在苹果的Swift语言中,let和var有什么区别?

在我的理解中,它是一种编译语言,但它不在编译时检查类型。这让我很困惑。编译器如何知道类型错误?如果编译器不检查类型,这不是生产环境的问题吗?

当我试图给let赋值时给出了这个错误:

不能给属性赋值:'variableName'是一个'let'常量 将'let'改为'var'使其可变


当前回答

Let用于声明一个常量值-在给出初始值后,您将不会更改它。 Var用于声明一个变量值—您可以根据需要更改它的值。

其他回答

在var的情况下,值可以被重新赋值

 //Variables
 var age = 42
 println(age) //Will print 42
 age = 90
 println(age) //Will Print 90

** newAge常量不能被重新赋给一个新值。尝试这样做会给出一个编译时错误**

//Constants
let newAge = 92 //Declaring a constant using let
println(newAge) //Will print 92.

虽然目前我还在阅读手册,但我认为这非常接近C/ c++的const指针。换句话说,类似于char const*和char*之间的区别。编译器也拒绝更新内容,不仅是引用重赋(指针)。

例如,假设你有这样一个结构体。注意,这是一个结构,而不是一个类。AFAIK,类没有不可变状态的概念。

import Foundation


struct
AAA
{
    var inner_value1    =   111

    mutating func
    mutatingMethod1()
    {
        inner_value1    =   222
    }
}


let aaa1    =   AAA()
aaa1.mutatingMethod1()      // compile error
aaa1.inner_value1 = 444     // compile error

var aaa2    =   AAA()
aaa2.mutatingMethod1()      // OK
aaa2.inner_value1 = 444     // OK

因为结构在默认情况下是不可变的,所以需要用mutating标记mutator方法。因为名字aaa1是常量,你不能对它调用任何mutator方法。这正是我们在C/ c++指针上所期望的。

我相信这是一种支持常量正确性的机制。

简单的区别

Let =(不能更改)

Var =(随时更新)

Swift let和var

Let -常数 Var -变量

[常量vs变量] [结构vs类]

官方文件docs.swift.org说

常量的值一旦设置就不能更改,而变量可以在将来设置为不同的值。

这个术语实际上描述了一种重新分配机制

可变性

可变性-可更改-对象创建后状态可以更改[关于]

取值及参考类型[关于]

引用类型(类)

Swift的类是可变的

Var +类 它可以被重新分配或更改

Let + class =地址常数 它不能被重新分配,可以被更改

值(结构、枚举)

Swift的struct可以改变它们的可变性状态:

Var + struct =可变的 它可以被重新分配或更改

let + struct = *immutable或unmodifiable[关于][示例][示例]= value的常量 它不能被重新分配或更改

*immutable检查testStructMutability测试

实验:

class MyClass {
    var varClass: NSMutableString
    var varStruct: String
    
    let letClass: NSMutableString
    let letStruct: String
    
    init(_ c: NSMutableString, _ s: String) {
        varClass = c
        varStruct = s
        
        letClass = c
        letStruct = s
    }
}

struct MyStruct {
    var varClass: NSMutableString
    var varStruct: String
    
    let letClass: NSMutableString
    let letStruct: String
    
    init(_ c: NSMutableString, _ s: String) {
        varClass = c
        varStruct = s
        
        letClass = c
        letStruct = s
    }
    
    
    //mutating function block
    func function() {
//            varClass = "SECONDARY propertyClass" //Cannot assign to property: 'self' is immutable
//            varStruct = "SECONDARY propertyStruct" //Cannot assign to property: 'self' is immutable
    }

    mutating func mutatingFunction() {
        varClass = "SECONDARY propertyClass"
        varStruct = "SECONDARY propertyStruct"
    }
}

可能的用例

func functionVarLetClassStruct() {
    
    var varMyClass = MyClass("propertyClass", "propertyStruct")
    
    varMyClass.varClass = "SECONDARY propertyClass"
    varMyClass.varStruct = "SECONDARY propertyStruct"
    
//        varMyClass.letClass = "SECONDARY propertyClass" //Cannot assign to property: 'letClass' is a 'let' constant
//        varMyClass.letStruct = "SECONDARY propertyStruct" //Cannot assign to property: 'letStruct' is a 'let' constant
    
    let letMyClass = MyClass("propertyClass", "propertyStruct")
    
    letMyClass.varClass = "SECONDARY propertyClass"
    letMyClass.varStruct = "SECONDARY propertyStruct"
    
//        letMyClass.letClass = "SECONDARY propertyClass" //Cannot assign to property: 'letClass' is a 'let' constant
//        letMyClass.letStruct = "SECONDARY propertyStruct" //Cannot assign to property: 'letStruct' is a 'let' constant
    
    var varMyStruct = MyStruct("propertyClass", "propertyStruct")
    
    varMyStruct.varClass = "SECONDARY propertyClass"
    varMyStruct.varStruct = "SECONDARY propertyStruct"
    
