场景:用户点击视图控制器上的按钮。视图控制器是导航堆栈中最顶层的(很明显)。tap调用在另一个类上调用的实用程序类方法。这里发生了不好的事情我想在控件返回到视图控制器之前在那里显示一个警告。

+ (void)myUtilityMethod {
    // do stuff
    // something bad happened, display an alert.
}

这是可能的UIAlertView(但可能不太合适)。

在这种情况下,你如何在myUtilityMethod中呈现UIAlertController ?


当前回答

斯威夫特5

我刚刚创建了一个新窗口,并在其中添加了警报视图控制器。

查看类TopViewController:

https://gist.github.com/odnaks/3f3fd0d20f318c6276e76d0f9d7de5a7

我使用它很简单,像UIAlertController:

 let alert = TopAlertController()
 alert.title = "title"
 alert.message = "message"
 alert.addAction(UIAlertAction(title: "Ок", style: .default, handler: { _ in }))
 alert.show()

其他回答

如果有人感兴趣,我创建了一个Swift 3版本的@agilityvision答案。代码:

import Foundation
import UIKit

extension UIAlertController {

    var window: UIWindow? {
        get {
            return objc_getAssociatedObject(self, "window") as? UIWindow
        }
        set {
            objc_setAssociatedObject(self, "window", newValue, objc_AssociationPolicy.OBJC_ASSOCIATION_RETAIN_NONATOMIC)
        }
    }

    open override func viewDidDisappear(_ animated: Bool) {
        super.viewDidDisappear(animated)
        self.window?.isHidden = true
        self.window = nil
    }

    func show(animated: Bool = true) {
        let window = UIWindow(frame: UIScreen.main.bounds)
        window.rootViewController = UIViewController(nibName: nil, bundle: nil)

        let delegate = UIApplication.shared.delegate
        if delegate?.window != nil {
            window.tintColor = delegate!.window!!.tintColor
        }

        window.windowLevel = UIApplication.shared.windows.last!.windowLevel + 1

        window.makeKeyAndVisible()
        window.rootViewController!.present(self, animated: animated, completion: nil)

        self.window = window
    }
}

你可以尝试在UIViewController上用一个方法来实现一个类别 - (void)presentErrorMessage;,在这个方法中你实现了UIAlertController,然后在self上呈现它。然后在你的客户端代码中,你会有这样的东西:

[myViewController presentErrorMessage];

这样可以避免不必要的参数和关于视图不在窗口层次结构中的警告。

创建扩展像在Aviel Gross回答。这里有Objective-C扩展。

这里有头文件*.h

//  UIAlertController+Showable.h

#import <UIKit/UIKit.h>

@interface UIAlertController (Showable)

- (void)show;

- (void)presentAnimated:(BOOL)animated
             completion:(void (^)(void))completion;

- (void)presentFromController:(UIViewController *)viewController
                     animated:(BOOL)animated
                   completion:(void (^)(void))completion;

@end

和实现:*.m

//  UIAlertController+Showable.m

#import "UIAlertController+Showable.h"

@implementation UIAlertController (Showable)

- (void)show
{
    [self presentAnimated:YES completion:nil];
}

- (void)presentAnimated:(BOOL)animated
             completion:(void (^)(void))completion
{
    UIViewController *rootVC = [UIApplication sharedApplication].keyWindow.rootViewController;
    if (rootVC != nil) {
        [self presentFromController:rootVC animated:animated completion:completion];
    }
}

- (void)presentFromController:(UIViewController *)viewController
                     animated:(BOOL)animated
                   completion:(void (^)(void))completion
{

    if ([viewController isKindOfClass:[UINavigationController class]]) {
        UIViewController *visibleVC = ((UINavigationController *)viewController).visibleViewController;
        [self presentFromController:visibleVC animated:animated completion:completion];
    } else if ([viewController isKindOfClass:[UITabBarController class]]) {
        UIViewController *selectedVC = ((UITabBarController *)viewController).selectedViewController;
        [self presentFromController:selectedVC animated:animated completion:completion];
    } else {
        [viewController presentViewController:self animated:animated completion:completion];
    }
}

@end

你在你的实现文件中使用这个扩展,就像这样:

#import "UIAlertController+Showable.h"

UIAlertController* alert = [UIAlertController
    alertControllerWithTitle:@"Title here"
                     message:@"Detail message here"
              preferredStyle:UIAlertControllerStyleAlert];

UIAlertAction* defaultAction = [UIAlertAction
    actionWithTitle:@"OK"
              style:UIAlertActionStyleDefault
            handler:^(UIAlertAction * action) {}];
[alert addAction:defaultAction];

// Add more actions if needed

[alert show];

iOS13场景支持(当使用UIWindowScene时)

import UIKit

private var windows: [String:UIWindow] = [:]

extension UIWindowScene {
    static var focused: UIWindowScene? {
        return UIApplication.shared.connectedScenes
            .first { $0.activationState == .foregroundActive && $0 is UIWindowScene } as? UIWindowScene
    }
}

class StyledAlertController: UIAlertController {

    var wid: String?

    func present(animated: Bool, completion: (() -> Void)?) {

        //let window = UIWindow(frame: UIScreen.main.bounds)
        guard let window = UIWindowScene.focused.map(UIWindow.init(windowScene:)) else {
            return
        }
        window.rootViewController = UIViewController()
        window.windowLevel = .alert + 1
        window.makeKeyAndVisible()
        window.rootViewController!.present(self, animated: animated, completion: completion)

        wid = UUID().uuidString
        windows[wid!] = window
    }

    open override func viewDidDisappear(_ animated: Bool) {
        super.viewDidDisappear(animated)
        if let wid = wid {
            windows[wid] = nil
        }

    }

}

在Swift 3中

let alertLogin = UIAlertController.init(title: "Your Title", message:"Your message", preferredStyle: .alert)
                                    alertLogin.addAction(UIAlertAction(title: "Done", style:.default, handler: { (AlertAction) in

                                    }))
                                    self.window?.rootViewController?.present(alertLogin, animated: true, completion: nil)