我正在使用AlertDialog显示一个输入框。当我调用AlertDialog.show()时,对话框内部的EditText会自动聚焦,但软键盘不会自动显示。
我如何使软键盘自动显示时,对话框显示?(并且没有物理/硬件键盘)。类似于当我按下Search按钮调用全局搜索时,会自动显示软键盘。
我正在使用AlertDialog显示一个输入框。当我调用AlertDialog.show()时,对话框内部的EditText会自动聚焦,但软键盘不会自动显示。
我如何使软键盘自动显示时,对话框显示?(并且没有物理/硬件键盘)。类似于当我按下Search按钮调用全局搜索时,会自动显示软键盘。
当前回答
来自其他答案的代码片段也可以工作,但将它们放在代码中的哪个位置并不总是很明显,特别是在使用AlertDialog时。Builder和遵循官方对话框教程,因为它不使用最终AlertDialog…或alertDialog.show()。
alertDialog.getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_VISIBLE);
更可取
InputMethodManager imm = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
imm.toggleSoftInput(InputMethodManager.SHOW_FORCED,0);
因为如果焦点从EditText移开,SOFT_INPUT_STATE_ALWAYS_VISIBLE将隐藏键盘,而SHOW_FORCED将保持键盘显示,直到显式地关闭,即使用户返回到主屏幕或显示最近的应用程序。
下面是使用自定义布局和XML定义的EditText创建的AlertDialog的工作代码。它还设置键盘有一个“go”键,并允许它触发积极按钮。
alert_dialog.xml:
<RelativeLayout
android:id="@+id/dialogRelativeLayout"
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="wrap_content" >
<!-- android:imeOptions="actionGo" sets the keyboard to have a "go" key instead of a "new line" key. -->
<!-- android:inputType="textUri" disables spell check in the EditText and changes the "go" key from a check mark to an arrow. -->
<EditText
android:id="@+id/editText"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="16dp"
android:layout_marginLeft="4dp"
android:layout_marginRight="4dp"
android:layout_marginBottom="16dp"
android:imeOptions="actionGo"
android:inputType="textUri"/>
</RelativeLayout>
AlertDialog.java:
import android.app.Activity;
import android.app.Dialog;
import android.content.DialogInterface;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.os.Bundle;
import android.support.annotation.NonNull;
import android.support.v4.app.DialogFragment;
import android.support.v7.app.AlertDialog;
import android.support.v7.app.AppCompatDialogFragment;
import android.view.KeyEvent;
import android.view.LayoutInflater;
import android.view.View;
import android.view.WindowManager;
import android.widget.EditText;
public class CreateDialog extends AppCompatDialogFragment {
// The public interface is used to send information back to the activity that called CreateDialog.
public interface CreateDialogListener {
void onCreateDialogCancel(DialogFragment dialog);
void onCreateDialogOK(DialogFragment dialog);
}
CreateDialogListener mListener;
// Check to make sure that the activity that called CreateDialog implements both listeners.
public void onAttach(Activity activity) {
super.onAttach(activity);
try {
mListener = (CreateDialogListener) activity;
} catch (ClassCastException e) {
throw new ClassCastException(activity.toString() + " must implement CreateDialogListener.");
}
}
// onCreateDialog requires @NonNull.
@Override
@NonNull
public Dialog onCreateDialog(Bundle savedInstanceState) {
AlertDialog.Builder alertDialogBuilder = new AlertDialog.Builder(getActivity());
LayoutInflater customDialogInflater = getActivity().getLayoutInflater();
// Setup dialogBuilder.
alertDialogBuilder.setTitle(R.string.title);
alertDialogBuilder.setView(customDialogInflater.inflate(R.layout.alert_dialog, null));
alertDialogBuilder.setNegativeButton(R.string.cancel, new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
mListener.onCreateDialogCancel(CreateDialog.this);
}
});
alertDialogBuilder.setPositiveButton(R.string.ok, new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
mListener.onCreateDialogOK(CreateDialog.this);
}
});
// Assign the resulting built dialog to an AlertDialog.
final AlertDialog alertDialog = alertDialogBuilder.create();
// Show the keyboard when the dialog is displayed on the screen.
alertDialog.getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_VISIBLE);
// We need to show alertDialog before we can setOnKeyListener below.
