如何获得屏幕密度编程在android?
我的意思是:如何找到当前设备的屏幕dpi ?
如何获得屏幕密度编程在android?
我的意思是:如何找到当前设备的屏幕dpi ?
当前回答
public static String getDensity(Context context) {
String r;
DisplayMetrics metrics = new DisplayMetrics();
if (!(context instanceof Activity)) {
r = "hdpi";
} else {
Activity activity = (Activity) context;
activity.getWindowManager().getDefaultDisplay().getMetrics(metrics);
if (metrics.densityDpi <= DisplayMetrics.DENSITY_LOW) {
r = "ldpi";
} else if (metrics.densityDpi <= DisplayMetrics.DENSITY_MEDIUM) {
r = "mdpi";
} else {
r = "hdpi";
}
}
return r;
}
其他回答
得到dpi:
DisplayMetrics dm = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(dm);
// will either be DENSITY_LOW, DENSITY_MEDIUM or DENSITY_HIGH
int dpiClassification = dm.densityDpi;
// these will return the actual dpi horizontally and vertically
float xDpi = dm.xdpi;
float yDpi = dm.ydpi;
这应该有助于你的活动……
void printSecreenInfo(){
Display display = getWindowManager().getDefaultDisplay();
DisplayMetrics metrics = new DisplayMetrics();
display.getMetrics(metrics);
Log.i(TAG, "density :" + metrics.density);
// density interms of dpi
Log.i(TAG, "D density :" + metrics.densityDpi);
// horizontal pixel resolution
Log.i(TAG, "width pix :" + metrics.widthPixels);
// actual horizontal dpi
Log.i(TAG, "xdpi :" + metrics.xdpi);
// actual vertical dpi
Log.i(TAG, "ydpi :" + metrics.ydpi);
}
输出:
I/test( 1044): density :1.0
I/test( 1044): D density :160
I/test( 1044): width pix :800
I/test( 1044): xdpi :160.0
I/test( 1044): ydpi :160.42105
在Android中,你可以得到这样的屏幕密度:
public static String getScreenDensity(Context context)
{
String density;
switch (context.getResources().getDisplayMetrics().densityDpi)
{
case DisplayMetrics.DENSITY_LOW:
density = "LDPI";
break;
case DisplayMetrics.DENSITY_140:
density = "LDPI - MDPI";
break;
case DisplayMetrics.DENSITY_MEDIUM:
density = "MDPI";
break;
case DisplayMetrics.DENSITY_180:
case DisplayMetrics.DENSITY_200:
case DisplayMetrics.DENSITY_220:
density = "MDPI - HDPI";
break;
case DisplayMetrics.DENSITY_HIGH:
density = "HDPI";
break;
case DisplayMetrics.DENSITY_260:
case DisplayMetrics.DENSITY_280:
case DisplayMetrics.DENSITY_300:
density = "HDPI - XHDPI";
break;
case DisplayMetrics.DENSITY_XHIGH:
density = "XHDPI";
break;
case DisplayMetrics.DENSITY_340:
case DisplayMetrics.DENSITY_360:
case DisplayMetrics.DENSITY_400:
case DisplayMetrics.DENSITY_420:
case DisplayMetrics.DENSITY_440:
density = "XHDPI - XXHDPI";
break;
case DisplayMetrics.DENSITY_XXHIGH:
density = "XXHDPI";
break;
case DisplayMetrics.DENSITY_560:
case DisplayMetrics.DENSITY_600:
density = "XXHDPI - XXXHDPI";
break;
case DisplayMetrics.DENSITY_XXXHIGH:
density = "XXXHDPI";
break;
case DisplayMetrics.DENSITY_TV:
density = "TVDPI";
break;
default:
density = "UNKNOWN";
break;
}
return density;
}
在Kotlin中是这样的:
fun getScreenDensity(context: Context): String {
val density: String
when (context.resources.displayMetrics.densityDpi) {
DisplayMetrics.DENSITY_LOW -> density = "LDPI"
DisplayMetrics.DENSITY_140 -> density = "LDPI - MDPI"
DisplayMetrics.DENSITY_MEDIUM -> density = "MDPI"
DisplayMetrics.DENSITY_180, DisplayMetrics.DENSITY_200, DisplayMetrics.DENSITY_220 -> density = "MDPI - HDPI"
DisplayMetrics.DENSITY_HIGH -> density = "HDPI"
DisplayMetrics.DENSITY_260, DisplayMetrics.DENSITY_280, DisplayMetrics.DENSITY_300 -> density = "HDPI - XHDPI"
DisplayMetrics.DENSITY_XHIGH -> density = "XHDPI"
DisplayMetrics.DENSITY_340, DisplayMetrics.DENSITY_360, DisplayMetrics.DENSITY_400, DisplayMetrics.DENSITY_420, DisplayMetrics.DENSITY_440 -> density =
"XHDPI - XXHDPI"
DisplayMetrics.DENSITY_XXHIGH -> density = "XXHDPI"
DisplayMetrics.DENSITY_560, DisplayMetrics.DENSITY_600 -> density = "XXHDPI - XXXHDPI"
DisplayMetrics.DENSITY_XXXHIGH -> density = "XXXHDPI"
DisplayMetrics.DENSITY_TV -> density = "TVDPI"
else -> density = "UNKNOWN"
}
return density
}
确保定期检查是否增加了新的密度。
DisplayMetrics metrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(metrics);
switch(metrics.densityDpi) {
case DisplayMetrics.DENSITY_LOW:
break;
case DisplayMetrics.DENSITY_MEDIUM:
break;
case DisplayMetrics.DENSITY_HIGH:
break;
}
这将在API级别4和更高的级别上工作。
科特林
LocalContext.current.resources.displayMetrics.density
得到密度乘数。