使用iOS SDK:

我有一个带UITextFields的UIView,可以启动键盘。我需要它能够:

启动键盘后,允许滚动UIScrollView的内容以查看其他文本字段自动“跳转”(通过向上滚动)或缩短

我知道我需要一个UIScrollView。我已经尝试将UIView的类更改为UIScrollView,但仍然无法上下滚动文本框。

我需要UIView和UIScrollView吗?一个在另一个里面吗?

要自动滚动到活动文本字段,需要执行哪些操作?

理想情况下,尽可能多的组件设置将在Interface Builder中完成。我只想编写需要的代码。

注意:我使用的UIView(或UIScrollView)是由一个选项卡(UITabBar)启动的,它需要正常工作。


我正在添加滚动条,只为键盘出现时使用。尽管不需要它,但我觉得它提供了一个更好的界面,例如,用户可以滚动和更改文本框。

当键盘上下移动时,我可以改变UIScrollView的框架大小。我只是在使用:

-(void)textFieldDidBeginEditing:(UITextField *)textField {
    //Keyboard becomes visible
    scrollView.frame = CGRectMake(scrollView.frame.origin.x,
                                  scrollView.frame.origin.y,
    scrollView.frame.size.width,
    scrollView.frame.size.height - 215 + 50);   // Resize
}

-(void)textFieldDidEndEditing:(UITextField *)textField {
    // Keyboard will hide
    scrollView.frame = CGRectMake(scrollView.frame.origin.x,
                                  scrollView.frame.origin.y,
                                  scrollView.frame.size.width,
                                  scrollView.frame.size.height + 215 - 50); // Resize
}

然而,这不会自动“向上移动”或将可见区域中的下部文本字段居中,这是我真正想要的。


当前回答

https://github.com/michaeltyson/TPKeyboardAvoiding下载此文件并添加自定义类,因为它将在您的表视图中管理所有内容,您无需执行任何操作。它有很多选项,你也可以为其他人查看,这是你需要避免使用键盘的全部

其他回答

从Dune Buggy的回答中得到了参考。根据TextField的位置向上滚动视图。因为现有的答案是滚动屏幕的整个视图,所以我需要根据文本字段的框架滚动视图。

键盘WillShow

@objc func keyboardWillShow(notification: NSNotification) {
    
    guard let keyboardSize = (notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue else {
        
        // if keyboard size is not available for some reason, don't do anything
        return
    }
    let keyboardFrame = keyboardSize
    
    let maxheightScreen = self.view.frame
    
    
    if (self.txtEmail.frame.origin.y + ((self.txtEmail.superview)!.frame.maxY) + keyboardSize.height) >= maxheightScreen.size.height{
        if self.view.frame.origin.y == 0 {
            self.view.frame.origin.y -= (keyboardFrame.height - (self.txtEmail.frame.maxY + 120)) // Here i added 120 additional height for my additional view space
        }
    }
}

键盘将隐藏

@objc func keyboardWillHide(notification: NSNotification) {
    
    guard let keyboardSize = (notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue else {
        // if keyboard size is not available for some reason, don't do anything
        return
    }
    
    let keyboardFrame = keyboardSize
    
    if self.view.frame.origin.y != 0 {
        self.view.frame.origin.y += (keyboardFrame.height - (self.txtEmail.frame.maxY + 120))
    }
}

一个适用于许多UITextFields的小补丁:

#pragma mark UIKeyboard handling

#define kMin 150

-(void)textFieldDidBeginEditing:(UITextField *)sender
{
    if (currTextField) {
        [currTextField release];
    }
    currTextField = [sender retain];
    // Move the main view, so that the keyboard does not hide it.
    if (self.view.frame.origin.y + currTextField.frame.origin. y >= kMin) {
        [self setViewMovedUp:YES];
    }
}


// Method to move the view up/down whenever the keyboard is shown/dismissed
-(void)setViewMovedUp:(BOOL)movedUp
{
    [UIView beginAnimations:nil context:NULL];
    [UIView setAnimationDuration:0.3]; // If you want to slide up the view

    CGRect rect = self.view.frame;
    if (movedUp)
    {
        // 1. move the view's origin up so that the text field that will be hidden come above the keyboard
        // 2. increase the size of the view so that the area behind the keyboard is covered up.
        rect.origin.y = kMin - currTextField.frame.origin.y ;
    }
    else
    {
        // Revert back to the normal state.
        rect.origin.y = 0;
    }
    self.view.frame = rect;

    [UIView commitAnimations];
}


- (void)keyboardWillShow:(NSNotification *)notif
{
    // Keyboard will be shown now. Depending on which textfield is active, move up or move down the view appropriately

    if ([currTextField isFirstResponder] && currTextField.frame.origin.y + self.view.frame.origin.y >= kMin)
    {
        [self setViewMovedUp:YES];
    }
    else if (![currTextField isFirstResponder] && currTextField.frame.origin.y + self.view.frame.origin.y < kMin)
    {
        [self setViewMovedUp:NO];
    }
}


