如果您的应用程序需要一个数据库,并且它带有内置数据,那么交付该应用程序的最佳方式是什么?我应该:

预创建SQLite数据库,并将其包含在。apk? 在应用程序中包含SQL命令,并让它在第一次使用时创建数据库并插入数据?

我所看到的缺点是:

可能的SQLite版本不匹配可能会导致问题,我目前不知道数据库应该去哪里以及如何访问它。 在设备上创建和填充数据库可能需要很长时间。

有什么建议吗?关于任何问题的文档指针将非常感激。


当前回答

如果所需的数据不是很大(限制我不知道,将取决于很多东西),你也可以从网站/网络应用下载数据(XML, JSON,无论什么)。接收到数据后,使用接收到的数据执行SQL语句,创建表并插入数据。

如果你的移动应用程序包含大量数据,稍后用更准确的数据或更改更新已安装的应用程序中的数据可能会更容易。

其他回答

在Android Studio 3.0中附带数据库文件发布应用程序

对我来说,发布带有数据库文件的应用程序是个好主意。这样做的优点是不需要进行复杂的初始化,如果数据集很大,初始化有时会花费大量时间。

步骤1:准备数据库文件

准备好数据库文件。它可以是.db文件或.sqlite文件。如果您使用.sqlite文件,您所需要做的就是更改文件扩展名。步骤是一样的。

在本例中,我准备了一个名为testDB.db的文件。它有一个表和一些样本数据,像这样

步骤2:将文件导入到项目中

如果您还没有资产文件夹,请创建资产文件夹。然后将数据库文件复制并粘贴到此文件夹中

步骤3:复制文件到应用程序的数据文件夹

你需要将数据库文件复制到应用程序的数据文件夹中,以便与它进行进一步的交互。这是复制数据库文件的一次性操作(初始化)。如果多次调用此代码,data文件夹中的数据库文件将被assets文件夹中的数据库文件覆盖。当你想在未来的应用程序更新期间更新数据库时,这个覆盖过程是有用的。

注意,在应用程序更新期间,这个数据库文件不会在应用程序的数据文件夹中被更改。只有卸载才会删除它。

数据库文件需要复制到“/databases”文件夹下。打开设备文件资源管理器。输入data/data/<YourAppName>/ location。这是上面提到的应用程序的默认数据文件夹。默认情况下,数据库文件将放在该目录下的另一个名为databases的文件夹中

现在,复制文件的过程与Java所做的非常相似。使用下面的代码进行复制粘贴。这是起始代码。它还可以用于将来更新(通过覆盖)数据库文件。

//get context by calling "this" in activity or getActivity() in fragment
//call this if API level is lower than 17  String appDataPath = "/data/data/" + context.getPackageName() + "/databases/"
String appDataPath = context.getApplicationInfo().dataDir;

File dbFolder = new File(appDataPath + "/databases");//Make sure the /databases folder exists
dbFolder.mkdir();//This can be called multiple times.

File dbFilePath = new File(appDataPath + "/databases/testDB.db");

try {
    InputStream inputStream = context.getAssets().open("testDB.db");
    OutputStream outputStream = new FileOutputStream(dbFilePath);
    byte[] buffer = new byte[1024];
    int length;
    while ((length = inputStream.read(buffer))>0)
    {
        outputStream.write(buffer, 0, length);
    }
    outputStream.flush();
    outputStream.close();
    inputStream.close();
} catch (IOException e){
    //handle
}

然后刷新文件夹以验证复制过程

步骤4:创建数据库打开帮助程序

为SQLiteOpenHelper创建一个子类,包括连接、关闭、路径等。我把它命名为DatabaseOpenHelper

import android.content.Context;
import android.database.SQLException;
import android.database.sqlite.SQLiteDatabase;
import android.database.sqlite.SQLiteOpenHelper;

public class DatabaseOpenHelper extends SQLiteOpenHelper {
    public static final String DB_NAME = "testDB.db";
    public static final String DB_SUB_PATH = "/databases/" + DB_NAME;
    private static String APP_DATA_PATH = "";
    private SQLiteDatabase dataBase;
    private final Context context;

    public DatabaseOpenHelper(Context context){
        super(context, DB_NAME, null, 1);
        APP_DATA_PATH = context.getApplicationInfo().dataDir;
        this.context = context;
    }

    public boolean openDataBase() throws SQLException{
        String mPath = APP_DATA_PATH + DB_SUB_PATH;
        //Note that this method assumes that the db file is already copied in place
        dataBase = SQLiteDatabase.openDatabase(mPath, null, SQLiteDatabase.OPEN_READWRITE);
        return dataBase != null;
    }

