我希望我的应用程序能够识别用户在手机屏幕上从右向左滑动。
如何做到这一点?
我希望我的应用程序能够识别用户在手机屏幕上从右向左滑动。
如何做到这一点?
当前回答
爱德华·布雷的回答在科特林的使用
view.setOnTouchListener(object: OnSwipeTouchListener(this) {
override fun onSwipeLeft() {
super.onSwipeLeft()
}
override fun onSwipeRight() {
super.onSwipeRight()
}
}
)
其他回答
我的解决方案与上述类似,但我将手势处理抽象为一个抽象类OnGestureRegisterListener.java,其中包括滑动、单击和长按手势。
OnGestureRegisterListener.java
public abstract class OnGestureRegisterListener implements View.OnTouchListener {
private final GestureDetector gestureDetector;
private View view;
public OnGestureRegisterListener(Context context) {
gestureDetector = new GestureDetector(context, new GestureListener());
}
@Override
public boolean onTouch(View view, MotionEvent event) {
this.view = view;
return gestureDetector.onTouchEvent(event);
}
public abstract void onSwipeRight(View view);
public abstract void onSwipeLeft(View view);
public abstract void onSwipeBottom(View view);
public abstract void onSwipeTop(View view);
public abstract void onClick(View view);
public abstract boolean onLongClick(View view);
private final class GestureListener extends GestureDetector.SimpleOnGestureListener {
private static final int SWIPE_THRESHOLD = 100;
private static final int SWIPE_VELOCITY_THRESHOLD = 100;
@Override
public boolean onDown(MotionEvent e) {
return true;
}
@Override
public void onLongPress(MotionEvent e) {
onLongClick(view);
super.onLongPress(e);
}
@Override
public boolean onSingleTapUp(MotionEvent e) {
onClick(view);
return super.onSingleTapUp(e);
}
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
boolean result = false;
try {
float diffY = e2.getY() - e1.getY();
float diffX = e2.getX() - e1.getX();
if (Math.abs(diffX) > Math.abs(diffY)) {
if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
if (diffX > 0) {
onSwipeRight(view);
} else {
onSwipeLeft(view);
}
result = true;
}
}
else if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
if (diffY > 0) {
onSwipeBottom(view);
} else {
onSwipeTop(view);
}
result = true;
}
} catch (Exception exception) {
exception.printStackTrace();
}
return result;
}
}
}
像这样使用它。注意,您还可以轻松地传入您的View参数。
OnGestureRegisterListener onGestureRegisterListener = new OnGestureRegisterListener(this) {
public void onSwipeRight(View view) {
// Do something
}
public void onSwipeLeft(View view) {
// Do something
}
public void onSwipeBottom(View view) {
// Do something
}
public void onSwipeTop(View view) {
// Do something
}
public void onClick(View view) {
// Do something
}
public boolean onLongClick(View view) {
// Do something
return true;
}
};
Button button = findViewById(R.id.my_button);
button.setOnTouchListener(onGestureRegisterListener);
@Mirek Rusin的Kotlin版本在这里:
OnSwipeTouchListener。kt:
open class OnSwipeTouchListener(ctx: Context) : OnTouchListener {
private val gestureDetector: GestureDetector
companion object {
private val SWIPE_THRESHOLD = 100
private val SWIPE_VELOCITY_THRESHOLD = 100
}
init {
gestureDetector = GestureDetector(ctx, GestureListener())
}
override fun onTouch(v: View, event: MotionEvent): Boolean {
return gestureDetector.onTouchEvent(event)
}
private inner class GestureListener : SimpleOnGestureListener() {
override fun onDown(e: MotionEvent): Boolean {
return true
}
override fun onFling(e1: MotionEvent, e2: MotionEvent, velocityX: Float, velocityY: Float): Boolean {
var result = false
try {
val diffY = e2.y - e1.y
val diffX = e2.x - e1.x
if (Math.abs(diffX) > Math.abs(diffY)) {
if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
if (diffX > 0) {
onSwipeRight()
} else {
onSwipeLeft()
}
result = true
}
} else if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
if (diffY > 0) {
