我希望我的应用程序能够识别用户在手机屏幕上从右向左滑动。
如何做到这一点?
我希望我的应用程序能够识别用户在手机屏幕上从右向左滑动。
如何做到这一点?
当前回答
这是一个简单的Android代码,用于检测手势方向
在MainActivity.java和activity_main.xml中编写如下代码:
MainActivity.java
import java.util.ArrayList;
import android.app.Activity;
import android.gesture.Gesture;
import android.gesture.GestureLibraries;
import android.gesture.GestureLibrary;
import android.gesture.GestureOverlayView;
import android.gesture.GestureOverlayView.OnGesturePerformedListener;
import android.gesture.GestureStroke;
import android.gesture.Prediction;
import android.os.Bundle;
import android.widget.Toast;
public class MainActivity extends Activity implements
OnGesturePerformedListener {
GestureOverlayView gesture;
GestureLibrary lib;
ArrayList<Prediction> prediction;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
lib = GestureLibraries.fromRawResource(MainActivity.this,
R.id.gestureOverlayView1);
gesture = (GestureOverlayView) findViewById(R.id.gestureOverlayView1);
gesture.addOnGesturePerformedListener(this);
}
@Override
public void onGesturePerformed(GestureOverlayView overlay, Gesture gesture) {
ArrayList<GestureStroke> strokeList = gesture.getStrokes();
// prediction = lib.recognize(gesture);
float f[] = strokeList.get(0).points;
String str = "";
if (f[0] < f[f.length - 2]) {
str = "Right gesture";
} else if (f[0] > f[f.length - 2]) {
str = "Left gesture";
} else {
str = "no direction";
}
Toast.makeText(getApplicationContext(), str, Toast.LENGTH_LONG).show();
}
}
activity_main.xml
<android.gesture.GestureOverlayView xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
xmlns:android1="http://schemas.android.com/apk/res/android"
xmlns:android2="http://schemas.android.com/apk/res/android"
android:id="@+id/gestureOverlayView1"
android:layout_width="match_parent"
android:layout_height="match_parent"
android1:orientation="vertical" >
<TextView
android:id="@+id/textView1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Draw gesture"
android:textAppearance="?android:attr/textAppearanceMedium" />
</android.gesture.GestureOverlayView>
其他回答
爱德华·布雷的回答在科特林的使用
view.setOnTouchListener(object: OnSwipeTouchListener(this) {
override fun onSwipeLeft() {
super.onSwipeLeft()
}
override fun onSwipeRight() {
super.onSwipeRight()
}
}
)
这个问题仍然存在。添加以下类:
private class SwipeFirstTouchListener implements View.OnTouchListener {
private final DirtyOnSwipeTouchListener swipe;
private final View.OnTouchListener delegate;
private SwipeFirstTouchListener(DirtyOnSwipeTouchListener swipe, View.OnTouchListener delegate) {
this.swipe = swipe;
this.delegate = delegate;
}
@Override
public boolean onTouch(View v, MotionEvent event) {
if (!swipe.onTouch(v, event)) {
// no a swipe, so lets try with the rest of the events
return delegate.onTouch(v, event);
}
return false;
}
}
and
private class DirtyOnSwipeTouchListener extends OnSwipeTouchListener {
private boolean dirty = false;
private OnSwipeTouchListener delegate;
public DirtyOnSwipeTouchListener(Context ctx, OnSwipeTouchListener delegate) {
super(ctx);
this.delegate = delegate;
}
private void reset() {
dirty = false;
}
public void onSwipeTop() {
dirty = true;
delegate.onSwipeTop();
}
public void onSwipeRight() {
dirty = true;
delegate.onSwipeRight();
}
public void onSwipeLeft() {
dirty = true;
delegate.onSwipeLeft();
}
public void onSwipeBottom() {
dirty = true;
delegate.onSwipeBottom();
}
@Override
public boolean onTouch(View v, MotionEvent event) {
try {
super.onTouch(v, event);
return dirty;
} finally {
dirty = false;
}
}
};
还有一个在网上找到的课程:
public class OnSwipeTouchListener implements OnTouchListener {
private static final String TAG = OnSwipeTouchListener.class.getName();
private final GestureDetector gestureDetector;
public OnSwipeTouchListener(Context ctx) {
gestureDetector = new GestureDetector(ctx, new GestureListener());
}
@Override
public boolean onTouch(View v, MotionEvent event) {
return gestureDetector.onTouchEvent(event);
}
private final class GestureListener extends GestureDetector.SimpleOnGestureListener {
private static final int SWIPE_THRESHOLD = 100;
private static final int SWIPE_VELOCITY_THRESHOLD = 100;
@Override
public boolean onDown(MotionEvent e) {
return true;
}
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
boolean result = false;
try {
float diffY = e2.getY() - e1.getY();
float diffX = e2.getX() - e1.getX();
if (Math.abs(diffX) > Math.abs(diffY)) {
if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
if (diffX > 0) {
onSwipeRight();
} else {
onSwipeLeft();
}
result = true;
}
} else if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
if (diffY > 0) {
onSwipeBottom();
} else {
onSwipeTop();
}
result = true;
}
} catch (Exception exception) {
Log.d(TAG, "Unexpected problem handling swipes, ignoring.", exception);
}
return result;
}
}
public void onSwipeRight() {
// Do nothing
}
