我使用jQuery。点击来处理Raphael图形上的鼠标点击事件,同时,我需要处理鼠标拖动事件,鼠标拖动在Raphael中由鼠标下拉,鼠标上拉和鼠标移动组成。
很难区分点击和拖动,因为点击也包含鼠标下拉和鼠标上拉,我怎么能区分鼠标“点击”和鼠标“拖动”然后在Javascript?
我使用jQuery。点击来处理Raphael图形上的鼠标点击事件,同时,我需要处理鼠标拖动事件,鼠标拖动在Raphael中由鼠标下拉,鼠标上拉和鼠标移动组成。
很难区分点击和拖动,因为点击也包含鼠标下拉和鼠标上拉,我怎么能区分鼠标“点击”和鼠标“拖动”然后在Javascript?
当前回答
其实就是这么简单
var dragged = false
window.addEventListener('mousedown', function () { dragged = false })
window.addEventListener('mousemove', function () { dragged = true })
window.addEventListener('mouseup', function() {
if (dragged == true) { return }
console.log("CLICK!! ")
})
老实说,您不希望添加允许小移动的阈值。以上是正确的,正常的,点击所有桌面界面的感觉。
试试吧。
如果愿意,可以轻松添加事件。
其他回答
有同样的问题,最近在一个树列表中,用户可以点击项目或拖动它,使这个小指针类,并把它放在我的utils.js
function Pointer(threshold = 10) {
let x = 0;
let y = 0;
return {
start(e) {
x = e.clientX;
y = e.clientY;
},
isClick(e) {
const deltaX = Math.abs(e.clientX - x);
const deltaY = Math.abs(e.clientY - y);
return deltaX < threshold && deltaY < threshold;
}
}
}
下面你可以看到它的工作原理:
function Pointer(threshold = 10) { let x = 0; let y = 0; return { start(e) { x = e.clientX; y = e.clientY; }, isClick(e) { const deltaX = Math.abs(e.clientX - x); const deltaY = Math.abs(e.clientY - y); return deltaX < threshold && deltaY < threshold; } } } const pointer = new Pointer(); window.addEventListener('mousedown', (e) => pointer.start(e)) //window.addEventListener('mousemove', (e) => pointer.last(e)) window.addEventListener('mouseup', (e) => { const operation = pointer.isClick(e) ? "Click" : "Drag" console.log(operation) })
你可以这样做:
var div = document.getElementById("div"); div.addEventListener("mousedown", function() { window.addEventListener("mousemove", drag); window.addEventListener("mouseup", lift); var didDrag = false; function drag() { //when the person drags their mouse while holding the mouse button down didDrag = true; div.innerHTML = "drag" } function lift() { //when the person lifts mouse if (!didDrag) { //if the person didn't drag div.innerHTML = "click"; } else div.innerHTML = "drag"; //delete event listeners so that it doesn't keep saying drag window.removeEventListener("mousemove", drag) window.removeEventListener("mouseup", this) } }) body { outline: none; box-sizing: border-box; margin: 0; padding: 0; font-family: Arial, Helvetica, sans-serif; overflow: hidden; } #div { /* calculating -5px for each side of border in case border-box doesn't work */ width: calc(100vw - 10px); height: calc(100vh - 10px); border: 5px solid orange; background-color: yellow; font-weight: 700; display: grid; place-items: center; user-select: none; cursor: pointer; padding: 0; margin: 0; } <html> <body> <div id="div">Click me or drag me.</div> </body> </html>
清洁ES2015
Let drag = false; 文档。addEventListener('mousedown', () => drag = false); 文档。addEventListener('mousemove', () => drag = true); 文档。addEventListener('mouseup', () => console.log(拖动?'拖动':'点击'));
正如其他人评论的那样,没有遇到任何bug。
对于OSM地图上的公共操作(单击时放置标记),问题是:1)如何确定鼠标向下的持续时间->向上(您无法想象为每次单击创建一个新的标记)2)鼠标向下移动期间->向上(即用户正在拖动地图)。
const map = document.getElementById('map');
map.addEventListener("mousedown", position);
map.addEventListener("mouseup", calculate);
let posX, posY, endX, endY, t1, t2, action;
function position(e) {
posX = e.clientX;
posY = e.clientY;
t1 = Date.now();
}
function calculate(e) {
endX = e.clientX;
endY = e.clientY;
t2 = (Date.now()-t1)/1000;
action = 'inactive';
if( t2 > 0.5 && t2 < 1.5) { // Fixing duration of mouse down->up
if( Math.abs( posX-endX ) < 5 && Math.abs( posY-endY ) < 5 ) { // 5px error on mouse pos while clicking
action = 'active';
// --------> Do something
}
}
console.log('Down = '+posX + ', ' + posY+'\nUp = '+endX + ', ' + endY+ '\nAction = '+ action);
}
使用jQuery和5像素x/y暂停来检测拖动:
var dragging = false;
$("body").on("mousedown", function(e) {
var x = e.screenX;
var y = e.screenY;
dragging = false;
$("body").on("mousemove", function(e) {
if (Math.abs(x - e.screenX) > 5 || Math.abs(y - e.screenY) > 5) {
dragging = true;
}
});
});
$("body").on("mouseup", function(e) {
$("body").off("mousemove");
console.log(dragging ? "drag" : "click");
});