我有一个PHP脚本,可以将PNG图像编码为Base64字符串。

我想用JavaScript做同样的事情。我知道如何打开文件,但我不知道如何进行编码。我不习惯使用二进制数据。


当前回答

我已经手工重写了这些编码和解码方法,除了十六进制的编码方法外,它们都是模块化格式的,以便跨平台/浏览器兼容,并且还具有真正的私有作用域,如果它们由于速度而存在,则使用btoa和atob,而不是利用自己的编码:

https://gist.github.com/Nijikokun/5192472

用法:

base64.encode(/* String */);
base64.decode(/* String */);

utf8.encode(/* String */);
utf8.decode(/* String */);

其他回答

这个问题和它的答案为我指明了正确的方向。 特别是Unicode, atob和btoa不能“香草”使用,这些天所有的东西都是Unicode…

直接来自Mozilla的两个很好的函数。 使用Unicode和HTML标签进行测试:

function b64EncodeUnicode(str) {
    return btoa(encodeURIComponent(str).replace(/%([0-9A-F]{2})/g, function(match, p1) {
        return String.fromCharCode('0x' + p1);
    }));
}

b64EncodeUnicode('✓ à la mode'); // "4pyTIMOgIGxhIG1vZGU="
b64EncodeUnicode('\n'); // "Cg=="


function b64DecodeUnicode(str) {
    return decodeURIComponent(Array.prototype.map.call(atob(str), function(c) {
        return '%' + ('00' + c.charCodeAt(0).toString(16)).slice(-2);
    }).join(''));
}

b64DecodeUnicode('4pyTIMOgIGxhIG1vZGU='); // "✓ à la mode"
b64DecodeUnicode('Cg=='); // "\n"

与使用自定义JavaScript函数的原始Base64解码相比,这些函数将以闪电般的速度执行,因为btoa和atob在解释器外部执行。

如果你可以忽略旧的ie浏览器和旧的手机(比如iPhone 3?),这应该是一个很好的解决方案。

Sunny的代码很棒,只是因为引用了“this”而在Internet Explorer 7中崩溃了。通过将这些引用替换为"Base64"来修复:

var Base64 = {
    // private property
    _keyStr : "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",

    // public method for encoding
    encode : function (input) {
        var output = "";
        var chr1, chr2, chr3, enc1, enc2, enc3, enc4;
        var i = 0;

        input = Base64._utf8_encode(input);

        while (i < input.length) {

            chr1 = input.charCodeAt(i++);
            chr2 = input.charCodeAt(i++);
            chr3 = input.charCodeAt(i++);

            enc1 = chr1 >> 2;
            enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
            enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
            enc4 = chr3 & 63;

            if (isNaN(chr2)) {
                enc3 = enc4 = 64;
            } else if (isNaN(chr3)) {
                enc4 = 64;
            }

            output = output +
            Base64._keyStr.charAt(enc1) + Base64._keyStr.charAt(enc2) +
            Base64._keyStr.charAt(enc3) + Base64._keyStr.charAt(enc4);
        }

        return output;
    },

    // public method for decoding
    decode : function (input) {
        var output = "";
        var chr1, chr2, chr3;
        var enc1, enc2, enc3, enc4;
        var i = 0;

        input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");

        while (i < input.length) {

            enc1 = Base64._keyStr.indexOf(input.charAt(i++));
            enc2 = Base64._keyStr.indexOf(input.charAt(i++));
            enc3 = Base64._keyStr.indexOf(input.charAt(i++));
            enc4 = Base64._keyStr.indexOf(input.charAt(i++));

            chr1 = (enc1 << 2) | (enc2 >> 4);
            chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
            chr3 = ((enc3 & 3) << 6) | enc4;

            output = output + String.fromCharCode(chr1);

            if (enc3 != 64) {
                output = output + String.fromCharCode(chr2);
            }
            if (enc4 != 64) {
                output = output + String.fromCharCode(chr3);
            }
        }

        output = Base64._utf8_decode(output);

        return output;
    },

    // private method for UTF-8 encoding
    _utf8_encode : function (string) {
        string = string.replace(/\r\n/g,"\n");
        var utftext = "";

        for (var n = 0; n < string.length; n++) {

            var c = string.charCodeAt(n);

            if (c < 128) {
                utftext += String.fromCharCode(c);
            }
            else if((c > 127) && (c < 2048)) {
                utftext += String.fromCharCode((c >> 6) | 192);
                utftext += String.fromCharCode((c & 63) | 128);
            }
            else {
                utftext += String.fromCharCode((c >> 12) | 224);
                utftext += String.fromCharCode(((c >> 6) & 63) | 128);
                utftext += String.fromCharCode((c & 63) | 128);
            }
        }
        return utftext;
    },

