我如何从十六进制字符串格式创建一个UIColor,如#00FF00?


当前回答

有一个很好的帖子是关于如何解决OP的问题,从十六进制字符串中提取UIColor。下面给出的解决方案与其他解决方案不同,因为它支持字符串值,可能包括'0x'或'#'前缀的十六进制字符串表示…(请参阅使用)

这是主要的部分…

- (UIColor *)getUIColorObjectFromHexString:(NSString *)hexStr alpha:(CGFloat)alpha
{
  // Convert hex string to an integer
  unsigned int hexint = [self intFromHexString:hexStr];
 
  // Create a color object, specifying alpha as well
  UIColor *color =
    [UIColor colorWithRed:((CGFloat) ((hexint & 0xFF0000) >> 16))/255
    green:((CGFloat) ((hexint & 0xFF00) >> 8))/255
    blue:((CGFloat) (hexint & 0xFF))/255
    alpha:alpha];
 
  return color;
}

助手方法……

- (unsigned int)intFromHexString:(NSString *)hexStr
{
  unsigned int hexInt = 0;
 
  // Create scanner
  NSScanner *scanner = [NSScanner scannerWithString:hexStr];
 
  // Tell scanner to skip the # character
  [scanner setCharactersToBeSkipped:[NSCharacterSet characterSetWithCharactersInString:@"#"]];
 
  // Scan hex value
  [scanner scanHexInt:&hexInt];
 
  return hexInt;
}

用法:

NSString *hexStr1 = @"123ABC";
NSString *hexStr2 = @"#123ABC";
NSString *hexStr3 = @"0x123ABC";

UIColor *color1 = [self getUIColorObjectFromHexString:hexStr1 alpha:.9];
NSLog(@"UIColor: %@", color1);
 
UIColor *color2 = [self getUIColorObjectFromHexString:hexStr2 alpha:.9];
NSLog(@"UIColor: %@", color2);
 
UIColor *color3 = [self getUIColorObjectFromHexString:hexStr3 alpha:.9];
NSLog(@"UIColor: %@", color3);

完整的参考文章

Swift 2 +

我已经将这个解决方案移植到Swift 2.2。注意,我已经将alpha参数更改为使用默认设置为1.0。我还根据Swift 2.2中的NSScanner类的要求将int类型更新为UInt32。

func colorWithHexString(hexString: String, alpha:CGFloat = 1.0) -> UIColor {
    
    // Convert hex string to an integer
    let hexint = Int(self.intFromHexString(hexString))
    let red = CGFloat((hexint & 0xff0000) >> 16) / 255.0
    let green = CGFloat((hexint & 0xff00) >> 8) / 255.0
    let blue = CGFloat((hexint & 0xff) >> 0) / 255.0 
    
    // Create color object, specifying alpha as well
    let color = UIColor(red: red, green: green, blue: blue, alpha: alpha)
    return color
}

func intFromHexString(hexStr: String) -> UInt32 {
    var hexInt: UInt32 = 0
    // Create scanner
    let scanner: NSScanner = NSScanner(string: hexStr)
    // Tell scanner to skip the # character
    scanner.charactersToBeSkipped = NSCharacterSet(charactersInString: "#")
    // Scan hex value
    scanner.scanHexInt(&hexInt)
    return hexInt
}

斯威夫特 4+

采用与swift 4相同的变化逻辑,

func colorWithHexString(hexString: String, alpha:CGFloat = 1.0) -> UIColor {
    
    // Convert hex string to an integer
    let hexint = Int(self.intFromHexString(hexStr: hexString))
    let red = CGFloat((hexint & 0xff0000) >> 16) / 255.0
    let green = CGFloat((hexint & 0xff00) >> 8) / 255.0
    let blue = CGFloat((hexint & 0xff) >> 0) / 255.0
    
    // Create color object, specifying alpha as well
    let color = UIColor(red: red, green: green, blue: blue, alpha: alpha)
    return color
}

func intFromHexString(hexStr: String) -> UInt32 {
    var hexInt: UInt32 = 0
    // Create scanner
    let scanner: Scanner = Scanner(string: hexStr)
    // Tell scanner to skip the # character
    scanner.charactersToBeSkipped = CharacterSet(charactersIn: "#")
    // Scan hex value
    scanner.scanHexInt32(&hexInt)
    return hexInt
}

Swift 5 (iOS 13)+

下面显示了在SDK弃用scanHexInt32的情况下工作的更新。我将代码封装到Swift playground文件中。

//: A UIKit based Playground for presenting user interface
  
import UIKit
import PlaygroundSupport

class MyViewController : UIViewController {
    override func loadView() {
        let view = UIView()
        view.backgroundColor = .white

        let label = UILabel()
        label.frame = CGRect(x: 150, y: 200, width: 200, height: 20)
        label.text = "Hello World!"
        label.textColor = colorWithHexString(hexString: "22F728")
        
        view.addSubview(label)
        self.view = view
    }
    
    func colorWithHexString(hexString: String, alpha:CGFloat = 1.0) -> UIColor {

        // Convert hex string to an integer
        let hexint = Int(self.intFromHexString(hexStr: hexString))
        let red = CGFloat((hexint & 0xff0000) >> 16) / 255.0
        let green = CGFloat((hexint & 0xff00) >> 8) / 255.0
        let blue = CGFloat((hexint & 0xff) >> 0) / 255.0

