关于这个可怕的问题,我已经阅读了尽可能多的搜索结果,不幸的是,每个搜索结果似乎都集中在一个特定的函数调用上。

我的问题是,我从多个函数得到相同的错误,我猜是从我使用的函数回调的。

更糟糕的是,实际的代码是在另一个项目中导入的自定义私有框架中,因此,调试不是那么简单吗?

有人能告诉我正确的方向吗?我有一种感觉,我正在错误地调用某些方法或与坏的上下文,但xcode的输出在这一点上不是很有帮助。

: CGContextSetFillColorWithColor: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. : CGContextSetStrokeColorWithColor: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. CGContextSaveGState: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. : CGContextSetFlatness: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. : CGContextAddPath: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. : CGContextDrawPath: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. : CGContextRestoreGState: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. : CGContextGetBlendMode: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update.

当呈现自定义视图或其继承的类之一时,可能会发生这些错误。这时它们会生成多次,直到键盘不再提供任何输入。触摸事件仍然被注册,但是系统变慢,最终可能导致未分配对象错误。

编辑#1:我确实可以访问正在导入的框架,但我没有看到导致问题的类中有任何奇怪的东西。

编辑#2:我刚刚收到一封电子邮件,iOS 7.1已经发布给开发者了。我很好奇这种情况是否会消失,或者变得更糟,或者是否能得到解决。


当前回答

当我在UIActivity子类的activityImage方法中输入错误的图像名称时,我得到了它

- (UIImage *)activityImage
{
    return [UIImage imageNamed:@"img.png"];
}

输入正确的图像为我解决了这个问题。

其他回答

其他人会要求你在访问核心图形上下文的地方发布代码,但我怀疑这是问题所在。这些无效的上下文0x0错误消息很常见,很容易在iOS 7中重现。事实上,我可以使用零代码的故事板重现错误。我在IB中拖动UITextField到画布上,运行应用程序,双击文本字段内。

在许多情况下,我很难认真对待无效上下文0x0错误消息。我不知道您的情况是否值得更大的关注(我同意Rob Napier的观点,这是值得研究的,特别是如果您显式地使用图形上下文)。

在我自己的项目中,我希望有一天这些错误会神奇地消失(但这一天并没有伴随着7.0.3)。

更新:在安装Xcode 5.1并瞄准iOS 7.1后,我再也不能通过双击空文本字段来重现错误。

UIGraphicsBeginImageContext( size );
CGContextRef context = UIGraphicsGetCurrentContext();

确定尺寸。宽度或大小。高度不为0,

你可以在CGPostError中添加符号断点来检查

在我的情况下,我有这个警告时,创建一个可靠的图像与caps insets。问题是我没有在“未封顶”区域留下至少1个像素。

    UIImage *image = [UIImage imageNamed:@"name"];
    UIEdgeInsets edgeInsets = UIEdgeInsetsMake(20, 10, 20, 10);  //Problem here if the width is 20 or the height is 40
    image = [image resizableImageWithCapInsets:edgeInsets];

当我在UIActivity子类的activityImage方法中输入错误的图像名称时,我得到了它

- (UIImage *)activityImage
{
    return [UIImage imageNamed:@"img.png"];
}

输入正确的图像为我解决了这个问题。

我得到了代码错误

UIBezierPath *path = [UIBezierPath bezierPath];
[path moveToPoint:pointA];
[path addLineToPoint:pointB];
[path addLineToPoint:pointC];
[[UIColor colorWithHexString:@"EFEFEF"] set];
[path fill];
[path closePath];

CAShapeLayer *triangle = [CAShapeLayer layer];
triangle.fillColor = [UIColor colorWithHexString:@"EFEFEF"].CGColor;
triangle.path = path.CGPath;

return triangle;

并在删除代码后

[[UIColor colorWithHexString:@"EFEFEF"] set];
[path fill];

世界变得寂静