    // private method for UTF-8 decoding
    _utf8_decode : function (utftext) {
        var string = "";
        var i = 0;
        var c = c1 = c2 = 0;

        while ( i < utftext.length ) {

            c = utftext.charCodeAt(i);

            if (c < 128) {
                string += String.fromCharCode(c);
                i++;
            }
            else if((c > 191) && (c < 224)) {
                c2 = utftext.charCodeAt(i+1);
                string += String.fromCharCode(((c & 31) << 6) | (c2 & 63));
                i += 2;
            }
            else {
                c2 = utftext.charCodeAt(i+1);
                c3 = utftext.charCodeAt(i+2);
                string += String.fromCharCode(((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63));
                i += 3;
            }
        }
        return string;
    }
}

您可以使用btoa()和atob()来转换base64编码。

关于这些函数接受/返回什么,评论中似乎有一些混淆,所以…

btoa() accepts a “string” where each character represents an 8-bit byte – if you pass a string containing characters that can’t be represented in 8 bits, it will probably break. This isn’t a problem if you’re actually treating the string as a byte array, but if you’re trying to do something else then you’ll have to encode it first. atob() returns a “string” where each character represents an 8-bit byte – that is, its value will be between 0 and 0xff. This does not mean it’s ASCII – presumably if you’re using this function at all, you expect to be working with binary data and not text.

参见:

如何使用Javascript和XMLHttpRequest加载二进制图像数据?


这里的大多数评论都过时了。您可能同时使用btoa()和atob(),除非您支持非常过时的浏览器。

检查:

https://caniuse.com/?search=atob https://caniuse.com/?search=btoa

从这里开始:

/**
*
*  Base64 encode / decode
*  http://www.webtoolkit.info/
*
**/
var Base64 = {

    // private property
    _keyStr : "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",

    // public method for encoding
    encode : function (input) {
        var output = "";
        var chr1, chr2, chr3, enc1, enc2, enc3, enc4;
        var i = 0;

        input = Base64._utf8_encode(input);

        while (i < input.length) {

            chr1 = input.charCodeAt(i++);
            chr2 = input.charCodeAt(i++);
            chr3 = input.charCodeAt(i++);

            enc1 = chr1 >> 2;
            enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
            enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
            enc4 = chr3 & 63;

            if (isNaN(chr2)) {
                enc3 = enc4 = 64;
            } else if (isNaN(chr3)) {
                enc4 = 64;
            }

            output = output +
            this._keyStr.charAt(enc1) + this._keyStr.charAt(enc2) +
            this._keyStr.charAt(enc3) + this._keyStr.charAt(enc4);
        }
        return output;
    },

    // public method for decoding
    decode : function (input) {
        var output = "";
        var chr1, chr2, chr3;
        var enc1, enc2, enc3, enc4;
        var i = 0;

        input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");

        while (i < input.length) {

            enc1 = this._keyStr.indexOf(input.charAt(i++));
            enc2 = this._keyStr.indexOf(input.charAt(i++));
            enc3 = this._keyStr.indexOf(input.charAt(i++));
            enc4 = this._keyStr.indexOf(input.charAt(i++));

            chr1 = (enc1 << 2) | (enc2 >> 4);
            chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
            chr3 = ((enc3 & 3) << 6) | enc4;

            output = output + String.fromCharCode(chr1);

            if (enc3 != 64) {
                output = output + String.fromCharCode(chr2);
            }
            if (enc4 != 64) {
                output = output + String.fromCharCode(chr3);
            }
        }

        output = Base64._utf8_decode(output);

        return output;
    },

    // private method for UTF-8 encoding
    _utf8_encode : function (string) {
        string = string.replace(/\r\n/g,"\n");
        var utftext = "";

        for (var n = 0; n < string.length; n++) {

            var c = string.charCodeAt(n);

            if (c < 128) {
                utftext += String.fromCharCode(c);
            }
            else if((c > 127) && (c < 2048)) {
                utftext += String.fromCharCode((c >> 6) | 192);
                utftext += String.fromCharCode((c & 63) | 128);
            }
            else {
                utftext += String.fromCharCode((c >> 12) | 224);
                utftext += String.fromCharCode(((c >> 6) & 63) | 128);
                utftext += String.fromCharCode((c & 63) | 128);
            }
        }
        return utftext;
    },

    // private method for UTF-8 decoding
    _utf8_decode : function (utftext) {
        var string = "";
        var i = 0;
        var c = c1 = c2 = 0;

        while ( i < utftext.length ) {

            c = utftext.charCodeAt(i);

            if (c < 128) {
                string += String.fromCharCode(c);
                i++;
            }
            else if((c > 191) && (c < 224)) {
                c2 = utftext.charCodeAt(i+1);
                string += String.fromCharCode(((c & 31) << 6) | (c2 & 63));
                i += 2;
            }
            else {
                c2 = utftext.charCodeAt(i+1);
                c3 = utftext.charCodeAt(i+2);
                string += String.fromCharCode(((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63));
                i += 3;
            }
        }
        return string;
    }
}

