        while (true) {
            isOnline = dnsServers.any { dnsAccessible(it) }
            onlineChanged?.invoke(isOnline)
            delay(delay)
        }
    }
    if (isOnline) successContent?.invoke()
    else errorContent?.invoke()
}