public void onSwipeLeft() {
// Do nothing
}
public void onSwipeTop() {
// Do nothing
}
public void onSwipeBottom() {
// Do nothing
}
}
然后添加你自己的OnTouchListener和OnSwipeTouchListener,如下所示:
DirtyOnSwipeTouchListener swipe = new DirtyOnSwipeTouchListener(this, new OnSwipeTouchListener(this) {
public void onSwipeTop() {
// your code here
}
public void onSwipeRight() {
// your code here
}
public void onSwipeLeft() {
// your code here
}
public void onSwipeBottom() {
// your code here
}
});
View.OnTouchListener toggleListener = new View.OnTouchListener() {
public boolean onTouch(View v, MotionEvent event) {
if (event.getAction() == MotionEvent.ACTION_UP) {
// your code here
return true;
} else if (event.getAction() == MotionEvent.ACTION_DOWN) {
// your code here
return true;
}
return false;
}
};
SwipeFirstTouchListener swipeFirstTouchListener = new SwipeFirstTouchListener(swipe, toggleListener);
myView.setOnTouchListener(swipeFirstTouchListener);
你不需要复杂的计算。 这可以通过使用来自GestureDetector类的OnGestureListener接口来完成。
在onFling方法中,你可以像这样检测所有四个方向:
MyGestureListener.java:
import android.util.Log;
import android.view.GestureDetector;
import android.view.MotionEvent;
public class MyGestureListener implements GestureDetector.OnGestureListener{
private static final long VELOCITY_THRESHOLD = 3000;
@Override
public boolean onDown(final MotionEvent e){ return false; }
@Override
public void onShowPress(final MotionEvent e){ }
@Override
public boolean onSingleTapUp(final MotionEvent e){ return false; }
@Override
public boolean onScroll(final MotionEvent e1, final MotionEvent e2, final float distanceX,
final float distanceY){ return false; }
@Override
public void onLongPress(final MotionEvent e){ }
@Override
public boolean onFling(final MotionEvent e1, final MotionEvent e2,
final float velocityX,
final float velocityY){
if(Math.abs(velocityX) < VELOCITY_THRESHOLD
&& Math.abs(velocityY) < VELOCITY_THRESHOLD){
return false;//if the fling is not fast enough then it's just like drag
}
//if velocity in X direction is higher than velocity in Y direction,
//then the fling is horizontal, else->vertical
if(Math.abs(velocityX) > Math.abs(velocityY)){
if(velocityX >= 0){
Log.i("TAG", "swipe right");
}else{//if velocityX is negative, then it's towards left
Log.i("TAG", "swipe left");
}
}else{
if(velocityY >= 0){
Log.i("TAG", "swipe down");
}else{
Log.i("TAG", "swipe up");
}
}
return true;
}
}
用法:
GestureDetector mDetector = new GestureDetector(MainActivity.this, new MyGestureListener());
view.setOnTouchListener(new View.OnTouchListener(){
@Override
public boolean onTouch(final View v, final MotionEvent event){
return mDetector.onTouchEvent(event);
}
});
@Mirek Rusin的回答很好。 但是,有一个小bug,需要修复
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
boolean result = false;
try {
float diffY = e2.getY() - e1.getY();
float diffX = e2.getX() - e1.getX();
if (Math.abs(diffX) > Math.abs(diffY)) {
if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
if (diffX > 0) {
if (getOnSwipeListener() != null) {
getOnSwipeListener().onSwipeRight();
}
} else {
if (getOnSwipeListener() != null) {
getOnSwipeListener().onSwipeLeft();
}
}
result = true;
}
}
else if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
if (diffY > 0) {
if (getOnSwipeListener() != null) {
getOnSwipeListener().onSwipeBottom();
}
} else {
if (getOnSwipeListener() != null) {
getOnSwipeListener().onSwipeTop();
}
}
result = true;
}
有什么不同?我们设置result = true,仅当我们检查了所有的需求(SWIPE_THRESHOLD和SWIPE_VELOCITY_THRESHOLD都是Ok的)。这是重要的,如果我们放弃滑动,如果一些需求没有实现,我们必须做smth在OnSwipeTouchListener的onTouchEvent方法!
为了添加一个onClick,下面是我所做的。
....
// in OnSwipeTouchListener class
private final class GestureListener extends SimpleOnGestureListener {
.... // normal GestureListener code
@Override
public boolean onSingleTapConfirmed(MotionEvent e) {
onClick(); // my method
return super.onSingleTapConfirmed(e);
}
} // end GestureListener class
public void onSwipeRight() {
}
public void onSwipeLeft() {
}
public void onSwipeTop() {
}
public void onSwipeBottom() {
}
public void onClick(){
}
// as normal
@Override
public boolean onTouch(View v, MotionEvent event) {
return gestureDetector.onTouchEvent(event);
}
} // end OnSwipeTouchListener class
我正在使用Fragments,因此使用getActivity()作为上下文。这就是我实现它的方法——而且它很有效。
myLayout.setOnTouchListener(new OnSwipeTouchListener(getActivity()) {
public void onSwipeTop() {
Toast.makeText(getActivity(), "top", Toast.LENGTH_SHORT).show();
}
public void onSwipeRight() {
Toast.makeText(getActivity(), "right", Toast.LENGTH_SHORT).show();
}
public void onSwipeLeft() {
Toast.makeText(getActivity(), "left", Toast.LENGTH_SHORT).show();
}
public void onSwipeBottom() {
Toast.makeText(getActivity(), "bottom", Toast.LENGTH_SHORT).show();
}
public void onClick(){
Toast.makeText(getActivity(), "clicked", Toast.LENGTH_SHORT).show();
}
});