我试图在Swift中使用十六进制颜色值,而不是UIColor允许您使用的少数标准值,但我不知道如何做到这一点。
示例:我如何使用#ffffff作为颜色?
我试图在Swift中使用十六进制颜色值,而不是UIColor允许您使用的少数标准值,但我不知道如何做到这一点。
示例:我如何使用#ffffff作为颜色?
当前回答
最新swift3版本
extension UIColor {
convenience init(hexString: String) {
let hex = hexString.trimmingCharacters(in: CharacterSet.alphanumerics.inverted)
var int = UInt32()
Scanner(string: hex).scanHexInt32(&int)
let a, r, g, b: UInt32
switch hex.characters.count {
case 3: // RGB (12-bit)
(a, r, g, b) = (255, (int >> 8) * 17, (int >> 4 & 0xF) * 17, (int & 0xF) * 17)
case 6: // RGB (24-bit)
(a, r, g, b) = (255, int >> 16, int >> 8 & 0xFF, int & 0xFF)
case 8: // ARGB (32-bit)
(a, r, g, b) = (int >> 24, int >> 16 & 0xFF, int >> 8 & 0xFF, int & 0xFF)
default:
(a, r, g, b) = (255, 0, 0, 0)
}
self.init(red: CGFloat(r) / 255, green: CGFloat(g) / 255, blue: CGFloat(b) / 255, alpha: CGFloat(a) / 255)
}
}
在你的类或任何你把hexcolor转换为uicolor的地方使用这种方法
let color1 = UIColor(hexString: "#FF323232")
其他回答
只是对第一个答案的一些补充
(还没有检查alpha,可能需要添加一个if next > 0xffffff):
extension UIColor {
struct COLORS_HEX {
static let Primary = 0xffffff
static let PrimaryDark = 0x000000
static let Accent = 0xe89549
static let AccentDark = 0xe27b2a
static let TextWhiteSemiTransparent = 0x80ffffff
}
convenience init(red: Int, green: Int, blue: Int, alphaH: Int) {
assert(red >= 0 && red <= 255, "Invalid red component")
assert(green >= 0 && green <= 255, "Invalid green component")
assert(blue >= 0 && blue <= 255, "Invalid blue component")
assert(alphaH >= 0 && alphaH <= 255, "Invalid alpha component")
self.init(red: CGFloat(red) / 255.0, green: CGFloat(green) / 255.0, blue: CGFloat(blue) / 255.0, alpha: CGFloat(alphaH) / 255.0)
}
convenience init(netHex:Int) {
self.init(red:(netHex >> 16) & 0xff, green:(netHex >> 8) & 0xff, blue:netHex & 0xff, alphaH: (netHex >> 24) & 0xff)
}
}
带验证的十六进制
根据爱德华多的回答
细节
Xcode 10.0, Swift 4.2 Xcode 10.2.1 (10E1001)
解决方案
import UIKit
extension UIColor {
convenience init(r: UInt8, g: UInt8, b: UInt8, alpha: CGFloat = 1.0) {
let divider: CGFloat = 255.0
self.init(red: CGFloat(r)/divider, green: CGFloat(g)/divider, blue: CGFloat(b)/divider, alpha: alpha)
}
private convenience init(rgbWithoutValidation value: Int32, alpha: CGFloat = 1.0) {
self.init(
r: UInt8((value & 0xFF0000) >> 16),
g: UInt8((value & 0x00FF00) >> 8),
b: UInt8(value & 0x0000FF),
alpha: alpha
)
}
convenience init?(rgb: Int32, alpha: CGFloat = 1.0) {
if rgb > 0xFFFFFF || rgb < 0 { return nil }
self.init(rgbWithoutValidation: rgb, alpha: alpha)
}
convenience init?(hex: String, alpha: CGFloat = 1.0) {
var charSet = CharacterSet.whitespacesAndNewlines
charSet.insert("#")
let _hex = hex.trimmingCharacters(in: charSet)
guard _hex.range(of: "^[0-9A-Fa-f]{6}$", options: .regularExpression) != nil else { return nil }
var rgb: UInt32 = 0
Scanner(string: _hex).scanHexInt32(&rgb)
self.init(rgbWithoutValidation: Int32(rgb), alpha: alpha)
}
}
使用
let alpha: CGFloat = 1.0
// Hex
print(UIColor(rgb: 0x4F9BF5) ?? "nil")
print(UIColor(rgb: 0x4F9BF5, alpha: alpha) ?? "nil")
print(UIColor(rgb: 5217269) ?? "nil")
print(UIColor(rgb: -5217269) ?? "nil") // = nil
print(UIColor(rgb: 0xFFFFFF1) ?? "nil") // = nil
// String
print(UIColor(hex: "4F9BF5") ?? "nil")
print(UIColor(hex: "4F9BF5", alpha: alpha) ?? "nil")
print(UIColor(hex: "#4F9BF5") ?? "nil")
print(UIColor(hex: "#4F9BF5", alpha: alpha) ?? "nil")
print(UIColor(hex: "#4F9BF56") ?? "nil") // = nil
