我花了很多时间试图弄清楚为什么视频会像这样嵌入:

<video height="256" loop autoplay muted controls id="vid">
         <source type="video/mp4" src="video_file.mp4"></source>
         <source type="video/ogg" src="video_file.ogg"></source>
</video>

一旦页面在FireFox中加载,就开始自动播放,但不能在基于Webkit的浏览器中自动播放。这只发生在一些随机的页面上。到目前为止我还没有找到原因。我怀疑一些未关闭的标签或CMS编辑器创建的大量JS。


当前回答

我的视频也出现了同样的问题

<video preload="none" autoplay="autoplay" loop="loop">
  <source src="Home_Teaser.mp4" type="video/mp4">
  <source src="Home_Teaser" type="video/webm">
  <source src="Home_Teaser.ogv" type="video/ogg">
</video>

经过搜索,我找到了一个解决方案:

如果我设置“preload”属性为“true”,视频正常启动

其他回答

试试这个:

  <video width="320" height="240"  autoplay muted>
            <source src="video.mp4" type="video/mp4">
  </video>

我解决了同样的问题,

$(window).on('pageshow',function(){
    var vids = document.querySelectorAll('video');
    for (var i = 0; i < vids.length;){
        vids[i].play();
    }
})

您必须在页面显示后启动视频。

角10:

<video [muted]="true" [autoplay]="true" [loop]="true">
    <source src="/assets/video.mp4" type="video/mp4"/>
</video>

在safari iPhone上,当电池电量不足,iPhone处于低电量模式时,它不会自动播放,即使你在视频html标签上设置了以下属性:自动播放,循环,静音,playsinline。

走一走我发现工作是有用户手势事件触发视频播放:

document.body.addEventListener("touchstart", function () {
    var allVideos = document.querySelectorAll('video');
    for (var i = 0; i < allVideos.length; i++) {
        allVideos[i].play();
    }
},{ once: true });

你可以在webkit网站上阅读更多关于iOS用户手势和视频策略的信息:

https://webkit.org/blog/6784/new-video-policies-for-ios/

一开始我只能播放所有可见的视频,但旧手机的表现不太好。现在我播放离窗口中心最近的视频,然后暂停其他视频。香草JS。你可以选择你喜欢的算法。

//slowLooper(playAllVisibleVideos);
slowLooper(playVideoClosestToCenter);

function isVideoPlaying(elem) {
    if (elem.paused || elem.ended || elem.readyState < 2) {
        return false;
    } else {
        return true;
    }
}
function isScrolledIntoView(el) {
    var elementTop = el.getBoundingClientRect().top;
    var elementBottom = el.getBoundingClientRect().bottom;
    var isVisible = elementTop < window.innerHeight && elementBottom >= 0;
    return isVisible;
}
function playVideoClosestToCenter() {
    var vids = document.querySelectorAll('video');
    var smallestDistance = null;
    var smallestDistanceI = null;
    for (var i = 0; i < vids.length; i++) {
        var el = vids[i];
        var elementTop = el.getBoundingClientRect().top;
        var elementBottom = el.getBoundingClientRect().bottom;
        var elementCenter = (elementBottom + elementTop) / 2.0;
        var windowCenter = window.innerHeight / 2.0;
        var distance = Math.abs(windowCenter - elementCenter);
        if (smallestDistance === null || distance < smallestDistance) {
            smallestDistance = distance;
            smallestDistanceI = i;
        }
    }
    if (smallestDistanceI !== null) {
        vids[smallestDistanceI].play();
        for (var i = 0; i < vids.length; i++) {
            if (i !== smallestDistanceI) {
                vids[i].pause();
            }
        }
    }
}
function playAllVisibleVideos(timestamp) {
    // This fixes autoplay for safari
    var vids = document.querySelectorAll('video');
    for (var i = 0; i < vids.length; i++) {
        if (isVideoPlaying(vids[i]) && !isScrolledIntoView(vids[i])) {
            vids[i].pause();
        }
        if (!isVideoPlaying(vids[i]) && isScrolledIntoView(vids[i])) {
            vids[i].play();
        }
    }
}
function slowLooper(cb) {
    // Throttling requestAnimationFrame to a few fps so we don't waste cpu on this
    // We could have listened to scroll+resize+load events which move elements
    // but that would have been more complicated.
    function repeats() {
        cb();
        setTimeout(function() {
            window.requestAnimationFrame(repeats);
        }, 200);
    }
    repeats();
}