我有一个UITableView和5个uitableviewcell。每个单元格包含一个UIButton,设置如下:

- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
     NSString *identifier = @"identifier";
     UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:identifier];
     if (cell == nil) {
         cell = [[UITableView alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:identifier];
         [cell autorelelase];

         UIButton *button = [[UIButton alloc] initWithFrame:CGRectMake(10, 5, 40, 20)];
         [button addTarget:self action:@selector(buttonPressedAction:) forControlEvents:UIControlEventTouchUpInside];
         [button setTag:1];
         [cell.contentView addSubview:button];

         [button release];
     }

     UIButton *button = (UIButton *)[cell viewWithTag:1];
     [button setTitle:@"Edit" forState:UIControlStateNormal];

     return cell;
}

我的问题是:在buttonPressedAction:方法中,我如何知道哪个按钮被按下了。我考虑过使用标签,但我不确定这是最好的方法。我希望能够以某种方式将indexPath标记到控件上。

- (void)buttonPressedAction:(id)sender
{
    UIButton *button = (UIButton *)sender;
    // how do I know which button sent this message?
    // processing button press for this row requires an indexPath. 
}

标准的做法是什么?

编辑:

我已经通过以下方法解决了这个问题。我还是想知道这是标准的方法还是有更好的方法?

- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
     NSString *identifier = @"identifier";
     UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:identifier];
     if (cell == nil) {
         cell = [[UITableView alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:identifier];
         [cell autorelelase];

         UIButton *button = [[UIButton alloc] initWithFrame:CGRectMake(10, 5, 40, 20)];
         [button addTarget:self action:@selector(buttonPressedAction:) forControlEvents:UIControlEventTouchUpInside];
         [cell.contentView addSubview:button];

         [button release];
     }

     UIButton *button = (UIButton *)[cell.contentView.subviews objectAtIndex:0];
     [button setTag:indexPath.row];
     [button setTitle:@"Edit" forState:UIControlStateNormal];

     return cell;
}

- (void)buttonPressedAction:(id)sender
{
    UIButton *button = (UIButton *)sender;
    int row = button.tag;
}

需要注意的是,我不能在创建单元格时设置标记,因为单元格可能会退出队列。感觉很脏。一定有更好的办法。


当前回答

在其他地方找到了一个很好的解决这个问题的方法,没有在按钮上的标签上搞砸:

- (void)buttonPressedAction:(id)sender {

    NSSet *touches = [event allTouches];
    UITouch *touch = [touches anyObject];
    CGPoint currentTouchPosition = [touch locationInView:self.tableView];
    NSIndexPath *indexPath = [self.tableView indexPathForRowAtPoint: currentTouchPosition];

    // do stuff with the indexPath...
}

其他回答

@Vladimir的答案是Swift:

var buttonPosition = sender.convertPoint(CGPointZero, toView: self.tableView)
var indexPath = self.tableView.indexPathForRowAtPoint(buttonPosition)!

虽然检查indexPath != nil给了我手指…NSIndexPath不是NSString的子类型

// how do I know which button sent this message?
// processing button press for this row requires an indexPath.

其实很简单:

- (void)buttonPressedAction:(id)sender
{
    UIButton *button = (UIButton *)sender;
    CGPoint rowButtonCenterInTableView = [[rowButton superview] convertPoint:rowButton.center toView:self.tableView];
    NSIndexPath *indexPath = [self.tableView indexPathForRowAtPoint:rowButtonCenterInTableView];
    MyTableViewItem *rowItem = [self.itemsArray objectAtIndex:indexPath.row];
    // Now you're good to go.. do what the intention of the button is, but with
    // the context of the "row item" that the button belongs to
    [self performFooWithItem:rowItem];
}

对我来说很好:P

如果你想调整你的目标-操作设置,你可以在方法中包含事件参数,然后使用该事件的触摸来解析触摸的坐标。坐标仍然需要在触摸视图边界内进行解析,但这对某些人来说似乎更容易。

虽然我喜欢标签的方式…如果你出于某种原因不想使用标签, 你可以创建一个预制按钮的成员NSArray:

NSArray* buttons ;

然后在渲染tableView之前创建这些按钮,并将它们推入数组。

然后在tableView:cellForRowAtIndexPath:函数中,你可以这样做:

UIButton* button = [buttons objectAtIndex:[indexPath row] ] ;
[cell.contentView addSubview:button];

然后在buttonPressedAction:函数中,就可以做了

- (void)buttonPressedAction:(id)sender {
   UIButton* button = (UIButton*)sender ;
   int row = [buttons indexOfObject:button] ;
   // Do magic
}

在Apple的配件示例中,使用了以下方法:

[button addTarget:self action:@selector(checkButtonTapped:) forControlEvents:UIControlEventTouchUpInside];

然后在触摸处理程序中检索触摸坐标,并从该坐标计算索引路径:

- (void)checkButtonTapped:(id)sender
{
    CGPoint buttonPosition = [sender convertPoint:CGPointZero toView:self.tableView];
    NSIndexPath *indexPath = [self.tableView indexPathForRowAtPoint:buttonPosition];
    if (indexPath != nil)
    {
     ...
    }
}

Chris Schwerdt的解决方案,但后来在Swift中对我很管用:

@IBAction func rateButtonTapped(sender: UIButton) {
    let buttonPosition : CGPoint = sender.convertPoint(CGPointZero, toView: self.ratingTableView)
    let indexPath : NSIndexPath = self.ratingTableView.indexPathForRowAtPoint(buttonPosition)!

    print(sender.tag)
    print(indexPath.row)
}