如何在代码中设置UIButton的图像?

我有这个:

UIButton *btnTwo = [UIButton buttonWithType:UIButtonTypeRoundedRect]; 
btnTwo.frame = CGRectMake(40, 140, 240, 30);
[btnTwo setTitle:@"vc2:v1" forState:UIControlStateNormal];
[btnTwo addTarget:self action:@selector(goToOne) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:btnTwo];

但不知道什么会为它设置图像。


当前回答

我正在寻找一个解决方案,添加一个UIImage到我的UIButton。问题是它显示的图像比需要的大。刚刚帮了我这个

_imageViewBackground = [[UIImageView alloc] initWithFrame:rectImageView];
_imageViewBackground.image = [UIImage imageNamed:@"gradientBackgroundPlain"];
[self addSubview:_imageViewBackground];
[self insertSubview:_imageViewBackground belowSubview:self.label];
_imageViewBackground.hidden = YES;

每次我想要显示我的UIImageView时,我只需要将var隐藏为YES或NO。 可能有其他的解决方案,但我对这个东西感到困惑了很多次,这个解决了它,我不需要处理UIButton在后台做的内部东西。

其他回答

-(void)buttonTouched:(id)sender
{
    UIButton *btn = (UIButton *)sender;

    if( [[btn imageForState:UIControlStateNormal] isEqual:[UIImage imageNamed:@"icon-Locked.png"]])
    {
        [btn setImage:[UIImage imageNamed:@"icon-Unlocked.png"] forState:UIControlStateNormal];
        // other statements....
    }
    else
    {
        [btn setImage:[UIImage imageNamed:@"icon-Locked.png"] forState:UIControlStateNormal];
        // other statements....
    }
}

swift 5+

let image = UIImage(named: "icons-multiply")?.withRenderingMode(.alwaysTemplate)
btn.setImage(image, for: .normal)

如果是Swift用户

// case of normal image
let image1 = UIImage(named: "your_image_file_name_without_extension")!
button1.setImage(image1, forState: UIControlState.Normal) 

// in case you don't want image to change when "clicked", you can leave code below
// case of when button is clicked
let image2 = UIImage(named: "image_clicked")!
button1.setImage(image2, forState: UIControlState.Highlight) 

你可以这样做

[btnTwo setImage:[UIImage imageNamed:@"image.png"] forState:UIControlStateNormal];

在这之前,我必须根据图像帧大小显式地调整按钮帧的大小。

UIImage *listImage = [UIImage imageNamed:@"list_icon.png"];
UIButton *listButton = [UIButton buttonWithType:UIButtonTypeCustom];

// get the image size and apply it to the button frame
CGRect listButtonFrame = listButton.frame;
listButtonFrame.size = listImage.size;
listButton.frame = listButtonFrame;

[listButton setImage:listImage forState:UIControlStateNormal];
[listButton addTarget:self.navigationController.parentViewController 
               action:@selector(revealToggle:) 
     forControlEvents:UIControlEventTouchUpInside];
UIBarButtonItem *jobsButton = 
  [[UIBarButtonItem alloc] initWithCustomView:listButton];

self.navigationItem.leftBarButtonItem = jobsButton;