//        varMyStruct.letClass = "SECONDARY propertyClass" //Cannot assign to property: 'letClass' is a 'let' constant
//        varMyStruct.letStruct = "SECONDARY propertyStruct" //Cannot assign to property: 'letStruct' is a 'let' constant
    
    let letMyStruct = MyStruct("propertyClass", "propertyStruct")
    
//        letMyStruct.varClass = "SECONDARY propertyClass" //Cannot assign to property: 'letMyStruct' is a 'let' constant
//        letMyStruct.varStruct = "SECONDARY propertyStruct" //Cannot assign to property: 'letMyStruct' is a 'let' constant
    
//        letMyStruct.letClass = "SECONDARY propertyClass" //Cannot assign to property: 'letClass' is a 'let' constant
//        letMyStruct.letStruct = "SECONDARY propertyStruct" //Cannot assign to property: 'letStruct' is a 'let' constant
    
}

mutating -改变结构的函数

可以将结构的方法标记为突变

指示此函数更改内部属性值 你只能在var变量上调用变异函数 当突变函数完成时,结果可见

func testStructMutatingFunc() {
    //given
    var varMyStruct = MyStruct("propertyClass", "propertyStruct")
    
    //when
    varMyStruct.mutatingFunction()
    
    //than
    XCTAssert(varMyStruct.varClass == "SECONDARY propertyClass" && varMyStruct.varStruct == "SECONDARY propertyStruct")
    
    // It is not possible to call a mutating function on a let variable
    let letMyStruct = MyStruct("propertyClass", "propertyStruct")
//        letMyStruct.mutatingFunction() //Cannot use mutating member on immutable value: 'letMyStruct' is a 'let' constant
}

函数内的Inout

Inout允许您重新分配/修改传递的(原始)值。 你只能在inout参数内传递var变量 当功能完成时,结果可见

Inout有一个下一个流程:

传递的值在函数调用之前被复制到被复制的值中 复制的值在函数完成后被赋值为传递的值

//InOut
func functionWithInOutParameter(a: inout MyClass, s: inout MyStruct) {
    
    a = MyClass("SECONDARY propertyClass", "SECONDARY propertyStruct") //<-- assign
    s = MyStruct("SECONDARY propertyClass", "SECONDARY propertyStruct") //<-- assign
}


func testInOutParameter() {

    //given
    var varMyClass = MyClass("PRIMARY propertyClass", "PRIMARY propertyStruct")
    var varMyStruct = MyStruct("PRIMARY propertyClass", "PRIMARY propertyStruct")

    //when
    functionWithInOutParameter(a: &varMyClass, s: &varMyStruct)

    //then
    XCTAssert(varMyClass.varClass == "SECONDARY propertyClass" && varMyClass.varStruct == "SECONDARY propertyStruct")
    XCTAssert(varMyStruct.varClass == "SECONDARY propertyClass" && varMyStruct.varStruct == "SECONDARY propertyStruct")
    
    
    // It is not possible to pass let into inout parameter
    let letMyClass = MyClass("PRIMARY propertyClass", "PRIMARY propertyStruct")
    let letMyStruct = MyStruct("PRIMARY propertyClass", "PRIMARY propertyStruct")
//        functionWithInOutParameter(a: &letMyClass, s: &letMyStruct) //Cannot pass immutable value as inout argument: 'letMyClass', 'letMyStruct' are 'let' constants
}     

*你偷可以改变let + struct

func testStructMutability()  {
    //given
    let str: NSMutableString = "propertyClass"
    let letMyStruct = MyStruct(str, "propertyStruct")
    
    //when
    str.append(" SECONDARY")
    
    //then
    XCTAssert(letMyStruct.letClass == "propertyClass SECONDARY")
}

尽可能使用let。必要时使用var。

(变异结构)

用可变性/不可变性概念来陈述这种差异可能更好,这是对象空间中值和实例可变性的正确范式,比唯一的“常量/变量”通常概念更大。 而且这更接近于Objective C的方法。

2 .数据类型:值类型和引用类型。

在值类型的上下文中:

'let'定义一个常量(不可变)。'var'定义了一个可变值(mutable)。

let aInt = 1   //< aInt is not changeable

var aInt = 1   //< aInt can be changed

在参考类型中:

数据的标签不是值,而是对值的引用。

if Person = Person(名称:Foo,第一个:Bar)

person不包含此人的数据,但包含此人数据的引用。

let aPerson = Person(name:Foo, first:Bar)
               //< data of aPerson are changeable, not the reference

var aPerson = Person(name:Foo, first:Bar)
               //< both reference and data are changeable.

eg:

var aPersonA = Person(name:A, first: a)
var aPersonB = Person(name:B, first: b)

aPersonA = aPersonB

aPersonA now refers to Person(name:B, first: b)

and

let aPersonA = Person(name:A, first: a)
let aPersonB = Person(name:B, first: b)

let aPersonA = aPersonB // won't compile

but

let aPersonA = Person(name:A, first: a)

aPersonA.name = "B" // will compile