在新iOS的音乐应用程序中,我们可以看到一个模糊的视图后面有一个专辑封面。

这样的事情是如何完成的呢?我看了文件,但什么都没发现。


当前回答

为了帮助大家,下面是我根据Jordan h的回答创建的一个快速扩展。它是用swift 5编写的,可以在Objective C中使用。

extension UIView {

    @objc func blurBackground(style: UIBlurEffect.Style, fallbackColor: UIColor) {
        if !UIAccessibility.isReduceTransparencyEnabled {
            self.backgroundColor = .clear

            let blurEffect = UIBlurEffect(style: style)
            let blurEffectView = UIVisualEffectView(effect: blurEffect)
            //always fill the view
            blurEffectView.frame = self.self.bounds
            blurEffectView.autoresizingMask = [.flexibleWidth, .flexibleHeight]

            self.insertSubview(blurEffectView, at: 0)
        } else {
            self.backgroundColor = fallbackColor
        }
    }

}

注意:如果你想在不影响文本的情况下模糊UILabel的背景,你应该创建一个容器UIView,将UILabel作为子视图添加到容器UIView,将UILabel的backgroundColor设置为UIColor。clear,然后调用blurBackground(style: UIBlurEffect。样式,fallbackColor: UIColor)的容器UIView。下面是用Swift 5写的一个简单的例子:

let frame = CGRect(x: 50, y: 200, width: 200, height: 50)
let containerView = UIView(frame: frame)
let label = UILabel(frame: frame)
label.text = "Some Text"
label.backgroundColor = UIColor.clear
containerView.addSubview(label)
containerView.blurBackground(style: .dark, fallbackColor: UIColor.black)

其他回答

简单的答案是添加一个子视图并改变它的alpha。

UIView *mainView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 200, 200)];
UIView *subView = [[UIView alloc] initWithFrame:popupView.frame];
UIColor * backImgColor = [UIColor colorWithPatternImage:[UIImage imageNamed:@"blue_Img.png"]];
subView.backgroundColor = backImgColor;
subView.alpha = 0.5;
[mainView addSubview:subView];

这个答案是基于Mitja Semolic之前出色的回答。我已经将它转换为swift 3,添加了一个解释,在评论中发生了什么,使它成为一个UIViewController的扩展,这样任何VC都可以随意调用它,添加了一个未模糊的视图来显示选择性应用,并添加了一个完成块,以便调用视图控制器可以在完成模糊时做任何它想做的事情。

    import UIKit
//This extension implements a blur to the entire screen, puts up a HUD and then waits and dismisses the view.
    extension UIViewController {
        func blurAndShowHUD(duration: Double, message: String, completion: @escaping () -> Void) { //with completion block
            //1. Create the blur effect & the view it will occupy
            let blurEffect = UIBlurEffect(style: UIBlurEffectStyle.light)
            let blurEffectView = UIVisualEffectView()//(effect: blurEffect)
            blurEffectView.frame = self.view.bounds
            blurEffectView.autoresizingMask = [.flexibleWidth, .flexibleHeight]

        //2. Add the effect view to the main view
            self.view.addSubview(blurEffectView)
        //3. Create the hud and add it to the main view
        let hud = HudView.getHUD(view: self.view, withMessage: message)
        self.view.addSubview(hud)
        //4. Begin applying the blur effect to the effect view
        UIView.animate(withDuration: 0.01, animations: {
            blurEffectView.effect = blurEffect
        })
        //5. Halt the blur effects application to achieve the desired blur radius
        self.view.pauseAnimationsInThisView(delay: 0.004)
        //6. Remove the view (& the HUD) after the completion of the duration
        DispatchQueue.main.asyncAfter(deadline: .now() + duration) {
            blurEffectView.removeFromSuperview()
            hud.removeFromSuperview()
            self.view.resumeAnimationsInThisView()
            completion()
        }
    }
}

extension UIView {
    public func pauseAnimationsInThisView(delay: Double) {
        let time = delay + CFAbsoluteTimeGetCurrent()
        let timer = CFRunLoopTimerCreateWithHandler(kCFAllocatorDefault, time, 0, 0, 0, { timer in
            let layer = self.layer
            let pausedTime = layer.convertTime(CACurrentMediaTime(), from: nil)
            layer.speed = 0.0
            layer.timeOffset = pausedTime
        })
        CFRunLoopAddTimer(CFRunLoopGetCurrent(), timer, CFRunLoopMode.commonModes)
    }
    public func resumeAnimationsInThisView() {
        let pausedTime  = layer.timeOffset

        layer.speed = 1.0
        layer.timeOffset = 0.0
        layer.beginTime = layer.convertTime(CACurrentMediaTime(), from: nil) - pausedTime
    }
}

