我希望我的应用程序能够识别用户在手机屏幕上从右向左滑动。
如何做到这一点?
我希望我的应用程序能够识别用户在手机屏幕上从右向左滑动。
如何做到这一点?
当前回答
我一直在做类似的事情,但仅限于水平滑动
import android.content.Context
import android.view.GestureDetector
import android.view.MotionEvent
import android.view.View
abstract class OnHorizontalSwipeListener(val context: Context) : View.OnTouchListener {
companion object {
const val SWIPE_MIN = 50
const val SWIPE_VELOCITY_MIN = 100
}
private val detector = GestureDetector(context, GestureListener())
override fun onTouch(view: View, event: MotionEvent) = detector.onTouchEvent(event)
abstract fun onRightSwipe()
abstract fun onLeftSwipe()
private inner class GestureListener : GestureDetector.SimpleOnGestureListener() {
override fun onDown(e: MotionEvent) = true
override fun onFling(e1: MotionEvent, e2: MotionEvent, velocityX: Float, velocityY: Float)
: Boolean {
val deltaY = e2.y - e1.y
val deltaX = e2.x - e1.x
if (Math.abs(deltaX) < Math.abs(deltaY)) return false
if (Math.abs(deltaX) < SWIPE_MIN
&& Math.abs(velocityX) < SWIPE_VELOCITY_MIN) return false
if (deltaX > 0) onRightSwipe() else onLeftSwipe()
return true
}
}
}
然后它可以用于视图组件
private fun listenHorizontalSwipe(view: View) {
view.setOnTouchListener(object : OnHorizontalSwipeListener(context!!) {
override fun onRightSwipe() {
Log.d(TAG, "Swipe right")
}
override fun onLeftSwipe() {
Log.d(TAG, "Swipe left")
}
}
)
}
其他回答
如果你还需要处理点击事件,这里做一些修改:
public class OnSwipeTouchListener implements OnTouchListener {
private final GestureDetector gestureDetector = new GestureDetector(new GestureListener());
public boolean onTouch(final View v, final MotionEvent event) {
return gestureDetector.onTouchEvent(event);
}
private final class GestureListener extends SimpleOnGestureListener {
private static final int SWIPE_THRESHOLD = 100;
private static final int SWIPE_VELOCITY_THRESHOLD = 100;
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
boolean result = false;
try {
float diffY = e2.getY() - e1.getY();
float diffX = e2.getX() - e1.getX();
if (Math.abs(diffX) > Math.abs(diffY)) {
if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
if (diffX > 0) {
result = onSwipeRight();
} else {
result = onSwipeLeft();
}
}
} else {
if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
if (diffY > 0) {
result = onSwipeBottom();
} else {
result = onSwipeTop();
}
}
}
} catch (Exception exception) {
exception.printStackTrace();
}
return result;
}
}
public boolean onSwipeRight() {
return false;
}
public boolean onSwipeLeft() {
return false;
}
public boolean onSwipeTop() {
return false;
}
public boolean onSwipeBottom() {
return false;
}
}
以及示例用法:
background.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View arg0) {
toggleSomething();
}
});
background.setOnTouchListener(new OnSwipeTouchListener() {
public boolean onSwipeTop() {
Toast.makeText(MainActivity.this, "top", Toast.LENGTH_SHORT).show();
return true;
}
public boolean onSwipeRight() {
Toast.makeText(MainActivity.this, "right", Toast.LENGTH_SHORT).show();
return true;
}
public boolean onSwipeLeft() {
Toast.makeText(MainActivity.this, "left", Toast.LENGTH_SHORT).show();
return true;
}
public boolean onSwipeBottom() {
Toast.makeText(MainActivity.this, "bottom", Toast.LENGTH_SHORT).show();
return true;
}
});
为了添加一个onClick,下面是我所做的。
....