print(UIColor(hex: "#blabla") ?? "nil") // = nil
// RGB
print(UIColor(r: 79, g: 155, b: 245))
print(UIColor(r: 79, g: 155, b: 245, alpha: alpha))
//print(UIColor(r: 792, g: 155, b: 245, alpha: alpha)) // Compiler will throw an error, r,g,b = [0...255]
public static func hexStringToUIColor (hex:String) -> UIColor {
var cString:String = hex.trimmingCharacters(in: .whitespacesAndNewlines).uppercased()
if (cString.hasPrefix("#")) {
cString.remove(at: cString.startIndex)
}
if ((cString.characters.count) == 6) {
var rgbValue:UInt32 = 0
Scanner(string: cString).scanHexInt32(&rgbValue)
return UIColor(
red: CGFloat((rgbValue & 0xFF0000) >> 16) / 255.0,
green: CGFloat((rgbValue & 0x00FF00) >> 8) / 255.0,
blue: CGFloat(rgbValue & 0x0000FF) / 255.0,
alpha: CGFloat(1.0)
)
}else if ((cString.characters.count) == 8) {
var rgbValue:UInt32 = 0
Scanner(string: cString).scanHexInt32(&rgbValue)
return UIColor(
red: CGFloat((rgbValue & 0x00FF0000) >> 16) / 255.0,
green: CGFloat((rgbValue & 0x0000FF00) >> 8) / 255.0,
blue: CGFloat(rgbValue & 0x000000FF) / 255.0,
alpha: CGFloat((rgbValue & 0xFF000000) >> 24) / 255.0
)
}else{
return UIColor.gray
}
}
如何使用
var color: UIColor = hexStringToUIColor(hex: "#00ff00"); // Without transparency
var colorWithTransparency: UIColor = hexStringToUIColor(hex: "#dd00ff00"); // With transparency
斯威夫特5.0
你不能在Swift中直接使用#ffffff语法。以下是我用于网络相关项目的代码。支持alpha和三位数字。
用法示例(大写值也可以):
let hex = "#FADE2B" // yellow
let color = NSColor(fromHex: hex)
支持的字符串格式:
"fff" // RGB "#fff" // #RGB "ffff" // RGBA "#ffff" // #RGBA . "ffffff" // RRGGBB . "#ffffff" // #RRGGBB . "ffffffff" // RRGGBBAA . "#ffffffff" // #RRGGBBAA .
数字代表红色,绿色,蓝色和阿尔法(像透明度)。对于iOS,用UIColor替换NSColor。
代码:
extension NSColor {
/// Initialises NSColor from a hexadecimal string. Color is clear if string is invalid.
/// - Parameter fromHex: supported formats are "#RGB", "#RGBA", "#RRGGBB", "#RRGGBBAA", with or without the # character
public convenience init(fromHex:String) {
var r = 0, g = 0, b = 0, a = 255
let offset = fromHex.hasPrefix("#") ? 1 : 0
let ch = fromHex.map{$0}
switch(ch.count - offset) {
case 8:
a = 16 * (ch[offset+6].hexDigitValue ?? 0) + (ch[offset+7].hexDigitValue ?? 0)
fallthrough
case 6:
r = 16 * (ch[offset+0].hexDigitValue ?? 0) + (ch[offset+1].hexDigitValue ?? 0)
g = 16 * (ch[offset+2].hexDigitValue ?? 0) + (ch[offset+3].hexDigitValue ?? 0)
b = 16 * (ch[offset+4].hexDigitValue ?? 0) + (ch[offset+5].hexDigitValue ?? 0)
break
case 4:
a = 16 * (ch[offset+3].hexDigitValue ?? 0) + (ch[offset+3].hexDigitValue ?? 0)
fallthrough
case 3: // Three digit #0D3 is the same as six digit #00DD33
r = 16 * (ch[offset+0].hexDigitValue ?? 0) + (ch[offset+0].hexDigitValue ?? 0)
g = 16 * (ch[offset+1].hexDigitValue ?? 0) + (ch[offset+1].hexDigitValue ?? 0)
b = 16 * (ch[offset+2].hexDigitValue ?? 0) + (ch[offset+2].hexDigitValue ?? 0)
break
default:
a = 0
break
}
self.init(red: CGFloat(r)/255, green: CGFloat(g)/255, blue: CGFloat(b)/255, alpha: CGFloat(a)/255)
}
}
// Author: Andrew Kingdom
授权:CC BY
我发现这比下面的复制/粘贴更整洁
选择:
您可以删除#并将其存储为32位无符号整数字面量,由0x前缀表示,即0xffffff。不过,你仍然需要代码将其转换为颜色。
如果你想要一种非编程的方式来获取颜色:打开一个颜色选择器对话框,切换到colour Sliders > RGB Sliders,并将值粘贴/输入到“Hex color #”框中。(不要粘贴#散列符号。)
以编程方式添加颜色的最简单方法是使用ColorLiteral。
只要像例子中那样添加ColorLiteral属性,Xcode就会提示你一个你可以选择的颜色列表。这样做的好处是代码更少,添加HEX值或RGB。您还将从故事板中获得最近使用的颜色。
例子: self.view.backgroundColor = ColorLiteral