我已经确认它适用于iOS 10.3.1和iOS 11

自定义模糊比例

你可以尝试UIVisualEffectView自定义设置为-

class BlurViewController: UIViewController {
    private let blurEffect = (NSClassFromString("_UICustomBlurEffect") as! UIBlurEffect.Type).init()

    override func viewDidLoad() {
        super.viewDidLoad()
        let blurView = UIVisualEffectView(frame: UIScreen.main.bounds)
        blurEffect.setValue(1, forKeyPath: "blurRadius")
        blurView.effect = blurEffect
        view.addSubview(blurView)
    }   
}

输出:- for blureeffect . setvalue(1…& blurEffect.setValue (2 . .

我不认为我被允许发布代码,但上面提到的WWDC示例代码是正确的。链接如下:https://developer.apple.com/downloads/index.action?name=WWDC%202013

你要找的文件是UIImage上的category,方法是applyLightEffect。

正如我在上面的评论中提到的,除了模糊,苹果模糊还有饱和度和其他东西。简单的模糊是不行的……如果你想模仿他们的风格。

我决定发布一个书面的Objective-C版本,从接受的答案只是在这个问题上提供更多的选项。

- (UIView *)applyBlurToView:(UIView *)view withEffectStyle:(UIBlurEffectStyle)style andConstraints:(BOOL)addConstraints
{
  //only apply the blur if the user hasn't disabled transparency effects
  if(!UIAccessibilityIsReduceTransparencyEnabled())
  {
    UIBlurEffect *blurEffect = [UIBlurEffect effectWithStyle:style];
    UIVisualEffectView *blurEffectView = [[UIVisualEffectView alloc] initWithEffect:blurEffect];
    blurEffectView.frame = view.bounds;

    [view addSubview:blurEffectView];

    if(addConstraints)
    {
      //add auto layout constraints so that the blur fills the screen upon rotating device
      [blurEffectView setTranslatesAutoresizingMaskIntoConstraints:NO];

      [view addConstraint:[NSLayoutConstraint constraintWithItem:blurEffectView
                                                       attribute:NSLayoutAttributeTop
                                                       relatedBy:NSLayoutRelationEqual
                                                          toItem:view
                                                       attribute:NSLayoutAttributeTop
                                                      multiplier:1
                                                        constant:0]];

      [view addConstraint:[NSLayoutConstraint constraintWithItem:blurEffectView
                                                       attribute:NSLayoutAttributeBottom
                                                       relatedBy:NSLayoutRelationEqual
                                                          toItem:view
                                                       attribute:NSLayoutAttributeBottom
                                                      multiplier:1
                                                        constant:0]];

      [view addConstraint:[NSLayoutConstraint constraintWithItem:blurEffectView
                                                       attribute:NSLayoutAttributeLeading
                                                       relatedBy:NSLayoutRelationEqual
                                                          toItem:view
                                                       attribute:NSLayoutAttributeLeading
                                                      multiplier:1
                                                        constant:0]];

      [view addConstraint:[NSLayoutConstraint constraintWithItem:blurEffectView
                                                       attribute:NSLayoutAttributeTrailing
                                                       relatedBy:NSLayoutRelationEqual
                                                          toItem:view
                                                       attribute:NSLayoutAttributeTrailing
                                                      multiplier:1
                                                        constant:0]];
    }
  }
  else
  {
    view.backgroundColor = [[UIColor blackColor] colorWithAlphaComponent:0.7];
  }

  return view;
}

如果你想要,如果你只支持纵向模式,或者我只是在这个函数中添加了一个标志来使用它们,可以删除这些限制。