- (void)keyboardWillHide:(NSNotification *)notif
{
    // Keyboard will be shown now. Depending on which textfield is active, move up or move down the view appropriately
    if (self.view.frame.origin.y < 0 ) {
        [self setViewMovedUp:NO];
    }
}


- (void)viewWillAppear:(BOOL)animated
{
    // Register for keyboard notifications
    [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillShow:)
                                                 name:UIKeyboardWillShowNotification object:self.view.window];
    [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillHide:)
                                                 name:UIKeyboardWillHideNotification object:self.view.window];
}

- (void)viewWillDisappear:(BOOL)animated
{
    // Unregister for keyboard notifications while not visible.
    [[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillShowNotification object:nil];
}
-(BOOL) textFieldShouldBeginEditing:(UITextField *)textField {

  [self slideUp];
   return YES;
}

-(BOOL) textFieldShouldEndEditing:(UITextField *)textField {

    [self slideDown];
   return YES;
}

#pragma mark - Slide Up and Down animation

- (void) slideUp {
    [UIView beginAnimations:nil context:nil];
    layoutView.frame = CGRectMake(0.0, -70.0, layoutView.frame.size.width, layoutView.frame.size.height);

    [UIView commitAnimations];
}


- (void) slideDown {
    [UIView beginAnimations:nil context:nil];
    [UIView setAnimationDelay: 0.01]; 
    layoutView.frame = CGRectMake(0.0, 0.0, layoutView.frame.size.width, layoutView.frame.size.height);
    [UIView commitAnimations];
}

在iOS中,向上移动键盘并收回应用程序中的文本字段有点令人困惑,需要实现一些相同的方法。此外,您还需要向textfield委派并处理它。它的代码将在存在文本字段的每个类中重复。

我更喜欢使用这个Github控件。

IQ键盘

在哪儿我们不需要做任何事情。——只需将拖放控件拖到项目中并构建。--它将为您的应用程序提供所有功能。

谢谢

也许这会有用。

请遵循以下步骤。

1) 在.h文件中声明以下变量。

  {      
         CGFloat animatedDistance;
  }

2) 在.m文件中声明以下常量。

  static const CGFloat KEYBOARD_ANIMATION_DURATION = 0.3;
  static const CGFloat MINIMUM_SCROLL_FRACTION = 0.2;
  static const CGFloat MAXIMUM_SCROLL_FRACTION = 0.8;
  static const CGFloat PORTRAIT_KEYBOARD_HEIGHT = 216;
  static const CGFloat LANDSCAPE_KEYBOARD_HEIGHT = 162;

3) 使用UITextField代理向上/向下移动键盘。

  -(void) textFieldDidBeginEditing:(UITextField *)textField
  { 
         if(UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
         {
               CGRect textFieldRect = [self.view.window convertRect:textField.bounds fromView:textField];
               CGRect viewRect = [self.view.window convertRect:self.view.bounds fromView:self.view];

               CGFloat midline = textFieldRect.origin.y + 0.5 * textFieldRect.size.height;
               CGFloat numerator =
    midline - viewRect.origin.y
    - MINIMUM_SCROLL_FRACTION * viewRect.size.height;
               CGFloat denominator =
    (MAXIMUM_SCROLL_FRACTION - MINIMUM_SCROLL_FRACTION)
    * viewRect.size.height;
               CGFloat heightFraction = numerator / denominator;

               if (heightFraction < 0.0)
               {
                     heightFraction = 0.0;
               }
               else if (heightFraction > 1.0)
               {
                     heightFraction = 1.0;
               }

               UIInterfaceOrientation orientation =
    [[UIApplication sharedApplication] statusBarOrientation];
               if (orientation == UIInterfaceOrientationPortrait)
               {
                     animatedDistance = floor(PORTRAIT_KEYBOARD_HEIGHT * heightFraction);
               }
               else
               {
                     animatedDistance = floor(LANDSCAPE_KEYBOARD_HEIGHT * heightFraction);
               }

               CGRect viewFrame = self.view.frame;
               viewFrame.origin.y -= animatedDistance;

               [UIView beginAnimations:nil context:NULL];
               [UIView setAnimationBeginsFromCurrentState:YES];
               [UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];

               [self.view setFrame:viewFrame];

               [UIView commitAnimations];
       }
  }

  -(void) textFieldDidEndEditing:(UITextField *)textField
  {
       if(UI_USER_INTERFACE_IDIOM()==UIUserInterfaceIdiomPhone)
       {
             CGRect viewFrame = self.view.frame;
             viewFrame.origin.y += animatedDistance;

             [UIView beginAnimations:nil context:NULL];
             [UIView setAnimationBeginsFromCurrentState:YES];
             [UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];

             [self.view setFrame:viewFrame];

             [UIView commitAnimations];
       }
 }