我想像这样转换一个对象:
{"1":5,"2":7,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0}
输入一个键值对数组,如下所示:
[[1,5],[2,7],[3,0],[4,0]...].
如何将对象转换为JavaScript中的键值对数组?
我想像这样转换一个对象:
{"1":5,"2":7,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0}
输入一个键值对数组,如下所示:
[[1,5],[2,7],[3,0],[4,0]...].
如何将对象转换为JavaScript中的键值对数组?
当前回答
var obj = { "1": 5, "2": 7, "3": 0, "4": 0, "5": 0, "6": 0, "7": 0, "8": 0, "9": 0, "10": 0, "11": 0, "12": 0 }
let objectKeys = Object.keys(obj);
let answer = objectKeys.map(value => {
return [value + ':' + obj[value]]
});
其他回答
最好的办法是:
var obj = {“1”:5,“2”:7,“3”:0,“4”:0,“5”:0,“6”:0,“7”:0,“8”:0,“9”:0,“10”:0,“11”:0,“12”:0} var result = Object.entries(obj); 控制台.log(结果);
如图所示,调用条目将根据调用者的请求返回[key, value]对。
或者,也可以调用Object.values(obj),它只返回值。
递归转换对象到数组
function is_object(mixed_var) {
if (mixed_var instanceof Array) {
return false;
} else {
return (mixed_var !== null) && (typeof( mixed_var ) == 'object');
}
}
function objectToArray(obj) {
var array = [], tempObject;
for (var key in obj) {
tempObject = obj[key];
if (is_object(obj[key])) {
tempObject = objectToArray(obj[key]);
}
array[key] = tempObject;
}
return array;
}
在Ecmascript 6中,
var obj = {"1":5,"2":7,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0};
var res = Object.entries(obj);
console.log(res);
var obj = “1”:5 “2”:7, “3”:0, “4”:0, “5”:0, “6”:0, “7”:0, “8”:0, “9”:0, “10”:0, “11”:0, “12”:0 ); var res = Object.entries(obj); 游戏机。log (res);
我们可以将数字改为字符串类型的键如下所示:
var obj = {“1”:5,“2”:7,“3”:0,“4”:0,“5”:0,“6”:0,“7”:0,“8”:0,“9”:0,“10”:0,“11”:0,“12”:0} var result = Object.keys(obj).map(function(key) { 返回 [字符串(键), 对象[键]]; }); 控制台.log(结果);
下面是es6使用扩展操作符和Object.entries的“新”方法。
const data = {"1":5,"2":7,"3":0,"4":0,"5":0,"6":0,"7":0,"8":0,"9":0,"10":0,"11":0,"12":0};
const dataSpread = [...Object.entries(data)];
// data spread value is now:
[
[ '1', 5 ], [ '2', 7 ],
[ '3', 0 ], [ '4', 0 ],
[ '5', 0 ], [ '6', 0 ],
[ '7', 0 ], [ '8', 0 ],
[ '9', 0 ], [ '10', 0 ],
[ '11', 0 ], [ '12', 0 ]
]