我试图在Javascript中编写一个视频扑克游戏,作为一种获得它的基础知识的方式,我遇到了一个问题,jQuery点击事件处理程序被多次触发。

They're attached to buttons for placing a bet, and it works fine for placing a bet on the first hand during a game (firing only once); but in betting for the second hand, it fires the click event twice each time a bet or place bet button is pressed (so twice the correct amount is bet for each press). Overall, it follows this pattern for number of times the click event is fired when pressing a bet button once--where the ith term of the sequence is for the betting of the ith hand from the beginning of the game: 1, 2, 4, 7, 11, 16, 22, 29, 37, 46, which appears to be n(n+1)/2 + 1 for whatever that's worth--and I wasn't smart enough to figure that out, I used OEIS. :)

这是一个点击事件处理程序的函数;希望这很容易理解(如果不容易,请告诉我,我也想在这方面做得更好):

/** The following function keeps track of bet buttons that are pressed, until place button is pressed to place bet. **/
function pushingBetButtons() {
    $("#money").text("Money left: $" + player.money); // displays money player has left

    $(".bet").click(function() {
        var amount = 0; // holds the amount of money the player bet on this click
        if($(this).attr("id") == "bet1") { // the player just bet $1
            amount = 1;
        } else if($(this).attr("id") == "bet5") { // etc.
            amount = 5;
        } else if($(this).attr("id") == "bet25") {
            amount = 25;
        } else if($(this).attr("id") == "bet100") {
            amount = 100;
        } else if($(this).attr("id") == "bet500") {
            amount = 500;
        } else if($(this).attr("id") == "bet1000") {
            amount = 1000;
        }
        if(player.money >= amount) { // check whether the player has this much to bet
            player.bet += amount; // add what was just bet by clicking that button to the total bet on this hand
            player.money -= amount; // and, of course, subtract it from player's current pot
            $("#money").text("Money left: $" + player.money); // then redisplay what the player has left
        } else {
            alert("You don't have $" + amount + " to bet.");
        }
    });

    $("#place").click(function() {
        if(player.bet == 0) { // player didn't bet anything on this hand
            alert("Please place a bet first.");
        } else {
            $("#card_para").css("display", "block"); // now show the cards
            $(".card").bind("click", cardClicked); // and set up the event handler for the cards
            $("#bet_buttons_para").css("display", "none"); // hide the bet buttons and place bet button
            $("#redraw").css("display", "block"); // and reshow the button for redrawing the hand
            player.bet = 0; // reset the bet for betting on the next hand
            drawNewHand(); // draw the cards
        }
    });
}

如果你有任何想法或建议,或者我的问题的解决方案与这里的另一个问题的解决方案相似,请告诉我(我看过许多类似标题的帖子,但没有幸运地找到一个适合我的解决方案)。


当前回答

如果你这样写:

$(文档).off(“点击”)。on("click", "#btnID", function(){})

然后,它将禁用所有项目的单击事件。

如果您只是想关闭单击特定的按钮,请执行此操作

美元(文件)。关掉(“点击”、“# btnID”)。on(点击,btnID,功能)

其他回答

这个解决方案对我很有效。当您的元素添加动态时,您需要这样做来实现它。这个答案可能是为将来的用户检查。

$("body").off("click", ".Element").on("click", ".Element", function(e){
     e.preventDefault();
    //Your code here 
}); 

如果你发现.off() .unbind()或. stoppropagation()仍然不能解决你的特定问题,尝试使用. stopimmediatepropagation()在你只是想要你的事件被处理而没有任何冒泡并且不影响任何其他已经被处理的事件的情况下工作得很好。喜欢的东西:

$(".bet").click(function(event) {
  event.stopImmediatePropagation();
  //Do Stuff
});

真管用!

$(element).click(function (e)
{
  if(e.timeStamp !== 0) // This will prevent event triggering more then once
   {
      //do your stuff
   }
}

更好的选择是使用off

<script>
function flash() {
  $("div").show().fadeOut("slow");
}
$("#bind").click(function() {
  $( "body" )
    .on("click", "#theone", flash)
    .find("#theone")
      .text("Can Click!");
});
$("#unbind").click(function() {
  $("body")
    .off("click", "#theone", flash)
    .find("#theone")
      .text("Does nothing...");
});
</script>

下面的代码可以在我的聊天应用程序中处理多次鼠标单击触发事件。 if (!e.originalEvent.detail || e.originalEvent.detail == 1) {//你的代码逻辑}