我需要以毫秒为单位获取执行时间。

我最初问这个问题是在2008年。当时接受的答案是使用newDate().getTime()。然而,我们现在都可以同意使用标准performance.now()API更合适。因此,我将接受的答案改为这个答案。


当前回答

使用performance.now():

var startTime = performance.now()

doSomething()   // <---- measured code goes between startTime and endTime
    
var endTime = performance.now()

console.log(`Call to doSomething took ${endTime - startTime} milliseconds`)

在Node.js中,需要导入性能类

进口性能

const { performance } = require('perf_hooks');

使用console.time:(生活水平)

console.time('doSomething')
    
doSomething()   // <---- The function you're measuring time for 
    
console.timeEnd('doSomething')

注意:传递给time()和timeEnd()方法的字符串必须匹配(计时器才能按预期完成)。

console.time()文档:MDN文档Node.js文档

其他回答

支持标记的基本TypeScript示例。调用start(“something”)将启动计时器,而stop(“somehing”)将结束计时器,并返回包含已用时间的格式化字符串。

查看车队示例

/**
 * Mark entries
 */
export const marks: { [id: string]: number } = {};

/**
 * Start timing 
 */
export const start = (id: string) => {
  return Object.assign(marks, {[id]: Date.now() })[id]
}

/**
 * Clear all 
 */
export const clear = () => {
  for (const id in marks) delete marks[id]; 
};

/**
 * Stop timing and return formatted elapsed time
 */
export const stop = (id: string) => {
  const ms = Date.now() - marks[id];
  delete marks[id];
  return ms > 1000 
    ? `${(ms / 1000).toFixed(0)}s ${+ms.toFixed(0).slice(1)}ms` 
    : `${ms.toFixed(0)}ms`;
};

示例代码是导出每个函数。您可以将其放置到项目中,并从默认的import调用相应的方法,例如:

import * as time from './timer.js'

time.start('foo')

// do something

console.log('elapsed time: ' + time.stop('bar'))
var StopWatch = function (performance) {
    this.startTime = 0;
    this.stopTime = 0;
    this.running = false;
    this.performance = performance === false ? false : !!window.performance;
};

StopWatch.prototype.currentTime = function () {
    return this.performance ? window.performance.now() : new Date().getTime();
};

StopWatch.prototype.start = function () {
    this.startTime = this.currentTime();
    this.running = true;
};

StopWatch.prototype.stop = function () {
    this.stopTime = this.currentTime();
    this.running = false;
};

StopWatch.prototype.getElapsedMilliseconds = function () {
    if (this.running) {
        this.stopTime = this.currentTime();
    }

    return this.stopTime - this.startTime;
};

StopWatch.prototype.getElapsedSeconds = function () {
    return this.getElapsedMilliseconds() / 1000;
};

StopWatch.prototype.printElapsed = function (name) {
    var currentName = name || 'Elapsed:';

    console.log(currentName, '[' + this.getElapsedMilliseconds() + 'ms]', '[' + this.getElapsedSeconds() + 's]');
};

基准

var stopwatch = new StopWatch();
stopwatch.start();

for (var index = 0; index < 100; index++) {
    stopwatch.printElapsed('Instance[' + index + ']');
}

stopwatch.stop();

stopwatch.printElapsed();

输出

Instance[0] [0ms] [0s]
Instance[1] [2.999999967869371ms] [0.002999999967869371s]
Instance[2] [2.999999967869371ms] [0.002999999967869371s]
/* ... */
Instance[99] [10.999999998603016ms] [0.010999999998603016s]
Elapsed: [10.999999998603016ms] [0.010999999998603016s]

performance.now()是可选的-只需向StopWatch构造函数传递false。

由于console.time和performance.now在一些主要浏览器(如IE10)中不受支持,我创建了一个利用最佳可用方法的瘦实用程序。然而,它缺少错误用法的错误处理(在未初始化的计时器上调用End())。

使用它并根据您的需要进行改进。

Performance: {
    Timer: {},
    Start: function (name) {
        if (console && console.time) {
            console.time(name);
        } else if (window.performance.now) {
            this.Timer[name] = window.performance.now();
        } else {
            this.Timer[name] = new Date().getTime();
        }
    },
    End: function (name) {
        if (console && console.time) {
            console.timeEnd(name);
        } else {
            var result;
            if (window.performance.now) {
                result = window.performance.now() - this.Timer[name];
            } else {
                result = new Date().getTime() - this.Timer[name];
            }
            console.log(name + ": " + result);
        }
    }
}

有多种方法可以实现这一目标:

使用console.timeconsole.time(“函数”);//在这两行之间运行函数//测量函数所用的时间。(“例如函数();”)console.timeEnd('功能');这是最有效的方法:使用performance.now(),例如。var v1=performance.now();//在这里运行您可以测量时间的函数var v2=性能.now();console.log(“总时间=”+(v2-v1)+“毫秒”);使用+(add运算符)或getTime()var h2=+新日期()//或var h2=新日期().getTime();对于(i=0;i<500;i++){/*做某事*/}var h3=+新日期()//或var h3=新日期().getTime();var timeTaken=h3-h2;console.log(“time===”,timeTaken);

以下是将一元加号运算符应用于Date实例时的情况:获取相关Date实例的值将其转换为数字

注意:getTime()比一元+运算符提供更好的性能。

process.hrtime()在Node.js中可用-它返回以纳秒为单位的值

let hrTime = process.hrtime()
console.log(hrTime[0] * 1000000 + hrTime[1] / 1000)