onSwipeBottom()
} else {
onSwipeTop()
}
result = true
}
} catch (exception: Exception) {
exception.printStackTrace()
}
return result
}
}
open fun onSwipeRight() {}
open fun onSwipeLeft() {}
open fun onSwipeTop() {}
open fun onSwipeBottom() {}
}
用法:
view.setOnTouchListener(object : OnSwipeTouchListener(context) {
override fun onSwipeTop() {
super.onSwipeTop()
}
override fun onSwipeBottom() {
super.onSwipeBottom()
}
override fun onSwipeLeft() {
super.onSwipeLeft()
}
override fun onSwipeRight() {
super.onSwipeRight()
}
})
open关键字对我来说很重要……
扩展Mirek的回答,当你想在滚动视图中使用滑动手势时。默认情况下,滚动视图的触摸监听器被禁用,因此滚动动作不会发生。为了解决这个问题,您需要重写Activity的dispatchTouchEvent方法,并在您完成自己的侦听器后返回该方法的继承版本。
为了对Mirek的代码做一些修改: 我在OnSwipeTouchListener中添加了一个gestureDetector getter。
public GestureDetector getGestureDetector(){
return gestureDetector;
}
在Activity中声明OnSwipeTouchListener作为类范围的字段。
OnSwipeTouchListener onSwipeTouchListener;
相应修改用法代码:
onSwipeTouchListener = new OnSwipeTouchListener(MyActivity.this) {
public void onSwipeTop() {
Toast.makeText(MyActivity.this, "top", Toast.LENGTH_SHORT).show();
}
public void onSwipeRight() {
Toast.makeText(MyActivity.this, "right", Toast.LENGTH_SHORT).show();
}
public void onSwipeLeft() {
Toast.makeText(MyActivity.this, "left", Toast.LENGTH_SHORT).show();
}
public void onSwipeBottom() {
Toast.makeText(MyActivity.this, "bottom", Toast.LENGTH_SHORT).show();
}
});
imageView.setOnTouchListener(onSwipeTouchListener);
并覆盖活动内部的dispatchTouchEvent方法:
@Override
public boolean dispatchTouchEvent(MotionEvent ev){
swipeListener.getGestureDetector().onTouchEvent(ev);
return super.dispatchTouchEvent(ev);
}
现在滚动和滑动动作都可以工作了。
import android.content.Context
import android.view.GestureDetector
import android.view.GestureDetector.SimpleOnGestureListener
import android.view.MotionEvent
import android.view.View
import android.view.View.OnTouchListener
/**
* Detects left and right swipes across a view.
*/
class OnSwipeTouchListener(context: Context, onSwipeCallBack: OnSwipeCallBack?) : OnTouchListener {
private var gestureDetector : GestureDetector
private var onSwipeCallBack: OnSwipeCallBack?=null
init {
gestureDetector = GestureDetector(context, GestureListener())
this.onSwipeCallBack = onSwipeCallBack!!
}
companion object {
private val SWIPE_DISTANCE_THRESHOLD = 100
private val SWIPE_VELOCITY_THRESHOLD = 100
}
/* fun onSwipeLeft() {}
fun onSwipeRight() {}*/
override fun onTouch(v: View, event: MotionEvent): Boolean {
return gestureDetector.onTouchEvent(event)
}
private inner class GestureListener : SimpleOnGestureListener() {
override fun onDown(e: MotionEvent): Boolean {
return true
}
override fun onFling(eve1: MotionEvent?, eve2: MotionEvent?, velocityX: Float, velocityY: Float): Boolean {
try {
if(eve1 != null&& eve2!= null) {
val distanceX = eve2?.x - eve1?.x
val distanceY = eve2?.y - eve1?.y
if (Math.abs(distanceX) > Math.abs(distanceY) && Math.abs(distanceX) > SWIPE_DISTANCE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
if (distanceX > 0)
onSwipeCallBack!!.onSwipeLeftCallback()
else
onSwipeCallBack!!.onSwipeRightCallback()
return true
}
}
}catch (exception:Exception){
exception.printStackTrace()
}
return false
}
}
}
这个问题很多年前就有人问过了。现在,有一个更好的解决方案:SmartSwipe: https://github.com/luckybilly/SmartSwipe
代码如下所示:
SmartSwipe.wrap(contentView)
.addConsumer(new StayConsumer()) //contentView stay while swiping with StayConsumer
.enableAllDirections() //enable directions as needed
.addListener(new SimpleSwipeListener() {
@Override
public void onSwipeOpened(SmartSwipeWrapper wrapper, SwipeConsumer consumer, int direction) {
//direction:
// 1: left
// 2: right
// 4: top
// 8: bottom
}
})
;