    @Override
    public synchronized void close(){
        if(dataBase != null) {dataBase.close();}
        super.close();
    }

    @Override
    public void onCreate(SQLiteDatabase db) {
    }

    @Override
    public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) {
    }
}

步骤5:创建与数据库交互的顶级类

这将是读取和写入数据库文件的类。还有一个示例查询,用于打印数据库中的值。

import android.content.Context;
import android.database.Cursor;
import android.database.SQLException;
import android.database.sqlite.SQLiteDatabase;
import android.util.Log;

public class Database {
    private final Context context;
    private SQLiteDatabase database;
    private DatabaseOpenHelper dbHelper;

    public Database(Context context){
        this.context = context;
        dbHelper = new DatabaseOpenHelper(context);
    }

    public Database open() throws SQLException
    {
        dbHelper.openDataBase();
        dbHelper.close();
        database = dbHelper.getReadableDatabase();
        return this;
    }

    public void close()
    {
        dbHelper.close();
    }

    public void test(){
        try{
            String query ="SELECT value FROM test1";
            Cursor cursor = database.rawQuery(query, null);
            if (cursor.moveToFirst()){
                do{
                    String value = cursor.getString(0);
                    Log.d("db", value);
                }while (cursor.moveToNext());
            }
            cursor.close();
        } catch (SQLException e) {
            //handle
        }
    }
}

步骤6:测试运行

通过运行以下代码行来测试代码。

Database db = new Database(context);
db.open();
db.test();
db.close();

按下跑步键,欢呼吧!

我终于做到了!!我已经使用这个链接帮助在Android应用程序中使用自己的SQLite数据库,但必须稍微改变一下。

If you have many packages you should put the master package name here: private static String DB_PATH = "data/data/masterPakageName/databases"; I changed the method which copies the database from local folder to emulator folder! It had some problem when that folder didn't exist. So first of all, it should check the path and if it's not there, it should create the folder. In the previous code, the copyDatabase method was never called when the database didn't exist and the checkDataBase method caused exception. so I changed the code a little bit. If your database does not have a file extension, don't use the file name with one.

它对我很有用,我希望它对你也有用

    package farhangsarasIntroduction;


import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.util.ArrayList;
import java.util.HashMap;

import android.content.Context;
import android.database.Cursor;

import android.database.sqlite.SQLiteDatabase;
import android.database.sqlite.SQLiteException;
import android.database.sqlite.SQLiteOpenHelper;

import android.util.Log;


    public class DataBaseHelper extends SQLiteOpenHelper{

    //The Android's default system path of your application database.
    private static String DB_PATH = "data/data/com.example.sample/databases";

    private static String DB_NAME = "farhangsaraDb";

    private SQLiteDatabase myDataBase;

    private final Context myContext;

    /**
      * Constructor
      * Takes and keeps a reference of the passed context in order to access to the application assets and resources.
      * @param context
      */
    public DataBaseHelper(Context context) {

        super(context, DB_NAME, null, 1);
            this.myContext = context;

    }   

    /**
      * Creates a empty database on the system and rewrites it with your own database.
      * */
    public void createDataBase() {

        boolean dbExist;
        try {

             dbExist = checkDataBase();


        } catch (SQLiteException e) {

            e.printStackTrace();
            throw new Error("database dose not exist");

        }

        if(dbExist){
        //do nothing - database already exist
        }else{

            try {

                copyDataBase();


            } catch (IOException e) {

                e.printStackTrace();
                throw new Error("Error copying database");

