我的iOS应用程序为UINavigationBar使用了自定义高度,这在新的iPhone X上导致了一些问题。

是否有人已经知道如何通过编程(在Objective-C中)可靠地检测应用程序是否在iPhone X上运行?

编辑:

当然,检查屏幕的大小是可能的,但是,我想知道是否有一些“内置”的方法,如TARGET_OS_IPHONE来检测iOS…

if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone) {
    CGSize screenSize = [[UIScreen mainScreen] bounds].size;
    if (screenSize.height == 812)
        NSLog(@"iPhone X");
}

编辑2:

我不认为,我的问题是一个重复的关联问题。当然,有一些方法可以“测量”当前设备的不同属性,并使用结果来决定使用哪种设备。然而,这并不是我在第一篇编辑中试图强调的问题的实际意义。

真正的问题是:“是否有可能直接检测当前设备是否是iPhone X(例如通过某些SDK功能),还是我必须使用间接测量?”

根据目前给出的答案,我假设答案是“不,没有直接的方法。测量是要走的路。”


当前回答

使用简单的方法检测任何设备。像下面,

func isPhoneDevice() -> Bool {
    return UIDevice.current.userInterfaceIdiom == .phone
}

func isDeviceIPad() -> Bool {
    return UIDevice.current.userInterfaceIdiom == .pad
}

func isPadProDevice() -> Bool {
    let SCREEN_WIDTH: CGFloat = UIScreen.main.bounds.size.width
    let SCREEN_HEIGHT: CGFloat = UIScreen.main.bounds.size.height
    let SCREEN_MAX_LENGTH: CGFloat = fmax(SCREEN_WIDTH, SCREEN_HEIGHT)

    return UIDevice.current.userInterfaceIdiom == .pad && SCREEN_MAX_LENGTH == 1366.0
}

func isPhoneXandXSDevice() -> Bool {
    let SCREEN_WIDTH = CGFloat(UIScreen.main.bounds.size.width)
    let SCREEN_HEIGHT = CGFloat(UIScreen.main.bounds.size.height)
    let SCREEN_MAX_LENGTH: CGFloat = fmax(SCREEN_WIDTH, SCREEN_HEIGHT)

    return UIDevice.current.userInterfaceIdiom == .phone && SCREEN_MAX_LENGTH == 812.0
}

func isPhoneXSMaxandXRDevice() -> Bool {
    let SCREEN_WIDTH = CGFloat(UIScreen.main.bounds.size.width)
    let SCREEN_HEIGHT = CGFloat(UIScreen.main.bounds.size.height)
    let SCREEN_MAX_LENGTH: CGFloat = fmax(SCREEN_WIDTH, SCREEN_HEIGHT)

    return UIDevice.current.userInterfaceIdiom == .phone && SCREEN_MAX_LENGTH == 896.0
}

像这样叫,

if isPhoneDevice() {
     // Your code
}

其他回答

#define IS_IPHONE (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
#define IS_IPHONE_X (IS_IPHONE && [[UIScreen mainScreen] bounds].size.height == 812.0f)

SWIFT 4/5可重用扩展,支持iPhone 12

    extension UIDevice {
    
    enum `Type` {
        case iPhone_5_5S_5C_SE1
        case iPhone_6_6S_7_8_SE2
        case iPhone_6_6S_7_8_PLUS
        case iPhone_X_XS_12mini
        case iPhone_XR_11
        case iPhone_XS_11Pro_Max
        case iPhone_12_Pro
        case iPhone_12_Pro_Max
    }
    
    var hasHomeButton: Bool {
        switch type {
        case . iPhone_X_XS_12mini, . iPhone_XR_11, .iPhone_XS_11Pro_Max, . iPhone_XS_11Pro_Max, .iPhone_12_Pro, .iPhone_12_Pro_Max:
            return false
        default:
            return true
        }
    }
    
    var type: Type {
        if UI_USER_INTERFACE_IDIOM() == .phone {
        switch UIScreen.main.nativeBounds.height {
        case 1136:
            return .iPhone_5_5S_5C_SE1
        case 1334:
            return .iPhone_6_6S_7_8_SE2
        case 1920, 2208:
            return .iPhone_6_6S_7_8_PLUS
        case 2436:
            return .iPhone_X_XS_12mini
        case 2532:
            return .iPhone_12_Pro
        case 2688:
            return .iPhone_XS_11Pro_Max
        case 2778:
            return .iPhone_12_Pro_Max
        case 1792:
            return .iPhone_XR_11
        default:
            assertionFailure("Unknown phone device detected!")
            return .iPhone_6_6S_7_8_SE2
        }
    } else {
        assertionFailure("Unknown idiom device detected!")
        return .iPhone_6_6S_7_8_SE2
    }
   }
}

我依靠状态栏框架高度来检测它是否是iPhone X:

if UIApplication.shared.statusBarFrame.height >= CGFloat(44) {
    // It is an iPhone X
}

这是为应用程序unportrait。您还可以根据设备方向检查大小。另外,在其他iphone上,状态栏可能是隐藏的,因此帧高为0。在iPhone X上,状态栏永远不会隐藏。

我知道这只是一个快速的解决方案,但它可以帮助一些人。

我在每个项目中都有global .swift,有一些代码来简化我的生活,我总是添加的一件事是ScreenSize和hasNotch,可以轻松检测手机类型和尺寸:

struct ScreenSize {
  static let width = UIScreen.main.bounds.size.width
  static let height = UIScreen.main.bounds.size.height
}

var hasNotch: Bool {
  return UIApplication.shared.delegate?.window??.safeAreaInsets.top ?? 0 > 0
}

然后使用它:

if hasNotch {
  print("This executes on all phones with a notch")
}

使用简单的方法检测任何设备。像下面,

func isPhoneDevice() -> Bool {
    return UIDevice.current.userInterfaceIdiom == .phone
}

func isDeviceIPad() -> Bool {
    return UIDevice.current.userInterfaceIdiom == .pad
}

func isPadProDevice() -> Bool {
    let SCREEN_WIDTH: CGFloat = UIScreen.main.bounds.size.width
    let SCREEN_HEIGHT: CGFloat = UIScreen.main.bounds.size.height
    let SCREEN_MAX_LENGTH: CGFloat = fmax(SCREEN_WIDTH, SCREEN_HEIGHT)

    return UIDevice.current.userInterfaceIdiom == .pad && SCREEN_MAX_LENGTH == 1366.0
}

func isPhoneXandXSDevice() -> Bool {
    let SCREEN_WIDTH = CGFloat(UIScreen.main.bounds.size.width)
    let SCREEN_HEIGHT = CGFloat(UIScreen.main.bounds.size.height)
    let SCREEN_MAX_LENGTH: CGFloat = fmax(SCREEN_WIDTH, SCREEN_HEIGHT)

    return UIDevice.current.userInterfaceIdiom == .phone && SCREEN_MAX_LENGTH == 812.0
}

func isPhoneXSMaxandXRDevice() -> Bool {
    let SCREEN_WIDTH = CGFloat(UIScreen.main.bounds.size.width)
    let SCREEN_HEIGHT = CGFloat(UIScreen.main.bounds.size.height)
    let SCREEN_MAX_LENGTH: CGFloat = fmax(SCREEN_WIDTH, SCREEN_HEIGHT)

    return UIDevice.current.userInterfaceIdiom == .phone && SCREEN_MAX_LENGTH == 896.0
}

像这样叫,

if isPhoneDevice() {
     // Your code
}