我试图写一个简单的应用程序得到更新。为此,我需要一个简单的函数,可以下载文件并在ProgressDialog中显示当前进度。我知道如何做的ProgressDialog,但我不确定如何显示当前的进度,以及如何下载文件放在第一位。


当前回答

如果你要从网上下载东西,别忘了给你的manifest文件添加权限!

<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    package="com.example.helloandroid"
    android:versionCode="1"
    android:versionName="1.0">

        <uses-sdk android:minSdkVersion="10" />

        <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"></uses-permission>
        <uses-permission android:name="android.permission.INTERNET"></uses-permission>
        <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"></uses-permission>
        <uses-permission android:name="android.permission.READ_PHONE_STATE"></uses-permission>

        <application 
            android:icon="@drawable/icon" 
            android:label="@string/app_name" 
            android:debuggable="true">

        </application>

</manifest>

其他回答

我推荐你使用我的Project Netroid,它是基于Volley的。我添加了一些功能,如多事件回调,文件下载管理。这可能会有帮助。

不要忘记用新文件("/mnt/sdcard/…")替换"/sdcard…",否则你会得到一个FileNotFoundException

您可以使用LiveData和协程观察下载管理器的进度,参见下面的要点

https://gist.github.com/FhdAlotaibi/678eb1f4fa94475daf74ac491874fc0e

data class DownloadItem(val bytesDownloadedSoFar: Long = -1, val totalSizeBytes: Long = -1, val status: Int)

class DownloadProgressLiveData(private val application: Application, private val requestId: Long) : LiveData<DownloadItem>(), CoroutineScope {

    private val downloadManager by lazy {
        application.getSystemService(Context.DOWNLOAD_SERVICE) as DownloadManager
    }

    private val job = Job()

    override val coroutineContext: CoroutineContext
        get() = Dispatchers.IO + job

    override fun onActive() {
        super.onActive()
        launch {
            while (isActive) {
                val query = DownloadManager.Query().setFilterById(requestId)
                val cursor = downloadManager.query(query)
                if (cursor.moveToFirst()) {
                    val status = cursor.getInt(cursor.getColumnIndex(DownloadManager.COLUMN_STATUS))
                    Timber.d("Status $status")
                    when (status) {
                        DownloadManager.STATUS_SUCCESSFUL,
                        DownloadManager.STATUS_PENDING,
                        DownloadManager.STATUS_FAILED,
                        DownloadManager.STATUS_PAUSED -> postValue(DownloadItem(status = status))
                        else -> {
                            val bytesDownloadedSoFar = cursor.getInt(cursor.getColumnIndex(DownloadManager.COLUMN_BYTES_DOWNLOADED_SO_FAR))
                            val totalSizeBytes = cursor.getInt(cursor.getColumnIndex(DownloadManager.COLUMN_TOTAL_SIZE_BYTES))
                            postValue(DownloadItem(bytesDownloadedSoFar.toLong(), totalSizeBytes.toLong(), status))
                        }
                    }
                    if (status == DownloadManager.STATUS_SUCCESSFUL || status == DownloadManager.STATUS_FAILED)
                        cancel()
                } else {
                    postValue(DownloadItem(status = DownloadManager.STATUS_FAILED))
                    cancel()
                }
                cursor.close()
                delay(300)
            }
        }
    }

    override fun onInactive() {
        super.onInactive()
        job.cancel()
    }

}

是的,上面的代码是可以工作的,但是如果你在Asynctask的onProgressUpdate中更新你的进度条,你按下后退按钮或完成你的活动,Asynctask将失去它与你的UI的跟踪,当你回到你的活动,即使下载正在后台运行,你也不会看到进度条上的更新。因此,OnResume()尝试运行一个线程,如runOnUIThread与一个定时器任务更新进度条的值从AsyncTask运行后台更新。

private void updateProgressBar(){
    Runnable runnable = new updateProgress();
    background = new Thread(runnable);
    background.start();
}

public class updateProgress implements Runnable {
    public void run() {
        while(Thread.currentThread()==background)
            //while (!Thread.currentThread().isInterrupted()) {
            try {
                Thread.sleep(1000); 
                Message msg = new Message();
                progress = getProgressPercentage();        
                handler.sendMessage(msg);
            } catch (InterruptedException e) {
                Thread.currentThread().interrupt();
            } catch (Exception e) {
        }
    }
}

private Handler handler = new Handler(){
    @Override
    public void handleMessage(Message msg) {
        progress.setProgress(msg.what);
    }
};

当你的活动不可见时,不要忘记销毁线程。

private void destroyRunningThreads() {
    if (background != null) {
        background.interrupt();
        background=null;
    }
}

我正在为我现在使用的其他解决方案添加另一个答案,因为Android查询太大了,无法保持健康。所以我搬到了这个https://github.com/amitshekhariitbhu/Fast-Android-Networking。

    AndroidNetworking.download(url,dirPath,fileName).build()
      .setDownloadProgressListener(new DownloadProgressListener() {
        public void onProgress(long bytesDownloaded, long totalBytes) {
            bar.setMax((int) totalBytes);
            bar.setProgress((int) bytesDownloaded);
        }
    }).startDownload(new DownloadListener() {
        public void onDownloadComplete() {
            ...
        }

        public void onError(ANError error) {
            ...
        }
    });