// in OnSwipeTouchListener class
private final class GestureListener extends SimpleOnGestureListener {
.... // normal GestureListener code
@Override
public boolean onSingleTapConfirmed(MotionEvent e) {
onClick(); // my method
return super.onSingleTapConfirmed(e);
}
} // end GestureListener class
public void onSwipeRight() {
}
public void onSwipeLeft() {
}
public void onSwipeTop() {
}
public void onSwipeBottom() {
}
public void onClick(){
}
// as normal
@Override
public boolean onTouch(View v, MotionEvent event) {
return gestureDetector.onTouchEvent(event);
}
} // end OnSwipeTouchListener class
我正在使用Fragments,因此使用getActivity()作为上下文。这就是我实现它的方法——而且它很有效。
myLayout.setOnTouchListener(new OnSwipeTouchListener(getActivity()) {
public void onSwipeTop() {
Toast.makeText(getActivity(), "top", Toast.LENGTH_SHORT).show();
}
public void onSwipeRight() {
Toast.makeText(getActivity(), "right", Toast.LENGTH_SHORT).show();
}
public void onSwipeLeft() {
Toast.makeText(getActivity(), "left", Toast.LENGTH_SHORT).show();
}
public void onSwipeBottom() {
Toast.makeText(getActivity(), "bottom", Toast.LENGTH_SHORT).show();
}
public void onClick(){
Toast.makeText(getActivity(), "clicked", Toast.LENGTH_SHORT).show();
}
});
因为这个问题有点老,很流行,我试图更新答案,并通过结合答案和评论中的多种建议来改进它。
从Java切换到Kotlin并使用一些Kotlin语法Eyecandy(主观) 使onswipe函数返回它们是否消耗了事件(ruX答案) 从if语句中移除结果赋值并删除变量(直接返回) 仅检测垂直和水平滑动的替代方案 只能检测上、下、右、左的选择。 为保持一致性(方向,而不是位置),将上下重命名为上下。
四个方向都刷:
open class OnSwipeTouchListener(val context: Context?) : OnTouchListener {
companion object {
private const val SwipeThreshold = 100
private const val SwipeVelocityThreshold = 100
}
private val gestureDetector = GestureDetector(context, GestureListener())
override fun onTouch(v: View, event: MotionEvent): Boolean {
return gestureDetector.onTouchEvent(event)
}
open fun onSwipeRight(): Boolean { return false }
open fun onSwipeLeft(): Boolean { return false }
open fun onSwipeUp(): Boolean { return false }
open fun onSwipeDown(): Boolean { return false }
private inner class GestureListener : SimpleOnGestureListener() {
override fun onDown(e: MotionEvent): Boolean {
return true
}
override fun onFling(
e1: MotionEvent,
e2: MotionEvent,
velocityX: Float,
velocityY: Float,
): Boolean {
try {
val diffY = e2.y - e1.y
val diffX = e2.x - e1.x
if (abs(diffX) > abs(diffY)) {
if (abs(diffX) > SwipeThreshold && abs(velocityX) > SwipeVelocityThreshold) {
return when {
diffX > 0 -> onSwipeRight()
else -> onSwipeLeft()
}
}
} else if (abs(diffY) > SwipeThreshold && abs(velocityY) > SwipeVelocityThreshold) {
return when {
diffY > 0 -> onSwipeDown()
else -> onSwipeUp()
}
}
} catch (exception: Exception) {
exception.printStackTrace()
}
return false
}
}
}
用法:
myView.setOnTouchListener(object : OnSwipeTouchListener(context) {
// Implement any function you need:
override fun onSwipeUp(): Boolean {
Toast.makeText(context, "UP", Toast.LENGTH_SHORT).show()
return true
}
override fun onSwipeLeft(): Boolean {
Toast.makeText(context, "LEFT", Toast.LENGTH_SHORT).show()
return true
}
})
onFling()的替代方案
替代方案删除更多代码并重新排序检查。重新排序是没有必要的,但我认为它看起来更整洁,更容易理解。 代码将放在try括号中。用法保持不变,只是实现各自的onSwipe函数
水平
val diffY = e2。Y - e1。Y 返回if (abs(velocityY) > SwipeVelocityThreshold) { 当{ > SwipeThreshold -> onSwipeDown() diffY < - swipethreshold -> onSwipeUp() Else -> false } }其他false
垂直
val diffX = e2。X - e1。X 返回if (abs(velocityX) > SwipeVelocityThreshold) { 当{ > SwipeThreshold -> onSwipeRight() diffX < - swipethreshold -> onSwipeLeft() Else -> false } }其他false
一个方向
"up"的例子
val diffY = e2。Y - e1。Y 返回{ diffY < - swipethreshold -> onSwipeUp() Else -> false }
Additional Notes: In (ruX answer) they discussed removing onDown to also detect an onClickListener for the same view. However, when I removed onDown, the class did not work anymore. I don't exactly know why. I looked into the code of GestureDetector but it is very complex and the consequences of the return value of onDown seems to have some implications. So I left it in. Also, you can just use SimpleOnGestureListener.onSingleTapUp() just like you did onFling and create a onClick() function that is called there.
