我正在使用AlertDialog显示一个输入框。当我调用AlertDialog.show()时,对话框内部的EditText会自动聚焦,但软键盘不会自动显示。
我如何使软键盘自动显示时,对话框显示?(并且没有物理/硬件键盘)。类似于当我按下Search按钮调用全局搜索时,会自动显示软键盘。
我正在使用AlertDialog显示一个输入框。当我调用AlertDialog.show()时,对话框内部的EditText会自动聚焦,但软键盘不会自动显示。
我如何使软键盘自动显示时,对话框显示?(并且没有物理/硬件键盘)。类似于当我按下Search按钮调用全局搜索时,会自动显示软键盘。
当前回答
来自其他答案的代码片段也可以工作,但将它们放在代码中的哪个位置并不总是很明显,特别是在使用AlertDialog时。Builder和遵循官方对话框教程,因为它不使用最终AlertDialog…或alertDialog.show()。
alertDialog.getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_VISIBLE);
更可取
InputMethodManager imm = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
imm.toggleSoftInput(InputMethodManager.SHOW_FORCED,0);
因为如果焦点从EditText移开,SOFT_INPUT_STATE_ALWAYS_VISIBLE将隐藏键盘,而SHOW_FORCED将保持键盘显示,直到显式地关闭,即使用户返回到主屏幕或显示最近的应用程序。
下面是使用自定义布局和XML定义的EditText创建的AlertDialog的工作代码。它还设置键盘有一个“go”键,并允许它触发积极按钮。
alert_dialog.xml:
<RelativeLayout
android:id="@+id/dialogRelativeLayout"
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="wrap_content" >
<!-- android:imeOptions="actionGo" sets the keyboard to have a "go" key instead of a "new line" key. -->
<!-- android:inputType="textUri" disables spell check in the EditText and changes the "go" key from a check mark to an arrow. -->
<EditText
android:id="@+id/editText"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="16dp"
android:layout_marginLeft="4dp"
android:layout_marginRight="4dp"
android:layout_marginBottom="16dp"
android:imeOptions="actionGo"
android:inputType="textUri"/>
</RelativeLayout>
AlertDialog.java:
import android.app.Activity;
import android.app.Dialog;
import android.content.DialogInterface;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.os.Bundle;
import android.support.annotation.NonNull;
import android.support.v4.app.DialogFragment;
import android.support.v7.app.AlertDialog;
import android.support.v7.app.AppCompatDialogFragment;
import android.view.KeyEvent;
import android.view.LayoutInflater;
import android.view.View;
import android.view.WindowManager;
import android.widget.EditText;
public class CreateDialog extends AppCompatDialogFragment {
// The public interface is used to send information back to the activity that called CreateDialog.
public interface CreateDialogListener {
void onCreateDialogCancel(DialogFragment dialog);
void onCreateDialogOK(DialogFragment dialog);
}
CreateDialogListener mListener;
// Check to make sure that the activity that called CreateDialog implements both listeners.
public void onAttach(Activity activity) {
super.onAttach(activity);
try {
mListener = (CreateDialogListener) activity;
} catch (ClassCastException e) {
throw new ClassCastException(activity.toString() + " must implement CreateDialogListener.");
}
}
// onCreateDialog requires @NonNull.
@Override
@NonNull
public Dialog onCreateDialog(Bundle savedInstanceState) {
AlertDialog.Builder alertDialogBuilder = new AlertDialog.Builder(getActivity());
LayoutInflater customDialogInflater = getActivity().getLayoutInflater();
// Setup dialogBuilder.
alertDialogBuilder.setTitle(R.string.title);
alertDialogBuilder.setView(customDialogInflater.inflate(R.layout.alert_dialog, null));
alertDialogBuilder.setNegativeButton(R.string.cancel, new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
mListener.onCreateDialogCancel(CreateDialog.this);
}
});
alertDialogBuilder.setPositiveButton(R.string.ok, new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
mListener.onCreateDialogOK(CreateDialog.this);
}
});
// Assign the resulting built dialog to an AlertDialog.
final AlertDialog alertDialog = alertDialogBuilder.create();
// Show the keyboard when the dialog is displayed on the screen.
alertDialog.getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_VISIBLE);
// We need to show alertDialog before we can setOnKeyListener below.
alertDialog.show();
EditText editText = (EditText) alertDialog.findViewById(R.id.editText);
// Allow the "enter" key on the keyboard to execute "OK".
editText.setOnKeyListener(new View.OnKeyListener() {
public boolean onKey(View v, int keyCode, KeyEvent event) {
// If the event is a key-down event on the "enter" button, select the PositiveButton "OK".
if ((event.getAction() == KeyEvent.ACTION_DOWN) && (keyCode == KeyEvent.KEYCODE_ENTER)) {
// Trigger the create listener.
mListener.onCreateDialogOK(CreateDialog.this);
// Manually dismiss alertDialog.
alertDialog.dismiss();
// Consume the event.
return true;
} else {
// If any other key was pressed, do not consume the event.
return false;
}
}
});
// onCreateDialog requires the return of an AlertDialog.
return alertDialog;
}
}
其他回答
我的方法使用了Android 11+的新方法,也支持旧版本:
fun Fragment.showKeyboard() {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
ViewCompat.getWindowInsetsController(requireView())?.show(WindowInsetsCompat.Type.ime())
} else {
val focusedView = view?.findFocus() ?: view?.apply { requestFocus() }
val imm = (context?.getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager)
val isShowSucceeded = imm.showSoftInput(focusedView, InputMethodManager.SHOW_IMPLICIT)
if(!isShowSucceeded) {
imm.toggleSoftInputFromWindow(
view?.windowToken, 0, InputMethodManager.HIDE_IMPLICIT_ONLY)
}
}
}
<activity
...
android:windowSoftInputMode="stateVisible" >
</activity>
or
getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_VISIBLE);
尝试了很多,但这对我来说是有效的(kotlin):
val dialog = builder.create()
dialog.setOnShowListener {
nameEditText.requestFocus()
val s = ContextCompat.getSystemService(requireContext(), InputMethodManager::class.java)
s?.toggleSoftInput(InputMethodManager.SHOW_FORCED, 0)
}
dialog.setOnDismissListener {
val s = ContextCompat.getSystemService(requireContext(), InputMethodManager::class.java)
s?.toggleSoftInput(InputMethodManager.HIDE_IMPLICIT_ONLY, 0)
}
dialog.show()
getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_VISIBLE);
我在onCreate()中调用它来自动显示键盘,当我进入活动时。
这是一个很好的例子:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
<ScrollView
android:id="@+id/scrollID"
android:layout_width="fill_parent"
android:layout_height="0dip"
android:layout_weight="1" >
<LinearLayout
android:id="@+id/test"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical" >
</LinearLayout>
</ScrollView>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:baselineAligned="true"
android:orientation="horizontal"
android:paddingBottom="5dp"
android:paddingLeft="5dp"
android:paddingRight="5dp"
android:weightSum="1" >
<EditText
android:id="@+id/txtInpuConversation"
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_weight="0.5"
android:hint="@string/edt_Conversation" >
<requestFocus />
</EditText>
<Button
android:id="@+id/btnSend"
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_weight="0.5"
android:text="@string/btn_Conversation" />
</LinearLayout>
</LinearLayout>