            }
    //By calling this method and empty database will be created into the default system path
    //of your application so we are gonna be able to overwrite that database with our database.
        this.getReadableDatabase();


    }

    }

    /**
      * Check if the database already exist to avoid re-copying the file each time you open the application.
      * @return true if it exists, false if it doesn't
      */
    private boolean checkDataBase(){

    SQLiteDatabase checkDB = null;

    try{
        String myPath = DB_PATH +"/"+ DB_NAME;

        checkDB = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READONLY);
    }catch(SQLiteException e){

    //database does't exist yet.
        throw new Error("database does't exist yet.");

    }

    if(checkDB != null){

    checkDB.close();

    }

    return checkDB != null ? true : false;
    }

    /**
      * Copies your database from your local assets-folder to the just created empty database in the
      * system folder, from where it can be accessed and handled.
      * This is done by transfering bytestream.
      * */
    private void copyDataBase() throws IOException{



            //copyDataBase();
            //Open your local db as the input stream
            InputStream myInput = myContext.getAssets().open(DB_NAME);

            // Path to the just created empty db
            String outFileName = DB_PATH +"/"+ DB_NAME;
            File databaseFile = new File( DB_PATH);
             // check if databases folder exists, if not create one and its subfolders
            if (!databaseFile.exists()){
                databaseFile.mkdir();
            }

            //Open the empty db as the output stream
            OutputStream myOutput = new FileOutputStream(outFileName);

            //transfer bytes from the inputfile to the outputfile
            byte[] buffer = new byte[1024];
            int length;
            while ((length = myInput.read(buffer))>0){
            myOutput.write(buffer, 0, length);
            }

            //Close the streams
            myOutput.flush();
            myOutput.close();
            myInput.close();



    }



    @Override
    public synchronized void close() {

        if(myDataBase != null)
        myDataBase.close();

        super.close();

    }

    @Override
    public void onCreate(SQLiteDatabase db) {

    }



    @Override
    public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) {

    }

     you to create adapters for your views.

}

SQLiteAssetHelper库使得这个任务非常简单。

作为gradle依赖项添加它很容易(但Jar也可用于Ant/Eclipse),它的文档可以在以下地址找到: https://github.com/jgilfelt/android-sqlite-asset-helper

注意:这个项目不再维护如上所述的Github链接。

如文档中所述:

Add the dependency to your module's gradle build file: dependencies { compile 'com.readystatesoftware.sqliteasset:sqliteassethelper:+' } Copy the database into the assets directory, in a subdirectory called assets/databases. For instance: assets/databases/my_database.db (Optionally, you may compress the database in a zip file such as assets/databases/my_database.zip. This isn't needed, since the APK is compressed as a whole already.) Create a class, for example: public class MyDatabase extends SQLiteAssetHelper { private static final String DATABASE_NAME = "my_database.db"; private static final int DATABASE_VERSION = 1; public MyDatabase(Context context) { super(context, DATABASE_NAME, null, DATABASE_VERSION); } }

目前还没有办法预先创建一个SQLite数据库来与apk一起发布。最好的方法是将适当的SQL保存为资源,并从应用程序中运行它们。是的,这会导致数据的重复(同样的信息作为资源和数据库存在),但目前没有其他方法。唯一的缓解因素是apk文件被压缩了。我的经验是908KB压缩到268KB以下。

下面的帖子有我找到的最好的讨论/解决方案,其中有很好的示例代码。

http://groups.google.com/group/android-developers/msg/9f455ae93a1cf152

我把我的CREATE语句存储为一个字符串资源,用Context.getString()读取,并用SQLiteDatabse.execSQL()运行。

我将插入的数据存储在res/raw/inserts中。sql(我创建了sql文件,7000+行)。使用上面链接的技术,我输入了一个循环,逐行读取文件,并将数据连接到“INSERT INTO tbl VALUE”,并执行另一个sqlitedatbase . execsql()。当它们可以连接时,保存7000个“INSERT INTO tbl VALUE”是没有意义的。

