什么是等价的UI_USER_INTERFACE_IDIOM()在Swift检测之间的iPhone和iPad?

我得到一个使用未解决的标识符错误时,在Swift编译。


当前回答

如果寇/换:

 if UIDevice.current.userInterfaceIdiom == .pad {
     // iPad
 } else {
     // not iPad (iPhone, mac, tv, carPlay, unspecified)
 }

其他回答

当使用Swift时,你可以使用enum UIUserInterfaceIdiom,定义为:

enum UIUserInterfaceIdiom : Int {
    case unspecified
    
    case phone // iPhone and iPod touch style UI
    case pad   // iPad style UI (also includes macOS Catalyst)
}

所以你可以这样使用它:

UIDevice.current.userInterfaceIdiom == .pad
UIDevice.current.userInterfaceIdiom == .phone
UIDevice.current.userInterfaceIdiom == .unspecified

或者使用Switch语句:

    switch UIDevice.current.userInterfaceIdiom {
    case .phone:
        // It's an iPhone
    case .pad:
        // It's an iPad (or macOS Catalyst)

     @unknown default:
        // Uh, oh! What could it be?
    }

UI_USER_INTERFACE_IDIOM()是一个Objective-C宏,它被定义为:

#define UI_USER_INTERFACE_IDIOM() \ ([[UIDevice currentDevice] respondsToSelector:@selector(userInterfaceIdiom)] ? \ [[UIDevice currentDevice] userInterfaceIdiom] : \ UIUserInterfaceIdiomPhone)

还要注意,即使在使用Objective-C时,UI_USER_INTERFACE_IDIOM()宏也只在针对iOS 3.2及以下时才需要。当部署到iOS 3.2及以上版本时,可以直接使用[UIDevice userInterfaceIdiom]。

如果寇/换:

 if UIDevice.current.userInterfaceIdiom == .pad {
     // iPad
 } else {
     // not iPad (iPhone, mac, tv, carPlay, unspecified)
 }

从iOS 13开始,UI_USER_INTERFACE_IDIOM已经弃用。如果你的代码仍然是Obj-C,你可以使用以下代码:

if (UIDevice.currentDevice.userInterfaceIdiom == UIUserInterfaceIdiomPad) {
    // device is iPad
}

地点:

typedef NS_ENUM(NSInteger, UIUserInterfaceIdiom) {
    UIUserInterfaceIdiomUnspecified = -1,
    UIUserInterfaceIdiomPhone API_AVAILABLE(ios(3.2)), // iPhone and iPod touch style UI
    UIUserInterfaceIdiomPad API_AVAILABLE(ios(3.2)), // iPad style UI
    UIUserInterfaceIdiomTV API_AVAILABLE(ios(9.0)), // Apple TV style UI
    UIUserInterfaceIdiomCarPlay API_AVAILABLE(ios(9.0)), // CarPlay style UI
};

斯威夫特2. x:

加上别斯拉夫·图拉洛夫的回答,新的iPad Pro可以很容易地找到这一行

检测iPad Pro

struct DeviceType
{
    ...
    static let IS_IPAD_PRO = UIDevice.currentDevice().userInterfaceIdiom == .Pad && ScreenSize.SCREEN_MAX_LENGTH == 1366.0
}

Swift 3(电视和汽车添加):

struct ScreenSize
{
    static let SCREEN_WIDTH         = UIScreen.main.bounds.size.width
    static let SCREEN_HEIGHT        = UIScreen.main.bounds.size.height
    static let SCREEN_MAX_LENGTH    = max(ScreenSize.SCREEN_WIDTH, ScreenSize.SCREEN_HEIGHT)
    static let SCREEN_MIN_LENGTH    = min(ScreenSize.SCREEN_WIDTH, ScreenSize.SCREEN_HEIGHT)
}

struct DeviceType
{
    static let IS_IPHONE            = UIDevice.current.userInterfaceIdiom == .phone
    static let IS_IPHONE_4_OR_LESS  = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH < 568.0
    static let IS_IPHONE_5          = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 568.0
    static let IS_IPHONE_6          = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 667.0
    static let IS_IPHONE_6P         = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 736.0
    static let IS_IPHONE_7          = IS_IPHONE_6
    static let IS_IPHONE_7P         = IS_IPHONE_6P
    static let IS_IPAD              = UIDevice.current.userInterfaceIdiom == .pad && ScreenSize.SCREEN_MAX_LENGTH == 1024.0
    static let IS_IPAD_PRO_9_7      = IS_IPAD
    static let IS_IPAD_PRO_12_9     = UIDevice.current.userInterfaceIdiom == .pad && ScreenSize.SCREEN_MAX_LENGTH == 1366.0
    static let IS_TV                = UIDevice.current.userInterfaceIdiom == .tv
    static let IS_CAR_PLAY          = UIDevice.current.userInterfaceIdiom == .carPlay
}

struct Version{
    static let SYS_VERSION_FLOAT = (UIDevice.current.systemVersion as NSString).floatValue
    static let iOS7 = (Version.SYS_VERSION_FLOAT < 8.0 && Version.SYS_VERSION_FLOAT >= 7.0)
    static let iOS8 = (Version.SYS_VERSION_FLOAT >= 8.0 && Version.SYS_VERSION_FLOAT < 9.0)
    static let iOS9 = (Version.SYS_VERSION_FLOAT >= 9.0 && Version.SYS_VERSION_FLOAT < 10.0)
    static let iOS10 = (Version.SYS_VERSION_FLOAT >= 10.0 && Version.SYS_VERSION_FLOAT < 11.0)
}

用法:

if DeviceType.IS_IPHONE_7P { print("iPhone 7 plus") }
if DeviceType.IS_IPAD_PRO_9_7 && Version.iOS10 { print("iPad pro 9.7 with iOS 10 version") }

供参考,我已经使用UI_USER_INTERFACE_IDIOM()为我的应用程序写在Swift。应用程序可以很好地使用XCode 6.3.1编译,没有任何警告,在模拟器(任何选择的设备)和我所有的真实设备(iPhone, iPad)上运行良好,iOS版本从7.1到8.3。

然而,这款应用在苹果评测者的设备上崩溃了(并被拒绝)。我花了几天时间才发现问题,并重新上传了几次到iTunes Connect。

现在我使用UIDevice.currentDevice()。取而代之的是userInterfaceIdiom,我的应用程序可以从这样的崩溃中幸存下来。