        // Create color object, specifying alpha as well
        let color = UIColor(red: red, green: green, blue: blue, alpha: alpha)
        return color
    }

    func intFromHexString(hexStr: String) -> UInt32 {
        var hexInt: UInt32 = 0
        // Create scanner
        let scanner: Scanner = Scanner(string: hexStr)
        // Tell scanner to skip the # character
        scanner.charactersToBeSkipped = CharacterSet(charactersIn: "#")
        // Scan hex value
        hexInt = UInt32(bitPattern: scanner.scanInt32(representation: .hexadecimal) ?? 0)
        return hexInt
    }
}
// Present the view controller in the Live View window
PlaygroundPage.current.liveView = MyViewController()

彩色十六进制参考 HTML颜色名称和代码 十六进制颜色编码

其他回答

为UIColor创建优雅的扩展:

extension UIColor {

convenience init(string: String) {

        var uppercasedString = string.uppercased()
        uppercasedString.remove(at: string.startIndex)

        var rgbValue: UInt32 = 0
        Scanner(string: uppercasedString).scanHexInt32(&rgbValue)

        let red = CGFloat((rgbValue & 0xFF0000) >> 16) / 255.0
        let green = CGFloat((rgbValue & 0x00FF00) >> 8) / 255.0
        let blue = CGFloat(rgbValue & 0x0000FF) / 255.0

        self.init(red: red, green: green, blue: blue, alpha: 1)
    }
}

创建红色:

let red = UIColor(string: "#ff0000") 

我最终为UIColor创建了一个类别,我可以在我的其他项目中重用,并添加了这个函数:

+ (UIColor *)colorFromHex:(unsigned long)hex
{
    return [UIColor colorWithRed:((float)((hex & 0xFF0000) >> 16))/255.0
                           green:((float)((hex & 0xFF00) >> 8))/255.0
                            blue:((float)(hex & 0xFF))/255.0
                           alpha:1.0];
}

用法是这样的:

UIColor *customRedColor = [UIColor colorFromHex:0x990000];

这比传递字符串并将其转换为数字然后移位位要快得多。

你也可以从你的.pch文件中导入类别,这样你就可以很容易地在你的应用程序中到处使用colorFromHex,就像它内置到UIColor中一样:

#ifdef __OBJC__
    #import <UIKit/UIKit.h>
    #import <Foundation/Foundation.h>
    // Your other stuff here...
    #import "UIColor+HexColor.h"
#endif

斯威夫特的版本。作为函数或扩展使用。

Function
  func UIColorFromRGB(colorCode: String, alpha: Float = 1.0) -> UIColor{
    var scanner = NSScanner(string:colorCode)
    var color:UInt32 = 0;
    scanner.scanHexInt(&color)
    
    let mask = 0x000000FF
    let r = CGFloat(Float(Int(color >> 16) & mask)/255.0)
    let g = CGFloat(Float(Int(color >> 8) & mask)/255.0)
    let b = CGFloat(Float(Int(color) & mask)/255.0)
    
    return UIColor(red: r, green: g, blue: b, alpha: CGFloat(alpha))
}
Extension
extension UIColor {
    convenience init(colorCode: String, alpha: Float = 1.0){
        var scanner = NSScanner(string:colorCode)
        var color:UInt32 = 0;
        scanner.scanHexInt(&color)
        
        let mask = 0x000000FF
        let r = CGFloat(Float(Int(color >> 16) & mask)/255.0)
        let g = CGFloat(Float(Int(color >> 8) & mask)/255.0)
        let b = CGFloat(Float(Int(color) & mask)/255.0)
        
        self.init(red: r, green: g, blue: b, alpha: CGFloat(alpha))
    }
}
How to call
let hexColorFromFunction = UIColorFromRGB("F4C124", alpha: 1.0)
let hexColorFromExtension = UIColor(colorCode: "F4C124", alpha: 1.0)
You can also define your Hex Color from interface builder.

据我所知,没有从十六进制字符串到UIColor(或CGColor)的内置转换。但是,您可以很容易地为此目的编写几个函数—例如,参见iphone开发访问uicolor组件

我找到了一个很好的UIColor类别,UIColor+PXExtensions。

用法:UIColor *mycolor = [UIColor pxColorWithHexValue:@"#BADA55"];

而且,为了防止链接到我的要点失败,这里是实际的实现代码:

//
//  UIColor+PXExtensions.m
//

#import "UIColor+UIColor_PXExtensions.h"

@implementation UIColor (UIColor_PXExtensions)

+ (UIColor*)pxColorWithHexValue:(NSString*)hexValue
{
    //Default
    UIColor *defaultResult = [UIColor blackColor];

    //Strip prefixed # hash
    if ([hexValue hasPrefix:@"#"] && [hexValue length] > 1) {
        hexValue = [hexValue substringFromIndex:1];
    }

    //Determine if 3 or 6 digits
    NSUInteger componentLength = 0;
    if ([hexValue length] == 3)
    {
        componentLength = 1;
    }
    else if ([hexValue length] == 6)
    {
        componentLength = 2;
    }
    else
    {
        return defaultResult;
    }

    BOOL isValid = YES;
    CGFloat components[3];

    //Seperate the R,G,B values
    for (NSUInteger i = 0; i < 3; i++) {
        NSString *component = [hexValue substringWithRange:NSMakeRange(componentLength * i, componentLength)];
        if (componentLength == 1) {
            component = [component stringByAppendingString:component];
        }
        NSScanner *scanner = [NSScanner scannerWithString:component];
        unsigned int value;
        isValid &= [scanner scanHexInt:&value];
        components[i] = (CGFloat)value / 256.0f;
    }

    if (!isValid) {
        return defaultResult;
    }

    return [UIColor colorWithRed:components[0]
                           green:components[1]
                            blue:components[2]
                           alpha:1.0];
}

@end