此外,搜索“JavaScript base64 encoding”会出现许多其他选项,上面是第一个。

JavaScript没有btoa中间步骤(没有库)

在问题标题中你写的是字符串转换,但在问题中你谈论的是二进制数据(图片),所以这里有一个函数,从PNG图片二进制数据开始进行适当的转换(详细信息和反转转换在这里)。

function bytesArrToBase64(arr) { const abc = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; // base64 alphabet const bin = n => n.toString(2).padStart(8,0); // convert num to 8-bit binary string const l = arr.length let result = ''; for(let i=0; i<=(l-1)/3; i++) { let c1 = i*3+1>=l; // case when "=" is on end let c2 = i*3+2>=l; // case when "=" is on end let chunk = bin(arr[3*i]) + bin(c1? 0:arr[3*i+1]) + bin(c2? 0:arr[3*i+2]); let r = chunk.match(/.{1,6}/g).map((x,j)=> j==3&&c2 ? '=' :(j==2&&c1 ? '=':abc[+('0b'+x)])); result += r.join(''); } return result; } // TEST const pic = [ // PNG binary data 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x10, 0x08, 0x06, 0x00, 0x00, 0x00, 0x1f, 0xf3, 0xff, 0x61, 0x00, 0x00, 0x00, 0x01, 0x73, 0x52, 0x47, 0x42, 0x00, 0xae, 0xce, 0x1c, 0xe9, 0x00, 0x00, 0x01, 0x59, 0x69, 0x54, 0x58, 0x74, 0x58, 0x4d, 0x4c, 0x3a, 0x63, 0x6f, 0x6d, 0x2e, 0x61, 0x64, 0x6f, 0x62, 0x65, 0x2e, 0x78, 0x6d, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0x78, 0x3a, 0x78, 0x6d, 0x70, 0x6d, 0x65, 0x74, 0x61, 0x20, 0x78, 0x6d, 0x6c, 0x6e, 0x73, 0x3a, 0x78, 0x3d, 0x22, 0x61, 0x64, 0x6f, 0x62, 0x65, 0x3a, 0x6e, 0x73, 0x3a, 0x6d, 0x65, 0x74, 0x61, 0x2f, 0x22, 0x20, 0x78, 0x3a, 0x78, 0x6d, 0x70, 0x74, 0x6b, 0x3d, 0x22, 0x58, 0x4d, 0x50, 0x20, 0x43, 0x6f, 0x72, 0x65, 0x20, 0x35, 0x2e, 0x34, 0x2e, 0x30, 0x22, 0x3e, 0x0a, 0x20, 0x20, 0x20, 0x3c, 0x72, 0x64, 0x66, 0x3a, 0x52, 0x44, 0x46, 0x20, 0x78, 0x6d, 0x6c, 0x6e, 0x73, 0x3a, 0x72, 0x64, 0x66, 0x3d, 0x22, 0x68, 0x74, 0x74, 0x70, 0x3a, 0x2f, 0x2f, 0x77, 0x77, 0x77, 0x2e, 0x77, 0x33, 0x2e, 0x6f, 0x72, 0x67, 0x2f, 0x31, 0x39, 0x39, 0x39, 0x2f, 0x30, 0x32, 0x2f, 0x32, 0x32, 0x2d, 0x72, 0x64, 0x66, 0x2d, 0x73, 0x79, 0x6e, 0x74, 0x61, 0x78, 0x2d, 0x6e, 0x73, 0x23, 0x22, 0x3e, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3c, 0x72, 0x64, 0x66, 0x3a, 0x44, 0x65, 0x73, 0x63, 0x72, 0x69, 0x70, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x72, 0x64, 0x66, 0x3a, 0x61, 0x62, 0x6f, 0x75, 0x74, 0x3d, 0x22, 0x22, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6d, 0x6c, 0x6e, 0x73, 0x3a, 0x74, 0x69, 0x66, 0x66, 0x3d, 0x22, 0x68, 0x74, 0x74, 0x70, 0x3a, 0x2f, 0x2f, 0x6e, 0x73, 0x2e, 0x61, 0x64, 0x6f, 0x62, 0x65, 0x2e, 0x63, 0x6f, 0x6d, 0x2f, 0x74, 0x69, 0x66, 0x66, 0x2f, 0x31, 0x2e, 0x30, 0x2f, 0x22, 