我有一个带有图像的UIImageView。现在我有一个全新的图像(图形文件),并想要在这个UIImageView中显示它。如果我设置

myImageView.image = newImage;

新图像立即可见。不可以做成动画。

我想让它很好地淡出到新图像中。我想也许有比在上面创建一个新的UIImageView并与动画混合更好的解决方案?


当前回答

为什么不试试这个呢?

NSArray *animationFrames = [NSArray arrayWithObjects:
  [UIImage imageWithName:@"image1.png"],
  [UIImage imageWithName:@"image2.png"], 
  nil];

UIImageView *animatedImageView = [[UIImageView alloc] init];
animatedImageView.animationImages = animationsFrame;
[animatedImageView setAnimationRepeatCount:1];
[animatedImageView startAnimating];

快速版本:

let animationsFrames = [UIImage(named: "image1.png"), UIImage(named: "image2.png")]
let animatedImageView = UIImageView()
animatedImageView.animationImages = animationsFrames
animatedImageView.animationRepeatCount = 1
animatedImageView.startAnimating()

其他回答

弗拉基米尔的答案是完美的,但任何像我这样正在寻找快速解决方案的人

该方案适用于swift 4.2版本

var i = 0
    func animation(){
        let name = (i % 2 == 0) ? "1.png" : "2.png"
        myImageView.image = UIImage.init(named: name)
        let transition: CATransition = CATransition.init()
        transition.duration = 1.0
        transition.timingFunction = CAMediaTimingFunction.init(name: .easeInEaseOut)
        transition.type = .fade
        myImageView.layer.add(transition, forKey: nil)
        i += 1
    }

您可以在任何地方调用此方法。它将改变图像到下一个(图像)与动画。

对于Swift 4.0版本使用波纹管解决方案

var i = 0
    func animationVersion4(){
        let name = (i % 2 == 0) ? "1.png" : "2.png"
        uiImage.image = UIImage.init(named: name)
        let transition: CATransition = CATransition.init()
        transition.duration = 1.0
        transition.timingFunction = CAMediaTimingFunction.init(name: kCAMediaTimingFunctionEaseInEaseOut)
        transition.type = kCATransitionFade
        uiImage.layer.add(transition, forKey: nil)
        i += 1
    }

下面是Swift中的一个例子,它将首先交叉溶解一个新图像,然后添加一个弹性动画:

var selected: Bool {
  willSet(selected) {
    let expandTransform:CGAffineTransform = CGAffineTransformMakeScale(1.15, 1.15);
    if (!self.selected && selected) {
      UIView.transitionWithView(self.imageView,
        duration:0.1,
        options: UIViewAnimationOptions.TransitionCrossDissolve,
        animations: {
          self.imageView.image = SNStockCellSelectionAccessoryViewImage(selected)
          self.imageView.transform = expandTransform
        },
        completion: {(finished: Bool) in
          UIView.animateWithDuration(0.4,
            delay:0.0,
            usingSpringWithDamping:0.40,
            initialSpringVelocity:0.2,
            options:UIViewAnimationOptions.CurveEaseOut,
            animations: {
              self.imageView.transform = CGAffineTransformInvert(expandTransform)
            }, completion:nil)
      })
    }
  }
}

var imageView:UIImageView

如果imageView被正确地作为子视图添加到视图中,在selected = false到selected = true之间切换应该用一个弹性动画交换图像。SNStockCellSelectionAccessoryViewImage只是根据当前的选择状态返回一个不同的图像,如下所示:

private let SNStockCellSelectionAccessoryViewPlusIconSelected:UIImage = UIImage(named:"PlusIconSelected")!
private let SNStockCellSelectionAccessoryViewPlusIcon:UIImage = UIImage(named:"PlusIcon")!

private func SNStockCellSelectionAccessoryViewImage(selected:Bool) -> UIImage {
  return selected ? SNStockCellSelectionAccessoryViewPlusIconSelected : SNStockCellSelectionAccessoryViewPlusIcon
}

下面的GIF例子有点慢,实际的动画发生得更快:

                                       

用迈克尔·斯科特的话来说,傻瓜,保持简单。 以下是在Swift 3和Swift 4中实现这一点的简单方法:

UIView.transition(with: imageView,
                  duration: 0.75,
                  options: .transitionCrossDissolve,
                  animations: { self.imageView.image = toImage },
                  completion: nil)

这太棒了

  self.imgViewPreview.transform = CGAffineTransform(scaleX: 0, y: 0)
          UIView.animate(withDuration: 1, delay: 0, usingSpringWithDamping: 0.3, initialSpringVelocity: 0, options: .curveEaseOut, animations: {
              self.imgViewPreview.image = newImage
              self.imgViewPreview.transform = .identity
          }, completion: nil)

Swift 5扩展:

extension UIImageView{
    func setImage(_ image: UIImage?, animated: Bool = true) {
        let duration = animated ? 0.3 : 0.0
        UIView.transition(with: self, duration: duration, options: .transitionCrossDissolve, animations: {
            self.image = image
        }, completion: nil)
    }
}