是否有一组东西是每个JavaScript程序员都应该知道的,以便能够说“我懂JavaScript”?
当前回答
变量是全局的,除非声明为局部的!!
Bad (DoSomething()只被调用10次):
function CountToTen()
{
for(i=0; i< 10; i++)
{
DoSomething(i);
}
}
function countToFive()
{
for(i=0; i<5; i++)
{
CountToTen();
}
}
CountToFive();
好(DoSomething()按预期被调用50次):
function CountToTen()
{
var i;
for(i=0; i< 10; i++)
{
DoSomething(i);
}
}
function countToFive()
{
var i;
for(i=0; i<5; i++)
{
CountToTen();
}
}
CountToFive();
其他回答
JSLint http://www.JSLint.com/
要说“我懂JavaScript”,你应该注意以下几点:
JavaScript很好,但DOM是个痛点 跨浏览器问题会让你抓狂 除非代码在至少4个不同的好浏览器上测试过,否则你不能说它没有bug 关闭 ..............必须知道 其原型基于...........很好,学习这个很有趣 调试器关键字.....在危机中提供帮助
jQuery。YUI。不是(等等等等)
框架可能很有用,但它们经常隐藏JavaScript和DOM实际工作的细节,这些细节有时很难看。如果你的目标是能够说“我懂JavaScript”,那么在一个框架上投入大量的时间是与此相反的。
这里有一些JavaScript语言的特性,你应该知道它在做什么,不会被发现,但对很多人来说不是很明显:
That object.prop and object['prop'] are the same thing (so can you please stop using eval, thanks); that object properties are always strings (even for arrays); what for...in is for (and what it isn't). Property-sniffing; what undefined is (and why it smells); why the seemingly-little-known in operator is beneficial and different from typeof/undefined checks; hasOwnProperty; the purpose of delete. That the Number datatype is really a float; the language-independent difficulties of using floats; avoiding the parseInt octal trap. Nested function scoping; the necessity of using var in the scope you want to avoid accidental globals; how scopes can be used for closures; the closure loop problem. How global variables and window properties collide; how global variables and document elements shouldn't collide but do in IE; the necessity of using var in global scope too to avoid this. How the function statement acts to ‘hoist’ a definition before code preceding it; the difference between function statements and function expressions; why named function expressions should not be used. How constructor functions, the prototype property and the new operator really work; methods of exploiting this to create the normal class/subclass/instance system you actually wanted; when you might want to use closure-based objects instead of prototyping. (Most JS tutorial material is absolutely terrible on this; it took me years to get it straight in my head.) How this is determined at call-time, not bound; how consequently method-passing doesn't work like you expect from other languages; how closures or Function#bind may be used to get around that. Other ECMAScript Fifth Edition features like indexOf, forEach and the functional-programming methods on Array; how to fix up older browsers to ensure you can use them; using them with inline anonymous function expressions to get compact, readable code. The flow of control between the browser and user code; synchronous and asynchronous execution; events that fire inside the flow of control (eg. focus) vs. events and timeouts that occur when control returns; how calling a supposedly-synchronous builtin like alert can end up causing potentially-disastrous re-entrancy. How cross-window scripting affects instanceof; how cross-window scripting affects the control flow across different documents; how postMessage will hopefully fix this.
请看关于最后两项的答案。
最重要的是,你应该批判性地看待JavaScript,承认由于历史原因,它是一种不完美的语言(甚至比大多数语言都不完美),并避免它最糟糕的故障点。Crockford在这方面的工作绝对值得一读(尽管我并不100%同意他关于“好的部分”是什么)。
变量是全局的,除非声明为局部的!!
Bad (DoSomething()只被调用10次):
function CountToTen()
{
for(i=0; i< 10; i++)
{
DoSomething(i);
}
}
function countToFive()
{
for(i=0; i<5; i++)
{
CountToTen();
}
}
CountToFive();
好(DoSomething()按预期被调用50次):
function CountToTen()
{
var i;
for(i=0; i< 10; i++)
{
DoSomething(i);
}
}
function countToFive()
{
var i;
for(i=0; i<5; i++)
{
CountToTen();
}
}
CountToFive();
对象字面量,因为它们写起来很好。
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