0x3e, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3c, 0x74, 0x69, 0x66, 0x66, 0x3a, 0x4f, 0x72, 0x69, 0x65, 0x6e, 0x74, 0x61, 0x74, 0x69, 0x6f, 0x6e, 0x3e, 0x31, 0x3c, 0x2f, 0x74, 0x69, 0x66, 0x66, 0x3a, 0x4f, 0x72, 0x69, 0x65, 0x6e, 0x74, 0x61, 0x74, 0x69, 0x6f, 0x6e, 0x3e, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3c, 0x2f, 0x72, 0x64, 0x66, 0x3a, 0x44, 0x65, 0x73, 0x63, 0x72, 0x69, 0x70, 0x74, 0x69, 0x6f, 0x6e, 0x3e, 0x0a, 0x20, 0x20, 0x20, 0x3c, 0x2f, 0x72, 0x64, 0x66, 0x3a, 0x52, 0x44, 0x46, 0x3e, 0x0a, 0x3c, 0x2f, 0x78, 0x3a, 0x78, 0x6d, 0x70, 0x6d, 0x65, 0x74, 0x61, 0x3e, 0x0a, 0x4c, 0xc2, 0x27, 0x59, 0x00, 0x00, 0x00, 0xf9, 0x49, 0x44, 0x41, 0x54, 0x38, 0x11, 0x95, 0x93, 0x3d, 0x0a, 0x02, 0x41, 0x0c, 0x85, 0xb3, 0xb2, 0x85, 0xb7, 0x10, 0x6c, 0x04, 0x1b, 0x0b, 0x4b, 0x6f, 0xe2, 0x76, 0x1e, 0xc1, 0xc2, 0x56, 0x6c, 0x2d, 0xbc, 0x85, 0xde, 0xc4, 0xd2, 0x56, 0xb0, 0x11, 0xbc, 0x85, 0x85, 0xa0, 0xfb, 0x46, 0xbf, 0xd9, 0x30, 0x33, 0x88, 0x06, 0x76, 0x93, 0x79, 0x93, 0xf7, 0x92, 0xf9, 0xab, 0xcc, 0xec, 0xd9, 0x7e, 0x7f, 0xd9, 0x63, 0x33, 0x8e, 0xf9, 0x75, 0x8c, 0x92, 0xe0, 0x34, 0xe8, 0x27, 0x88, 0xd9, 0xf4, 0x76, 0xcf, 0xb0, 0xaa, 0x45, 0xb2, 0x0e, 0x4a, 0xe4, 0x94, 0x39, 0x59, 0x0c, 0x03, 0x54, 0x14, 0x58, 0xce, 0xbb, 0xea, 0xdb, 0xd1, 0x3b, 0x71, 0x75, 0xb9, 0x9a, 0xe2, 0x7a, 0x7d, 0x36, 0x3f, 0xdf, 0x4b, 0x95, 0x35, 0x09, 0x09, 0xef, 0x73, 0xfc, 0xfa, 0x85, 0x67, 0x02, 0x3e, 0x59, 0x55, 0x31, 0x89, 0x31, 0x56, 0x8c, 0x78, 0xb6, 0x04, 0xda, 0x23, 0x01, 0x01, 0xc8, 0x8c, 0xe5, 0x77, 0x87, 0xbb, 0x65, 0x02, 0x24, 0xa4, 0xad, 0x82, 0xcb, 0x4b, 0x4c, 0x64, 0x59, 0x14, 0xa0, 0x72, 0x40, 0x3f, 0xbf, 0xe6, 0x68, 0xb6, 0x9f, 0x75, 0x08, 0x63, 0xc8, 0x9a, 0x09, 0x02, 0x25, 0x32, 0x34, 0x48, 0x7e, 0xcc, 0x7d, 0x10, 0xaf, 0xa6, 0xd5, 0xd2, 0x1a, 0x3d, 0x89, 0x38, 0xf5, 0xf1, 0x14, 0xb4, 0x69, 0x6a, 0x4d, 0x15, 0xf5, 0xc9, 0xf0, 0x5c, 0x1a, 0x61, 0x8a, 0x75, 0xd1, 0xe8, 0x3a, 0x2c, 0x41, 0x5d, 0x70, 0x41, 0x20, 0x29, 0xf9, 0x9b, 0xb1, 0x37, 0xc5, 0x4d, 0xfc, 0x45, 0x84, 0x7d, 0x08, 0x8f, 0x89, 0x76, 0x54, 0xf1, 0x1b, 0x19, 0x92, 0xef, 0x2c, 0xbe, 0x46, 0x8e, 0xa6, 0x49, 0x5e, 0x61, 0x89, 0xe4, 0x05, 0x5e, 0x4e, 0xa4, 0x5c, 0x10, 0x6e, 0x9f, 0xfc, 0x5b, 0x00, 0x00, 0x00, 0x00, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 ]; let b64pic = bytesArrToBase64(pic); myPic.src = "data:image/png;base64,"+b64pic; msg.innerHTML = "Base64 encoded pic data:<br>" + b64pic; img { zoom: 10; image-rendering: pixelated; } #msg { word-break: break-all; } <img id="myPic"> <code id="msg"></code>