在模拟器上大约需要20秒,我不知道在真正的手机上需要多长时间,但它只发生一次,当用户第一次启动应用程序时。

我的解决方案既不使用任何第三方库,也不强迫您在SQLiteOpenHelper子类上调用自定义方法来在创建时初始化数据库。它还负责数据库升级。所有需要做的就是子类化SQLiteOpenHelper。

先决条件:

你希望与应用一起发布的数据库。它应该包含一个名为android_metadata的1x1表,其属性locale值为en_US,此外还有应用特有的表。

子类化SQLiteOpenHelper:

子类SQLiteOpenHelper。 在SQLiteOpenHelper子类中创建一个私有方法。此方法包含将数据库内容从“assets”文件夹中的数据库文件复制到在应用程序包上下文中创建的数据库的逻辑。 重写SQLiteOpenHelper的onCreate, onUpgrade和onOpen方法。

足够的说。下面是SQLiteOpenHelper子类:

public class PlanDetailsSQLiteOpenHelper extends SQLiteOpenHelper {
    private static final String TAG = "SQLiteOpenHelper";

    private final Context context;
    private static final int DATABASE_VERSION = 1;
    private static final String DATABASE_NAME = "my_custom_db";

    private boolean createDb = false, upgradeDb = false;

    public PlanDetailsSQLiteOpenHelper(Context context) {
        super(context, DATABASE_NAME, null, DATABASE_VERSION);
        this.context = context;
    }

    /**
     * Copy packaged database from assets folder to the database created in the
     * application package context.
     * 
     * @param db
     *            The target database in the application package context.
     */
    private void copyDatabaseFromAssets(SQLiteDatabase db) {
        Log.i(TAG, "copyDatabase");
        InputStream myInput = null;
        OutputStream myOutput = null;
        try {
            // Open db packaged as asset as the input stream
            myInput = context.getAssets().open("path/to/shipped/db/file");

            // Open the db in the application package context:
            myOutput = new FileOutputStream(db.getPath());

            // Transfer db file contents:
            byte[] buffer = new byte[1024];
            int length;
            while ((length = myInput.read(buffer)) > 0) {
                myOutput.write(buffer, 0, length);
            }
            myOutput.flush();

            // Set the version of the copied database to the current
            // version:
            SQLiteDatabase copiedDb = context.openOrCreateDatabase(
                DATABASE_NAME, 0, null);
            copiedDb.execSQL("PRAGMA user_version = " + DATABASE_VERSION);
            copiedDb.close();

        } catch (IOException e) {
            e.printStackTrace();
            throw new Error(TAG + " Error copying database");
        } finally {
            // Close the streams
            try {
                if (myOutput != null) {
                    myOutput.close();
                }
                if (myInput != null) {
                    myInput.close();
                }
            } catch (IOException e) {
                e.printStackTrace();
                throw new Error(TAG + " Error closing streams");
            }
        }
    }

    @Override
    public void onCreate(SQLiteDatabase db) {
        Log.i(TAG, "onCreate db");
        createDb = true;
    }

    @Override
    public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) {
        Log.i(TAG, "onUpgrade db");
        upgradeDb = true;
    }

    @Override
    public void onOpen(SQLiteDatabase db) {
        Log.i(TAG, "onOpen db");
        if (createDb) {// The db in the application package
            // context is being created.
            // So copy the contents from the db
            // file packaged in the assets
            // folder:
            createDb = false;
            copyDatabaseFromAssets(db);

        }
        if (upgradeDb) {// The db in the application package
            // context is being upgraded from a lower to a higher version.
            upgradeDb = false;
            // Your db upgrade logic here:
        }
    }
}

最后,要获得一个数据库连接,只需在SQLiteOpenHelper子类上调用getReadableDatabase()或getWritableDatabase(),它将负责创建一个db,如果数据库不存在,则从'assets'文件夹中的指定文件复制db内容。

简而言之,您可以使用SQLiteOpenHelper子类来访问资产文件夹中附带的db,就像您在onCreate()方法中使用SQL查询初始化数据库一样。