alertDialog.show();
EditText editText = (EditText) alertDialog.findViewById(R.id.editText);
// Allow the "enter" key on the keyboard to execute "OK".
editText.setOnKeyListener(new View.OnKeyListener() {
public boolean onKey(View v, int keyCode, KeyEvent event) {
// If the event is a key-down event on the "enter" button, select the PositiveButton "OK".
if ((event.getAction() == KeyEvent.ACTION_DOWN) && (keyCode == KeyEvent.KEYCODE_ENTER)) {
// Trigger the create listener.
mListener.onCreateDialogOK(CreateDialog.this);
// Manually dismiss alertDialog.
alertDialog.dismiss();
// Consume the event.
return true;
} else {
// If any other key was pressed, do not consume the event.
return false;
}
}
});
// onCreateDialog requires the return of an AlertDialog.
return alertDialog;
}
}
其他回答
这对我很有用。我为对话框设置了一个OnShowListener,在那个监听器中,我为文本字段设置了一个onFocusChangeListener,在那个FocusChangeListener中,我用100ms的延迟调用showSoftInput,然后删除FocusChangeListener,所以它只处理第一个焦点变化。
当调用dialog.show()时,OnShowListener被调用,它请求文本字段的焦点。当文本字段获得焦点时,将调用FocusChangeListener并最终显示键盘。
val views = DialogBinding.inflate(layoutInflater) // layout with 'textfield'
val dialog = MaterialAlertDialogBuilder(requireContext())
.setTitle("Exercise")
.setView(views.root)
...
.create()
dialog.setOnShowListener {
views.textfield.onFocusChangeListener = View.OnFocusChangeListener { view, _ ->
view.postDelayed({
(view.context.getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager).showSoftInput(view, 0)
}, 100)
views.textfield.onFocusChangeListener = null
}
views.repcount.requestFocus()
}
dialog.show()
<activity
...
android:windowSoftInputMode="stateVisible" >
</activity>
or
getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_VISIBLE);
edittext.setShowSoftInputOnFocus(真正的);是关于这个问题的最流畅的解决方案。
AlertDialog.Builder alertSearch = new AlertDialog.Builder(activity);
alertSearch.setIcon(R.drawable.ic_launcher);
alertSearch.setTitle("Search");
final EditText edittext = new EditText(activity);
edittext.setSingleLine();
edittext.setHint("...");
edittext.setText(SearchString);
在聚焦时设置键盘
edittext.setShowSoftInputOnFocus(true);
获得焦点
edittext.requestFocus();
And
alertSearch.setView(edittext);
alertSearch.setPositiveButton("OK", new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int whichButton) {
// Do something
act.recreate();
}
});
alertSearch.show();
要显示键盘,对我来说,我必须执行以下操作
Android文本字段:设置焦点+软输入编程
基本上解决方案如下
@Override
public void onResume() {
super.onResume();
//passwordInput.requestFocus(); <-- that doesn't work
passwordInput.postDelayed(new ShowKeyboard(), 325); //250 sometimes doesn't run if returning from LockScreen
}
ShowKeyboard在哪里
private class ShowKeyboard implements Runnable {
@Override
public void run() {
passwordInput.setFocusableInTouchMode(true);
//passwordInput.requestFocusFromTouch(); //this gives touch event to launcher in background -_-
passwordInput.requestFocus();
getActivity().getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_VISIBLE);
((InputMethodManager) getActivity().getSystemService(Context.INPUT_METHOD_SERVICE)).showSoftInput(passwordInput, 0);
}
}
在成功输入之后,我还确保隐藏了键盘
getActivity().getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_HIDDEN);
((InputMethodManager) getActivity().getSystemService(Context.INPUT_METHOD_SERVICE))
.hideSoftInputFromWindow(getView().getWindowToken(), 0);
我创建了很好的kotlin-esqe扩展函数,如果有人感兴趣的话
fun Activity.hideKeyBoard() {
val view = this.currentFocus
val methodManager = this.getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager
assert(view != null)
methodManager.hideSoftInputFromWindow(view!!.windowToken, InputMethodManager.HIDE_NOT_ALWAYS)
}
fun Activity.showKeyboard() {
val view = this.currentFocus
val methodManager = this.getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager
assert(view != null)
methodManager.showSoftInput(view, InputMethodManager.SHOW_IMPLICIT)
}