版本信息:
compileSdkVersion 31 minSdkVersion 24 targetSdkVersion 31
对@Mirek Rusin的回答做了一点修改,现在你可以检测多点触摸了。这段代码在Kotlin上:
class OnSwipeTouchListener(ctx: Context, val onGesture: (gestureCode: Int) -> Unit) : OnTouchListener {
private val SWIPE_THRESHOLD = 200
private val SWIPE_VELOCITY_THRESHOLD = 200
private val gestureDetector: GestureDetector
var fingersCount = 0
fun resetFingers() {
fingersCount = 0
}
init {
gestureDetector = GestureDetector(ctx, GestureListener())
}
override fun onTouch(v: View, event: MotionEvent): Boolean {
if (event.pointerCount > fingersCount) {
fingersCount = event.pointerCount
}
return gestureDetector.onTouchEvent(event)
}
private inner class GestureListener : SimpleOnGestureListener() {
override fun onDown(e: MotionEvent): Boolean {
return true
}
override fun onFling(e1: MotionEvent, e2: MotionEvent, velocityX: Float, velocityY: Float): Boolean {
var result = false
try {
val diffY = e2.y - e1.y
val diffX = e2.x - e1.x
if (Math.abs(diffX) > Math.abs(diffY)) {
if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
if (diffX > 0) {
val gesture = when (fingersCount) {
1 -> Gesture.SWIPE_RIGHT
2 -> Gesture.TWO_FINGER_SWIPE_RIGHT
3 -> Gesture.THREE_FINGER_SWIPE_RIGHT
else -> -1
}
if (gesture > 0) {
onGesture.invoke(gesture)
}
} else {
val gesture = when (fingersCount) {
1 -> Gesture.SWIPE_LEFT
2 -> Gesture.TWO_FINGER_SWIPE_LEFT
3 -> Gesture.THREE_FINGER_SWIPE_LEFT
else -> -1
}
if (gesture > 0) {
onGesture.invoke(gesture)
}
}
resetFingers()
}
} else if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
if (diffY > 0) {
val gesture = when (fingersCount) {
1 -> Gesture.SWIPE_DOWN
2 -> Gesture.TWO_FINGER_SWIPE_DOWN
3 -> Gesture.THREE_FINGER_SWIPE_DOWN
else -> -1
}
if (gesture > 0) {
onGesture.invoke(gesture)
}
} else {
val gesture = when (fingersCount) {
1 -> Gesture.SWIPE_UP
2 -> Gesture.TWO_FINGER_SWIPE_UP
3 -> Gesture.THREE_FINGER_SWIPE_UP
else -> -1
}
if (gesture > 0) {
onGesture.invoke(gesture)
}
}
resetFingers()
}
result = true
} catch (exception: Exception) {
exception.printStackTrace()
}
return result
}
}}
在姿态。SWIPE_RIGHT和其他是唯一的整数标识符的手势,我用它来检测一种手势在我的活动:
rootView?.setOnTouchListener(OnSwipeTouchListener(this, {
gesture -> log(Gesture.parseName(this, gesture))
}))
这里的gesture是一个整型变量它包含了我之前传递的值。
@Mirek Rusin的Kotlin版本在这里:
OnSwipeTouchListener。kt:
open class OnSwipeTouchListener(ctx: Context) : OnTouchListener {
private val gestureDetector: GestureDetector
companion object {
private val SWIPE_THRESHOLD = 100
private val SWIPE_VELOCITY_THRESHOLD = 100
}
init {
gestureDetector = GestureDetector(ctx, GestureListener())
}
override fun onTouch(v: View, event: MotionEvent): Boolean {
return gestureDetector.onTouchEvent(event)
}
private inner class GestureListener : SimpleOnGestureListener() {
override fun onDown(e: MotionEvent): Boolean {
return true
}
override fun onFling(e1: MotionEvent, e2: MotionEvent, velocityX: Float, velocityY: Float): Boolean {
var result = false
try {
val diffY = e2.y - e1.y
val diffX = e2.x - e1.x
if (Math.abs(diffX) > Math.abs(diffY)) {
if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
if (diffX > 0) {
onSwipeRight()
} else {
onSwipeLeft()
}
result = true
}
} else if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
if (diffY > 0) {
onSwipeBottom()
} else {
onSwipeTop()
}
result = true
}
} catch (exception: Exception) {
exception.printStackTrace()
}
return result
}
}
open fun onSwipeRight() {}
open fun onSwipeLeft() {}
open fun onSwipeTop() {}
open fun onSwipeBottom() {}
}
用法:
view.setOnTouchListener(object : OnSwipeTouchListener(context) {
override fun onSwipeTop() {
super.onSwipeTop()
}
override fun onSwipeBottom() {
super.onSwipeBottom()
}
override fun onSwipeLeft() {
super.onSwipeLeft()
}
override fun onSwipeRight() {
super.onSwipeRight()
}
})
open关键字对我来说很重要……